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Everything posted by sneakydude
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Not surprised by negativity about upcoming 1.0
sneakydude replied to Mantasisg's topic in General Discussion
I personally think that 1.0 is a huge mistake if we have major bugs still in the game. It will alienate even more long time followers even further. It has to be majority bug free. Basically spamming the water well type bug free. As long as the core concept is in the game, and other pieces are added in we should be much better off then we where years ago. Changing the system again and again delays things. First get Netcoding perfect, then we might have less to complain about. I still am waiting for the release to see whats up. Otherwise it sits on the shelf until then. This way i am not overly disappointed of the core mechanics again. But that's just my opinion. -
Not surprised by negativity about upcoming 1.0
sneakydude replied to Mantasisg's topic in General Discussion
That wall of text came off as "I am your father Luke" your going to listen to me or else. LOL -
This has been said a million times already but still
sneakydude replied to Nicklander's topic in General Discussion
Water, food reduction will be modded some unless settings allow for it to be reduced. 3 meals a day, 5 drinks of water is normal. Using running, water, food as a system like Conan exiles does is not a good system. Healing systems are used in that too. Realistic survival is where some like to mod. We have seen it in other games too. Some dont like it night time, others do. To each its own. Time will tell how many get deep into modding on dayz. With basebuilding, survival, growing crops all that could be cool. -
This has been said a million times already but still
sneakydude replied to Nicklander's topic in General Discussion
It will be modded out. -
Overjoyed to hear work on the gamma is underway!
sneakydude replied to Rekurv's topic in General Discussion
Modders will remove it., -
Finished game, is the same as saying solid base game with the main features. That's all people express as finished game.
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Yeah i am just an old cranky fart at times, i sometimes dont read what people say, difference of opinions or difference of cultures. I do still hold in there hoping dayz makes it to the end, release. I just dont understand the business model of BI over the last few years. Its just me though.
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See i dont know about that because i see a game called Ring Of Elysium fps and looting seems to run pretty good already with 60 players all shooting it up with vehicles. COD has 100 approx and runs pretty solid too with looting. I also see a MMO being developed on Unity with 1000s connecting zones though. I am apart of many kickstarter, and pre alphas/alpha/beta/release they run rather well with fixes going into desync as fast as possible. I have also been doing this since the 80s but not once have i ever seen what dayz has done. Like i said my opinions of the whole project. Will i continue funding EA projects and Kickstarter stuff? i dont think so after this year. I am not too happy with all the EA complexity going out there. Id rather invest and be paid for Pre Alpha now. Like we used to in the old days. Plus everything gets shut down to closed forums. I think those days are well past though, with the lack of publishers funding projects. Still here is hoping dayz makes it to the end and outdoes all the products on the market.
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I did not buy dayz for the new engine to save BI... if i had known this ahead of time, i would have not followed dayz or arma. Sure 20 dollars or whatever we paid it money already well spent in some peoples minds, but ill be frank it only has been a buggy walking simulator with guns for me... and eating, drinking like a cow. But that's why i am so frustrated that this is not any where near release. Real beta will not be until 2019 or 2020, if that with the amount of netcoding rehash issues dayz has. Having 30-40 players in one space fighting it out will kill the server. Infected? where because you cant have that, loot and expect the server to not bottleneck. Arma 2/3 days? all over. This is my frustration with this project, and mine alone. Ill let the rest go and move on, because i am that frustrated with the game. Hope it makes it to a final product. If i am wrong i am wrong no harm done but i doubt i am alone feeling this way.
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I am just frustrated and i really had enough of the that type of behavior from CS reps and staff. You shouldnt have been pointed out like that either and that i am sorry for. Running a business is not a Well ill get it done when i get it done attitude. Maybe because we are from North America we see it as do what you can for customers and treat them with respect is the major difference. I dont know but being middle aged, i do not treat customers like what i have been seeing the staff doing here.
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You better take that back Orlok... or you will have to ban my account. I am dead serious, because i was a tester to move this game to finish. We did not buy this game and follow it since 2012 to not have it finished. So please do not post shit about " Do not buy this game ever" dayz was not a game to be not completed ever!!! and this is why am really pissed with hicks and your comments about it. We dont need your money he says. Slap another long term tester in the face?
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Yup, i agree too, no info is a good indication of being stale again like in the past. Keep on it guys.
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Ya dont be jumping on that bandwagon, ill warn you now you wont be happy.
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I expect, a few servers to restore some of the .62 and below features. Not everyone is into a stamina system, or feeding cow system. They want a good survival shooter and its showing everyday the more keep purchasing Survival, and FPS shooter games they are looking for that .45 Dayz experience but with everything working and basebuilding is very important. If mods where not so difficult to install and broken patches for Arma 3 exile, epoch i think players would have played that more. Well maybe even the character animations needed to be redone. So many UE, Unity engine games made character animations so much better then this engine.
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HAHHA very nice, really he said that?
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WIP i think
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On which branch will server files be sharded?
sneakydude replied to haydaman712's topic in General Discussion
OK if your looking at Exp that currently has .63, but will eventually be all on Stable Finalized. It will still apply the same way the server files for private are on the private server. The official servers are linked to the master Hive database. So normally it all depends on where you plan to play on. If you like private hives, you will eventually have the ability to host your own server, from the server files and mod tools given to us soon enough. It was currently delayed due to some minor details they had to fix. Otherwise Private is still private and official is still public. If someone else hosts it they have 2 choices when purchasing turn it private or leave it open to the public. Your limited to the rules offered by the server OP, and Dayz when restarting servers. Otherwise welcome back. and eventually you will be able to host it on your own machines. -
Its staged comedy. I do like how he put it together though. So many truths in it though, just the way he sorta expressed the fact, you will be hunted or be hunter. You just cant trust anyone who says "Hey i am friendly" Ill be the last on your video, all tied up in a dress, that's for sure.
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That new Enfusion Engine should have had its very own Early Access prior to Dayz being EA. It should not have tied itself together like that due to the fact another game was created on Enfusion Engine prior to Dayz rewrite. Thats the way i saw it, and others too that used to sign NDA's in the past.
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You want to know why you feel this way? Because 99.9% of Early Alpha games where behind closed doors, with signed NDA. Publishers invested money, so bad reviews never got out until Release. We signed our lives away, Alpha, Beta and they could go on for years before you ever heard of the game. Now they are available direct, or on a gaming platform like steam. Steam is a slight work around to keep the costs lower, allowing testers in without paying them, and people can experience the games sooner then later, at a fraction of the costs. Is it right? i think that depends on the individual that has signed up for NDA in the past. They will always say i dont believe in the way its went, that the direction of the game went in the hands of youth that couldn't draw a straight line, let alone tie their own shoes. Today, bad reviews are good reviews, and because 5 friends play it on steam 5 more will just buy it. They regret ever purchasing EA after a few hrs of play, or hundreds of hours of play. I tend to find nobody knows how to read anymore, and never care to remember that fine print.... EARLY ACCESS, bugs, long delays, slow dev process, remaking a brand new engine at your cost, etc... All this matters.... but nobody read the fine prints.... Actually come to think about it? was there a disclaimer stating a new engine was under development prior to purchase? I do not remember if it was on the disclaimer or not.
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Dont forget modding will be out soon, then you can bet people will change it back to PC.
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This is good, for adult people only 18+
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Are you seeing a memory leak after 2 hrs? That's a good sign of one.
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This has been said a million times already but still
sneakydude replied to Nicklander's topic in General Discussion
Part of having a pvp base is to also survive. I agree you should be growing your crops more. Since there isn't much in the world left. Pretty much everything out of the tv series the walking dead is the way it should be here. PVP should be still included with survival. No other way around it in this sandbox survival game. Have they gotten vehicles back in working? -
Exactly Emu, I have always been a pro advocate of Role playing, PVE, and PVP servers. There comes a time when you have to make up some of the stuff in the games to make it appealing. Either have Team focused pvp or simply survival around the world. There is no reason to do any less, but to have more options available to everyone, so they can play the game the way they see fit. We all know that KOS is apart of the game, just right now there is no way to separate anything and to demand any less from anyone is wrong on so many scales. But if the devs dont bring out more options or things to maybe do??? you have to make them up the best you can. Such was the case on HIHB servers at one time however the laggy game forced it to end in an early state. We had Faction wars, and it would have worked well if we had the game working as intended. Will it work down the road? i dont know anymore many players kinda gave up sadly. We will see in the future. Dayz could learn a lesson or two from the old MMO days of games, when you built communities around the game, and when you all decided to change things everyone respected those values in the game. In Fact some of those ideas are now apart of the dev "norms" of games today. I however enjoy PVP, KOS and Survival. I do not like Role playing as much as others, and that is my choice but i will never ask someone to get rid of 1st person, or Role playing, pve servers. It is not right, so anyone else doing so asking us to quit playing a game the way they see fit is wrong. 1. Rent your own server and stop whining you can build communities all you like. (cheap buggers) 2. Stop complaining on what others do, and just play the gawd darn game will you. 3. The only Simpleton is those that fail to handle 1 and 2 above. Enjoy your servers, you cant expect players to change their ways on experimental. PS. Pilgrim, why are you so hard to follow? I can not understand a word you say ever. Its so random bud.