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Everything posted by sneakydude
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Horrible, totally horrible. You used the whole Canadian English and wrapped it up. Even French Speaking Canadians still do not make excuses like this. I am only 8 hrs from you, and this is the first time i have ever heard someone use all of Canada for the reasons why your English is bad. Pourquoi?
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I am more ticked that we didn't invest in dayz but a new engine more then anything. Its too slow... and always will be too slow. Beta will still be alpha with all the bugs.
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Lots still left to do i see. Like i said i only check back to see how far they are into releasing to exp. Seems this maybe not until next year at the rate this is going if ever. I would like to see the final beta project finished.
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Should be decent maybe in a year, ill check back then. Looking good that they released to exp though.
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0.63 Experimental Release Check list
sneakydude replied to Baty Alquawen's topic in News & Announcements
Yeah like the 2012 one i think was roughly when they talked about the engine changes, or was that 2014? The engine was too outdated to handle AI etc... I wonder if its the same today in .63? using any of the old scripts, re writes. -
Isn't that a copy - paste from last week? or the week before? Not sure but i remember seeing that somewhere.
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Still has a right to his opinion right or wrong, dont like it dont respond. Ignore him if it bothers you so much. Don't defend the engine either, its being used in many other games they make not just dayz. Not all points made are completely incorrect. April 16th still got 11 things to go, weeks not months remember that fact?
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He does have a right to an opinion you know. Provide a poll and space out those feelings to others, and how others feel or felt about dayz. We have enough negative steam reviews. What more numbers would say the exact same things.
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That pretty much summed it up for me.
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I dunno anymore, just dont know. Every other day i check in and its the same old same old thing. Like i was saying earlier when 2019 comes around i am moving to MMO's again. Ones that are being developed for over 5 years run. But this goes to question why I and so many others dropped the ball in investing in projects like this. I know i am not doing it anymore. I wanted it out this year, last year, the year before that and it has been very disappointing to say the least, yet we see other games being sent off the line. Did the devs get pulled off the line?? because i am starting to wonder that. The next unreal statement? when will this be canned.??? It would help with more stuff from the development team, to keep our heads poking in but again we are at the silence treatment. When is enough?? Basically answering my own question... Maybe now for me.
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I already predicted it summer 2019 and this true .63 will be 2019 before the real beta comes out. Which ill be playing something else.
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Id wait until we get a concrete exp updates, the devs appear to be pretty far behind the status update of 2 weeks. You would be playing the old dayz.
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A bit of food for thought about releasing a game before "it's ready"
sneakydude replied to philbur's topic in General Discussion
True true true, however it also takes devs to listen to what the community wants. Banana in a holster? If referring to Dayz, modding will take care of what is lacking. Given that the devs do not break the base engine to cause grief between great modders and the devs. -
If none of that works, get your HDD tested for damages. Happens all the time.
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I love maps with loads of water, and islands. Oh tanoa was a good one for Arma 3... We even had ship mods too.. Heck ya, just no fishing..boats....
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Thinking about buying, but steam reviews
sneakydude replied to Oscar_Syx's topic in General Discussion
So true and the same with Dying Light. As much as i love the zombies being so aggressive, it is taxing on any system design. Dayz is different, if they can get the infected working as intended. That is my hope. -
Yeah the backlash has been heavy, rightfully understand why. Hopefully .63 reduces some of it.
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Nothing wrong with this, as modding is coming in. You will always get people upset. Once our modding forums are available i am sure other maps, links offsets will be used. Thanks Joshua for starting us up.
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Is fixing gamma exploit even possible? Any plans for it?
sneakydude replied to Rekurv's topic in General Discussion
Right now i do remember this but still able to see. It was blue... I had to remember when the last time i played it. -
So anyone else not playing but check in daily?
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Some questions to the devs regarding the content shown in the stream
sneakydude replied to exwoll's topic in General Discussion
Check again.... when its released. Bet it is still there :) I remembered that freeze before and its exactly the same stuff i saw on the stream, cleans up then comes back when entering a town, or loading of objects. Hope i am wrong, but i doubt it. p.s how exactly did you think i found your tents? -
Some questions to the devs regarding the content shown in the stream
sneakydude replied to exwoll's topic in General Discussion
Some of you are hyped out too much over the same game play we had way back when. All i really saw from that stream was one thing. Lag, more lag, and warping. It was the tent lag bubble all over or loading of the town. What computer do we need to not have that? Put 50 people all in one area and we are having server bottlenecks all over again. The rest is a single player event with a few on the server. Otherwise it is a co-op with semi lag bubbles. Add 50 more into the server and it is a lag fest all over again like we have, had in past builds. I hope Eugen gets on top of this for everyone's sake and finally squashes this lag bubble problem in dayz. -
Some Stable servers were moved to the Experimental branch
sneakydude replied to Baty Alquawen's topic in PC Experimental Updates
My server is gone!!! i am lost now. -
Is fixing gamma exploit even possible? Any plans for it?
sneakydude replied to Rekurv's topic in General Discussion
Last time i played rust i could gamma exploit with just my monitor so not sure exactly what you mean. -
Lighting of players vs environment is an issue
sneakydude replied to Buakaw's topic in General Discussion
I am sure we will have a huge list of things in .63 but what we need is the damn engine put on Exp so we can see everything first hand. I completely agree with you guys, the low graphics used to be able to filter white figures in the past, i do believe all that is fixed now, and more so in .63