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Mexx82

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About Mexx82

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  1. Mexx82

    DayZ XML Editor Suite [Open Source]

    military flakes very good job I took a closer look at your tool today and I really , your tool is very easy to work with. military flakes sehr gute Arbeit Ich habe heute mir dein Tool etwas näher angeschaut und es gefehlt mir sehr, mit deinen Tool kann man sehr gut arbeiten.
  2. Mexx82

    init.c issues

    search on google Add custom objects to your server or mission the first result gives you instructions of github.com 😁 You need this for your custom objects //Spawn helper function void SpawnObject( string type, vector position, vector orientation ) { auto obj = GetGame().CreateObject( type, position ); obj.SetPosition( position ); obj.SetOrientation( orientation ); vector roll = obj.GetOrientation(); roll [ 2 ] = roll [ 2 ] - 1; obj.SetOrientation( roll ); roll [ 2 ] = roll [ 2 ] + 1; obj.SetOrientation( roll ); } void main() { //Your custom spawned objects SpawnObject( "Land_Wreck_Uaz", "11899.599609 140.843002 12571.500000", "0.000000 0.000000 0.000000" ); Test this init.c void SpawnObject( string type, vector position, vector orientation ) { auto obj = GetGame().CreateObject( type, position ); obj.SetPosition( position ); obj.SetOrientation( orientation ); vector roll = obj.GetOrientation(); roll [ 2 ] = roll [ 2 ] - 1; obj.SetOrientation( roll ); roll [ 2 ] = roll [ 2 ] + 1; obj.SetOrientation( roll ); } void main() { //Your custom spawned objects SpawnObject( "Land_Mil_Barracks6", "12133.400391 140.000000 12688.500000", "-157.500000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks6", "12226.900391 140.000000 12649.200195", "-157.500000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks6", "12179.700195 140.000000 12669.000000", "-157.500000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks6", "12232.700195 140.000000 12616.900391", "-64.300011 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks6", "12105.400391 140.000000 12672.000000", "111.300011 0.000000 0.000000" ); SpawnObject( "Land_Bunker1_Double", "12205.200195 141.203995 12666.200195", "22.500002 0.000000 0.000000" ); SpawnObject( "Land_Bunker1_Double", "12158.299805 141.203995 12685.000000", "22.500002 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12156.599609 142.423004 12681.900391", "21.999998 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12203.900391 142.695999 12662.599609", "22.500002 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_pillbox", "12251.700195 141.059998 12638.900391", "-6.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_pillbox", "12108.799805 141.059998 12698.099609", "-119.999992 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12107.500000 142.326004 12699.700195", "-32.000004 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12250.200195 141.123001 12638.400391", "-101.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_AircraftShelter", "12076.599609 140.011993 12575.799805", "21.999998 0.000000 0.000000" ); SpawnObject( "Land_Mil_AircraftShelter", "12122.799805 140.011993 12556.900391", "21.999998 0.000000 0.000000" ); SpawnObject( "Land_Mil_AircraftShelter", "12202.299805 140.100006 12524.900391", "21.999998 0.000000 0.000000" ); SpawnObject( "Land_Mil_AircraftShelter", "12250.000000 140.100006 12505.200195", "21.999998 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12189.500000 140.755005 12882.299805", "57.000004 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12244.099609 140.628998 12577.400391", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12240.000000 140.628998 12576.400391", "-134.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "12241.299805 142.069000 12580.400391", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12236.799805 140.559006 12579.700195", "45.999996 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12258.799805 140.755005 12611.500000", "-86.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12258.000000 140.755005 12628.799805", "-105.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12265.500000 140.755005 12620.000000", "-94.000000 -1.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12257.500000 140.755005 12601.799805", "-78.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12260.299805 140.755005 12593.900391", "-75.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12253.700195 140.755005 12589.799805", "-65.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12253.599609 140.755005 12580.099609", "-54.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12245.500000 140.755005 12576.000000", "-45.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12247.299805 140.559006 12580.500000", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12245.400391 140.628998 12583.799805", "45.999996 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12236.500000 140.628998 12583.099609", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12239.900391 140.559006 12586.299805", "-44.000000 1.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_curve", "12231.500000 140.757996 12564.000000", "-137.998993 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_long", "12231.099609 140.000000 12567.700195", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_long", "12228.000000 140.000000 12564.200195", "-45.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp2", "12249.900391 140.832001 12571.099609", "-91.000015 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp1", "12264.799805 141.162003 12620.799805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12254.000000 140.559006 12616.599609", "-91.000015 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12250.799805 140.559006 12600.099609", "-57.000004 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks2", "11862.599609 141.367996 12564.900391", "-65.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks2", "11844.299805 141.367996 12573.599609", "-65.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks2", "11822.599609 141.367996 12583.500000", "-65.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks5", "11878.200195 145.925003 12550.099609", "-65.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Fortified_Nest_Big", "12072.299805 140.998001 12619.400391", "86.000000 0.000000 0.000000" ); SpawnObject( "Land_Misc_Well_Pump_Blue", "12190.200195 140.585999 12609.099609", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Misc_RoadBarrier", "12230.799805 140.578003 12576.900391", "-134.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_long", "12228.900391 140.000000 12570.000000", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_long", "12226.700195 140.000000 12572.200195", "-44.000000 0.000000 0.000000" ); SpawnObject( "Land_Roadblock_Table", "12224.299805 140.399994 12572.700195", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_cncblocks_long", "12221.000000 140.688004 12570.700195", "136.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_cncblock", "12219.400391 140.343002 12573.700195", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Roadblock_WoodenCrate", "12099.500000 140.298004 12675.799805", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Roadblock_WoodenCrate", "12225.900391 140.298004 12569.200195", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Roadblock_WoodenCrate", "12225.599609 140.927002 12569.099609", "-44.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_pillbox", "12072.000000 141.059998 12666.500000", "-162.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12069.400391 140.559006 12660.099609", "-81.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12072.400391 140.559006 12674.200195", "-70.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12065.400391 140.755005 12618.099609", "-97.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12058.799805 140.839005 12623.700195", "83.000099 -2.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12058.000000 140.841995 12637.400391", "-87.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12063.500000 140.339005 12630.799805", "-81.999992 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12064.599609 140.755005 12643.799805", "-85.000008 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12060.000000 140.755005 12651.299805", "-81.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12061.799805 140.755005 12662.299805", "-79.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12064.799805 140.755005 12673.799805", "-70.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12076.299805 140.755005 12681.599609", "-56.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12071.299805 140.755005 12684.000000", "-49.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12081.500000 140.755005 12693.400391", "-36.000000 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12089.299805 140.755005 12693.299805", "-31.000002 0.000000 0.000000" ); SpawnObject( "bldr_misc_razorwire", "12096.500000 140.755005 12697.400391", "-31.000002 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12073.700195 141.072998 12666.700195", "11.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_bags_curve", "12224.299805 140.757996 12566.299805", "-50.000004 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_pillbox", "12253.200195 141.059998 12608.099609", "14.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12251.400391 141.123001 12609.400391", "13.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_CamoNet_Roof_east", "12226.000000 141.123001 12567.599609", "47.000000 0.000000 0.000000" ); SpawnObject( "Land_Roadblock_WoodenCrate", "12224.799805 140.298004 12569.400391", "25.000002 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp2", "12077.400391 141.598999 12595.299805", "-97.000000 -5.000000 59.000000" ); SpawnObject( "bldr_wreck_bmp1", "12083.099609 141.162003 12600.000000", "45.999996 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp1", "12023.500000 141.162003 12589.599609", "42.000000 0.000000 0.000000" ); SpawnObject( "bldr_Misc_RoadBarrier", "12079.299805 140.578003 12610.900391", "176.999985 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_cncblock", "12079.500000 140.343002 12604.200195", "-14.000000 0.000000 0.000000" ); SpawnObject( "bldr_roadblock_cncblock", "12077.799805 140.343002 12601.900391", "-122.999992 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks3", "11902.500000 142.199997 12545.500000", "114.000000 0.000000 0.000000" ); SpawnObject( "bldr_Decal_Heli_Army", "11914.099609 140.000000 12601.299805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Decal_Heli_Army", "12031.400391 140.000000 12471.700195", "-4.000000 -3.000000 -3.000000" ); SpawnObject( "Wreck_Mi8", "12031.400391 141.697998 12473.400391", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big3", "12004.099609 141.171005 12485.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big1_1", "11999.200195 140.000000 12494.200195", "-66.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big2_2", "11992.000000 141.996994 12485.000000", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Medical_Tent_Shower", "12011.000000 141.572006 12478.000000", "25.000002 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big2_2", "11982.599609 141.996994 12489.200195", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big3", "11976.599609 141.171005 12498.400391", "-157.000000 0.000000 0.000000" ); SpawnObject( "bldr_Statue_General", "12145.400391 142.029007 12630.799805", "-158.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12008.099609 140.628998 12512.400391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12002.799805 140.628998 12514.599609", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11997.500000 140.628998 12516.900391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11987.000000 140.628998 12521.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11981.700195 140.628998 12523.500000", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11976.500000 140.628998 12525.700195", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "11972.299805 140.559006 12527.500000", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "11968.000000 140.559006 12520.200195", "-68.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11969.799805 140.628998 12524.599609", "-67.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12013.400391 140.628998 12510.000000", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12023.099609 140.628998 12505.900391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12028.299805 140.628998 12503.599609", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12033.599609 140.628998 12501.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12038.799805 140.628998 12498.900391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_round", "12046.799805 140.626007 12493.200195", "-115.999992 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12051.099609 140.559006 12485.500000", "66.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_round", "12052.900391 140.457001 12477.400391", "-83.000000 0.000000 -4.000000" ); SpawnObject( "Land_Mil_Fortified_Nest_Big", "12051.000000 140.998001 12463.400391", "-64.000008 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_round", "12040.799805 140.626007 12454.000000", "-34.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "12033.000000 140.559006 12449.200195", "-20.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_round", "12023.599609 140.626007 12448.200195", "14.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12018.099609 140.628998 12449.900391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12013.000000 140.628998 12452.200195", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Fortified_Nest_Small", "12007.599609 140.983994 12452.200195", "22.999998 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "12004.099609 140.628998 12456.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11998.799805 140.628998 12458.599609", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11990.299805 140.628998 12462.500000", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11985.000000 140.628998 12464.900391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11979.799805 140.628998 12467.200195", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11970.799805 140.628998 12471.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_6m", "11965.599609 140.628998 12473.500000", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_hbarrier_4m", "11961.500000 140.559006 12475.299805", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big1_1", "11987.500000 140.000000 12472.099609", "-157.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big1_1", "11969.900391 140.000000 12479.900391", "-157.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big1_1", "11982.200195 140.000000 12515.400391", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Tent_Big1_1", "12006.099609 140.000000 12505.799805", "24.000000 0.000000 0.000000" ); SpawnObject( "Land_Wreck_Uaz", "11990.599609 140.843002 12521.000000", "-52.999996 0.000000 0.000000" ); SpawnObject( "bldr_wreck_powgen", "12015.099609 140.783997 12484.599609", "-65.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_trailer_cistern", "11987.599609 140.000000 12494.299805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_ural", "12005.799805 141.190994 12516.200195", "-66.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_brdm", "11951.200195 140.546997 12508.200195", "112.999992 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp2", "11950.500000 140.832001 12533.900391", "145.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_ural", "11969.599609 141.190994 12514.400391", "-73.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Pile2", "11973.799805 140.255997 12522.799805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Pile5", "12006.099609 140.000000 12470.599609", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_ReinforcedTank1", "12290.099609 140.000000 12541.599609", "156.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_ReinforcedTank1", "12313.500000 140.000000 12514.799805", "-179.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_reinforcedtank2_shelter1", "12292.099609 141.223007 12521.599609", "-40.999996 0.000000 0.000000" ); SpawnObject( "Land_DieselPowerPlant_Tank_Small", "12300.799805 144.792999 12527.799805", "147.000015 0.000000 0.000000" ); SpawnObject( "bldr_mil_reinforcedtank2_shelter2", "12295.299805 141.328995 12520.200195", "48.000004 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_white", "12225.599609 141.339996 12600.400391", "29.999998 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "12202.000000 141.339996 12655.700195", "22.999998 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "12154.500000 141.339996 12675.599609", "22.999998 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_white", "12111.500000 141.339996 12686.799805", "21.999998 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Pile6", "12234.200195 140.000000 12637.200195", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "12205.900391 140.776993 12653.599609", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Open", "12234.500000 140.733002 12636.000000", "-28.000004 -73.999992 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "12158.599609 140.776993 12673.400391", "24.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "12115.900391 140.776993 12686.400391", "-65.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_t72_chassis", "12176.000000 140.779999 12606.000000", "-25.000002 0.000000 0.000000" ); SpawnObject( "bldr_wreck_t72_turret", "12175.099609 141.617004 12604.500000", "-119.000000 -10.000000 0.000000" ); SpawnObject( "Land_Wreck_C130J", "12427.799805 145.184006 12433.099609", "-110.000000 2.000000 12.000002" ); SpawnObject( "bldr_Cemetery_Grave4", "12408.299805 139.968994 12435.400391", "-101.000000 0.000000 0.000000" ); SpawnObject( "bldr_Cemetery_Grave4", "12408.799805 139.968994 12433.500000", "-101.000000 0.000000 0.000000" ); SpawnObject( "bldr_Cemetery_Grave4", "12409.299805 139.968994 12431.500000", "-101.000000 0.000000 0.000000" ); SpawnObject( "bldr_Cemetery_SmallCross", "12409.099609 140.457993 12435.700195", "80.000000 0.000000 0.000000" ); SpawnObject( "bldr_Cemetery_SmallCross", "12409.900391 140.457993 12431.799805", "80.000000 0.000000 0.000000" ); SpawnObject( "bldr_Cemetery_SmallCross", "12409.400391 140.457993 12433.700195", "80.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_GuardBox_Green", "12496.599609 142.326996 12519.400391", "-56.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks_Round", "12474.200195 141.798004 12508.500000", "-172.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_ural", "12454.799805 141.682007 12537.799805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp1", "12489.599609 141.757004 12526.200195", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_bmp2", "12454.299805 141.337997 12518.900391", "-86.000000 0.000000 0.000000" ); SpawnObject( "bldr_wreck_brdm", "12453.400391 141.018997 12512.700195", "-78.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_ATC_Small", "12362.000000 150.181000 12356.599609", "-69.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_radar_mobile_base", "12438.900391 140.020996 12335.200195", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_radar_mobile_head", "12438.700195 143.947998 12334.700195", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_radar_mobile_generator", "12432.200195 140.932999 12336.000000", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Mil_Airfield_HQ", "12329.700195 145.792999 12372.099609", "-69.000000 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_white", "12317.900391 141.339996 12376.599609", "111.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Open", "12343.900391 140.733002 12374.000000", "0.000000 -72.000000 0.000000" ); SpawnObject( "bldr_Garbage_Pile2", "12344.200195 140.255997 12374.799805", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "12346.099609 140.776993 12373.400391", "25.000002 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "12355.900391 141.339996 12365.299805", "-69.000000 0.000000 0.000000" ); SpawnObject( "Land_Bunker2_Double", "12343.500000 141.210999 12349.299805", "-161.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_camonet_roof_east", "12344.099609 142.335999 12351.299805", "18.000000 0.000000 0.000000" ); SpawnObject( "bldr_flag_chernarus_pole", "12335.599609 149.100998 12378.700195", "-69.000000 -1.000000 0.000000" ); SpawnObject( "Land_Mil_Barracks_Round", "12310.000000 141.227997 12385.200195", "-157.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_camonet_big_east", "12308.900391 142.983994 12383.599609", "-150.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_camonet_roof_east", "12012.900391 141.423004 12480.200195", "-66.000000 0.000000 0.000000" ); SpawnObject( "bldr_mil_camonet_big_east", "12053.099609 142.248001 12463.099609", "130.000000 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "11899.200195 141.339996 12534.500000", "22.999998 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "11857.400391 141.339996 12553.700195", "25.000002 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "11839.000000 141.339996 12562.599609", "25.000002 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_rusty", "11817.200195 141.339005 12572.400391", "25.000002 0.000000 0.000000" ); SpawnObject( "Land_Misc_Well_Pump_Blue", "11862.200195 140.686005 12589.000000", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_tank_small_white", "11873.400391 141.339996 12533.599609", "25.000002 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "11895.299805 140.776993 12537.299805", "-118.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "11861.099609 140.776993 12552.799805", "-62.000198 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Closed", "11842.700195 140.776993 12562.000000", "-62.000004 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Pile2", "11822.700195 140.255997 12569.500000", "-42.000000 0.000000 0.000000" ); SpawnObject( "bldr_Garbage_Container2_Open", "11821.599609 140.785995 12570.700195", "136.000000 -78.999992 0.000000" ); SpawnObject( "Land_Wreck_V3S", "11895.200195 141.602997 12544.599609", "0.000000 0.000000 0.000000" ); SpawnObject( "Land_Wreck_Uaz", "11899.599609 140.843002 12571.500000", "0.000000 0.000000 0.000000" ); SpawnObject( "bldr_Dead_MassGrave_15m", "12202.700195 137.938995 12361.500000", "12.999999 8.000001 0.000000" ); SpawnObject( "bldr_Dead_MassGrave_15m", "12184.799805 137.957993 12366.500000", "12.999999 8.000001 0.000000" ); SpawnObject( "bldr_wreck_digger", "12176.299805 141.947998 12377.599609", "83.000000 1.000000 4.000000" ); //INIT WEATHER BEFORE ECONOMY INIT------------------------ Weather weather = g_Game.GetWeather(); weather.MissionWeather(false); // false = use weather controller from Weather.c weather.GetOvercast().Set( Math.RandomFloatInclusive(0.02, 0.1), 1, 0); weather.GetRain().Set( 0, 1, 0); weather.GetFog().Set( 0, 1, 0); //INIT ECONOMY-------------------------------------- Hive ce = CreateHive(); if ( ce ) ce.InitOffline(); //DATE RESET AFTER ECONOMY INIT------------------------- int year, month, day, hour, minute; int reset_month = 8, reset_day = 10; GetGame().GetWorld().GetDate(year, month, day, hour, minute); if ((month == reset_month) && (day < reset_day)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } else { if ((month == reset_month + 1) && (day > reset_day)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } else { if ((month < reset_month) || (month > reset_month + 1)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } } } } class CustomMission: MissionServer { void SetRandomHealth(EntityAI itemEnt) { if ( itemEnt ) { int rndHlt = Math.RandomInt(55,100); itemEnt.SetHealth("","",rndHlt); } } override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName) { Entity playerEnt; playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player Class.CastTo(m_player, playerEnt); GetGame().SelectPlayer(identity, m_player); return m_player; } override void StartingEquipSetup(PlayerBase player, bool clothesChosen) { EntityAI itemTop; EntityAI itemEnt; ItemBase itemBs; float rand; itemTop = player.FindAttachmentBySlotName("Body"); if ( itemTop ) { itemEnt = itemTop.GetInventory().CreateInInventory("Rag"); if ( Class.CastTo(itemBs, itemEnt ) ) itemBs.SetQuantity(4); SetRandomHealth(itemEnt); string chemlightArray[] = { "Chemlight_White", "Chemlight_Yellow", "Chemlight_Green", "Chemlight_Red" }; int rndIndex = Math.RandomInt(0, 4); itemEnt = itemTop.GetInventory().CreateInInventory(chemlightArray[rndIndex]); SetRandomHealth(itemEnt); } } }; Mission CreateCustomMission(string path) { return new CustomMission(); }
  3. maybe you have mods installed, please post your DayZServer_x64_2019-XXXXXXXX.RPT log please
  4. Mexx82

    DayZED Tool

    😭
  5. Mexx82

    DayZED Tool

    under the link there are only DeerIsle server files but no DayZED tool 😥
  6. Mexx82

    Start.Bat

    Here is your new @ DayZ_Server_Start.bat @echo off TITLE DayZ SA Server - Status COLOR 0A :: Variables:: ::DayZServer_64.exe path set DAYZ-SA_SERVER_LOCATION="C:\Dayzserver" ::Bec.exe path set BEC_LOCATION="C:\Dayzserver\battleye\Bec" :::::::::::::: echo Agusanz goto checksv pause :checksv tasklist /FI "IMAGENAME eq DZSALModServer.exe" 2>NUL | find /I /N "DZSALModServer.exe">NUL if "%ERRORLEVEL%"=="0" goto checkbec cls echo Server is not running, taking care of it.. goto killsv :checkbec tasklist /FI "IMAGENAME eq Bec.exe" 2>NUL | find /I /N "Bec.exe">NUL if "%ERRORLEVEL%"=="0" goto loopsv cls echo Bec is not running, taking care of it.. goto startbec :loopsv FOR /L %%s IN (30,-1,0) DO ( cls echo Server is running. Checking again in %%s seconds.. timeout 1 >nul ) goto checksv :killsv taskkill /f /im Bec.exe taskkill /f /im DZSALModServer.exe goto startsv :startsv cls echo Starting DayZ SA Server. timeout 1 >nul cls echo Starting DayZ SA Server.. timeout 1 >nul cls echo Starting DayZ SA Server... cd "%DAYZ-SA_SERVER_LOCATION%" start DZSALModServer.exe -scrAllowFileWrite -config=serverDZ.cfg -port=2302 "-profiles=ServerProfiles" -dologs -adminlog -freezecheck -cpuCount=4 "-mod=@RPCFramework;@Permissions Framework;@Community Online Tools;@[MOV] Notification Framework;@[MOV] Airdrop Redux;@Weapon Redux Pack;@Mass'sManyItemOverhaul(W.I.P);@InventoryPlus;@KillFeed;@Trader" FOR /L %%s IN (45,-1,0) DO ( cls echo Initializing server, wait %%s seconds to initialize Bec.. timeout 1 >nul ) goto startbec :startbec cls echo Starting Bec. timeout 1 >nul cls echo Starting Bec.. timeout 1 >nul cls echo Starting Bec... timeout 1 >nul cd "%BEC_LOCATION%" start /min Bec.exe -f Config.cfg --dsc goto checksv this is how your server will work
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