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Your DayZ Team
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Everything posted by sneakydude
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All my guns and ammo couldn't protect me from getting sick and dying :(
sneakydude replied to bfisher's topic in General Discussion
Something about kiwi's seems to me an after thought change, from ground loot to infected loot since it is rockets infected body that seems to drop it. -
All my guns and ammo couldn't protect me from getting sick and dying :(
sneakydude replied to bfisher's topic in General Discussion
I just have this fruit diet, never had a problem since :) -
Barrel stuck in hands and I got no idea what to do
sneakydude replied to yazar8's topic in General Discussion
Logoff and on, should allow the person to drag the barrel to the ground. IF not CTRL + Del and end the task. Once you log in you should be able to drag the barrel to the left as your placing it. It is an EXE error in the background that is forcing some of the content to be handled. It can end up in many ways. Bio is correct sometimes the F keys will allow you to end the task while in game, however if there is a blackface, exe error or multi things happening your locked into a video loop seeing something that isn't really happening sometimes. It is no different then the ammo reloading issue. Its a bug but displays itself as a normal feature. -
Safety Dance | DayZ Music Video W/ Fake Guest Appearance By Filthy Frank!
sneakydude replied to THEGordonFreeman's topic in Gallery
Good job on the video guys. -
Historical Data on Infected Population
sneakydude replied to Weyland Yutani (DayZ)'s topic in General Discussion
I believe when i asked about the player map, locations etc.. he said it was being put back in later on. So maybe infected will be in there i dont know. -
DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
Here is why i like base building.... I build the two sentinel towers. 3-4 levels with archer builds. Once you go in there is no getting out. Then my buddy built his keep It is not all about pvp, it is about what cool shit you can do in the game. Even though i love to pvp 1st -
I just wanted to stop in and show you guys something that would be amazing, not perfect for the area of dayz but little effects like this and our current rain system make a game all that much more appealing. Look at this screen shot i took today, its mind blowing how weather can have such a huge effect on you. That is a sever sandstorm effect, never seen before until now. and another of it actually darkened out the game. What effects do you know of that would make it much more appealing for dayz? I know snow effects, blizzards etc.. but we could even go as far as darkened effects with the rain and the thunder. Pour in and all of a sudden you end up with effects like above. I know this isnt exactly dayz material i posted but i know our current rain state is really good.
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Feeling of different weather effects. in Dayz
sneakydude replied to sneakydude's topic in General Discussion
No, but after beta maybe. One of the things i saw while modding into arma 3 was the after effects by clients. We never really got it right Jake, it always seemed too demanding for one, and just not the same feel. So it would have to be a weather effect option later on, or added to the admin modding tools. That's all i can really say. Late to the game, Yes, completely hard to ask now. But that sandstorm..... omfg was that cool to see for the first time. Now i just sit in awe each time i see it rise from the grounds up. -
Wasn't there two methods not just static but dynamic?
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DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
That many of us agree on, for your first post i liked it :) -
Wait until bears, and whatever else was missing comes into play. Should be loads of fun then.
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Which will be 1.0 right. the other .38 is going on holidays to the tropics? - take me too please, i haven't had one since 1990
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DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
Server hoping into a base can be avoided with code checks, and area checks. You can safely move the player to a spawn location around the map, if the person is within 10 feet of someone's base. Or shoot the guy in a safe location non spawn area, just strictly for base spawning issues. Such as the vybor bridge, as an example. We don't want to have base building too extreme. Defeats the purpose of survival, and compounds that people would create in a RL environment. You still want the ability to protect your things. Offline base raiding is another poor example people use as an exploit in many of those games you posted. I am sure there are many ways we can destroy an entrance to the base, get in safely, get out safely. I think all of the games you listed, and many more you haven't, have proven how easy it is to exploit every option known to get into a base, or find ways to steal objects from glitching. I hope one day we can have a game that actually makes it rather difficult to get into a base, and your forced to find a solution to get into it. Simply finding a bomb to destroy the walls, will be rather difficult to find. Finding ladders on the other hand, might be much easier to find. On the end of climbing that ladder is a shotgun set to spring load when you climb up :) -
ELEKTROCUTED - A SATURDAY NIGHT MADNESS EVENT
sneakydude replied to THEGordonFreeman's topic in Gallery
Keep up the great work guys, i am digging all the cool work being added to these videos. I have talked to the other clans in the FU faction and asked that they try to record the best they can. This way it will add more stuff and content to the videos on the other side of the table. -
DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
That is usually how the weight system works, but to make it much better i agree vehicles to carry large sheets of metal, either raw materials such as sand, steel, wood, etc.. No way we can carry this in our backpacks. So if they do decide to make vehicles a primary tool to carry items, then i defiantly want the vs3 truck, to load everything on. If we can adjust any of the loots, i agree most of it should be sub categorized to each of the builds. We can do that if the loot adjustments are available on private. If public they will be hive controlled by the hive. I honestly think each non official server should get off of the hive, and run a local sql database. An official server has to be either box rented, directly contracted through bi first. Other servers are not hooked to it, not contracted with BI. When the time comes to install on a dedi box, that is. So you can adjust loot, adjust locations and script whatever you feel you want your server to look like. I am just so eager to get started..... -
DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
Also here is another cool idea. If not we can all go to Ebay and purchase these items http://www.ebay.ca/sch/Hunting-Tree-Stands/52508/bn_1865328/i.html LMAO -
DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
Dude, you made me smile with this post. It would be awesome if we could make a sniper, hunting outfit like this, since we can make ghillies this should not be too hard to implement into the game. Many uses for it in dayz. Either events like ours, PVP faction type based or for normal PVE hunting areas. We could do it via crafting, and have objects found around the area such as leaves, sticks, improvised rope, maybe mud, or tree sap, and the ability to put a fire kit inside. If the devs are not able to do something like this, Modding crafting system mod can be added later on. Perfect idea for dayz. So many options can be added. -
DayZ Standalone Base Building is almost here! How do you plan to use it?
sneakydude replied to DR. IRISHMIKE's topic in General Discussion
Pretty excited in seeing how it will all go. Even if it is just enough to defend against others but with the ability to lock some of it down. -
Items That Don't Spawn Anymore
sneakydude replied to Weyland Yutani (DayZ)'s topic in General Discussion
OK take a look at all the houses, small villages you will be surprised. I have some screen shots with 4 of them in one old style gun house. -
Items That Don't Spawn Anymore
sneakydude replied to Weyland Yutani (DayZ)'s topic in General Discussion
How far north? to the edge of the map? -
SO you just had to punch him out hey? couldn't you have let him down easy and plop him in the head with the axe??? HEHE
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Can anyone help me out with an issue I have playing on stable?
sneakydude replied to LingtheMing's topic in General Discussion
And check for massive packet loss we say it is never the internet, but packet loss is never measured. Do the router, modem reset clear for about 2-5 minutes, check all cables to ensure they are ok, like homemade cables vs pre made, look for anything. Then do the above if it keeps up. Sometimes you have to start from the beginning. If it keeps up come back. -
Optimizations, are being done after all the performance has been fixed, and any critical bugs - crashes. I think someone mentioned beta they will optimize everything? So much has to be done, to get everything working with all the newer engines. Almost like adding a v12 to a hatchback in dayz :)
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15 hours? oh boy you need a much better internet connection if you plan to play dayz, or a new computer system. Sorry your missing out.
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In the battles that we are having it was gun fire that seemed to freeze everyone up. Totals of 20 in one area approx running 150fps to 2 fps for a good length of time. Only way to avoid it was to pull back out of the fire mode and you had more of a chance. Snipers are doing ok atm.