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Buakaw

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Everything posted by Buakaw

  1. I did and fundamentally disagree with you. I left you a detailed response, feel free to reply and also give me one if you care to do so.
  2. First of, gunplay. Inertia is not realistic, but a poor gameplay mechanic to prevent flickshots and artifically slow the game down. It can add a nice touch if implemented in a very subtle way, but it was definitely too strong in legacy. Combined with how the movement has always been entirely inertia-free, weapon inertia cannot and should never come back until that is changed. As for how "realistic" it actually is, see: There is practically no inertia when handling a gun. It is just a 3-5 kilogram ergonomic stick in your hands. You could very well "flickshot" IRL if you choose to do so. The feeling of weight should be in the way the gun recoils and sounds. Currently I think some guns sound slightly hollow (example the AKM is a definite downgrade from legacy) and handle way too easily in most cases for Assault rifles. There is also artifical crap like bullets not going where the gun is pointing, which makes shooting feel less realistic and rewarding. Next, movement. I fail to see how fluid movement leaves the game in a handicapped state or take away from a hardcore experience. And particularly, how it is allegedly at the cost of realism. Humans are agile and very quick, especially if our life depends on it. You have also listed no reasons or arguments for 1)-4). Care to explain?
  3. Buakaw

    Hand to hand combat improvements

    I said: bring back the old system. You couldn't block with the old system. Hence, old system + block >>>>> whatever we currently have. also, again: why cant I sprint while swinging my knife? but I can jog while eating my beans. makes sense
  4. Buakaw

    Hand to hand combat improvements

    here is an improvement: remove the new system entirely and bring back the old system. add blocking. finito. melee was literally more fun and more skillful in old versions. locked animations anything will never be fun gameplay. why cant I sprint while swinging my knife? but I can jog while eating my beans. makes sense.. NOT
  5. Can I have some support and upboats please
  6. Buakaw

    Stable Update 1.18

    I hate the Aug AX full auto behaviour.. there is literally 0 point in ever ADSing with this thing if you plan on full auto. All the bullets go to the top left of where you aim. Shooting this gun reminds me of counter strike.
  7. Buakaw

    Stable Update 1.18

    when you trade with someone, is there a way to tell if they are dead or just uncon from the fall animation? Since that's usually the last thing you'll see before screen goes black
  8. Buakaw

    Stable Update 1.18

    I would venture a guess that you never used the damn thing.
  9. Buakaw

    Stable Update 1.18

    Not really. I have personally submitted several tickets on the feedback tracker, of which all have been assigned and some have been fixed.
  10. Buakaw

    Stable Update 1.18

    edit: to anyone who likes using offline mode, you have to download the updated archive here https://github.com/Arkensor/DayZCommunityOfflineMode download by clicking on "Code" on the top right and download the zip and remove all the old files before installing.
  11. its as bit unbalanced right now. I dont think a single mosi/win bullet should knock out plate carrier instanly. It means certain death anyway in almost any scenario you can think of except when you are running with 3 more guys who can cover you while unconscious. Same with 556 vs plate carrier. 2 bullets should not knock you unconscious at 300 meters. So either the plate carrier and press vest should receive more shock absorption or the bullets should receive lower shock damage. Given how "arcade-y" gunplay is right now, that is, how easy it is to control assault rifles and spray and tap them at range, it just seems a bit out of tune. You are giving up a massive 12kg worth of stamina to have better protection against bullets too, so it makes even less sense.
  12. Buakaw

    state of shock damage and "uncon meta"

    I definitely would prefer that over instantly going uncon just to be finished by a follow up shot in 99% of cases. You could pull a smoke and try to avoid getting hit again. Maybe a "stumble" that forces you to prone and you drop your weapon, but you can get back up after that and pick it up. What do you think?
  13. Buakaw

    WATER BOTTLE SUPPRESSOR IS CHEESE

    craftable oil filter would be lit
  14. Buakaw

    state of shock damage and "uncon meta"

    people will just finish you off with a second bullet whether you instantly go uncon or become immobile with some wierd new mechanic. whats the point? thats exactly what I dont like about the current shock damage.
  15. Buakaw

    state of shock damage and "uncon meta"

    @Officer Failure we already have the limping mechanic from low health, isnt that sufficient?
  16. Buakaw

    Left Trigger ADS pleaseeeee!!

    that's odd indeed, what other bad decisions have you made?
  17. Buakaw

    Left Trigger ADS pleaseeeee!!

    dayz wasnt made for console 😂
  18. Buakaw

    state of shock damage and "uncon meta"

    3 shots of an m4 leave you with blinking health, severely limping and barely being able to move. and 4 shots just straight up kill you up to 120 meters. I think the low health limping after 3 rounds is severe enough, but because you get knocked out so easily by 2 shots and most people just finish the job right there, the protection might as well be 2 shots. thats why I think plates need higher shock absorption for sure.
  19. Something needs to be done about this stupid UNCONSCIOUS meta. One single SKS bullet to a press vest shouldn't knock you unconscious at 100 meters. It's just too much. Neither should 2 bullets knock you unconscious when you are wearing a plate carrier. It's not realistic and it's not fun to play.
  20. Buakaw

    DayZ | +50 QoL suggestions | Part 4

    good list, many of these seem obvious additions fixes, some are rather subjective
  21. Buakaw

    Stable Update 1.17

    people still come to forums to complain about how they died...
  22. Buakaw

    Stable Update 1.17

    is it normal that i have to change my "Update in background" to "graphic and sound" from just graphic everytime i launch the game? it's on "2" inside the config as well, but it just doesn't seem to work edit: its definitely a bug, gonna make a ticket
  23. also, the stuck cursor glitch upon connecting is still around where if you press escape to remove it (to me thats the natural reaction) then it just instantly disconnects you. edit: as I just found out, the fix for that is to just alt+enter
  24. I am sad to see that 2 major glitches still persist years later: sometimes your first time ADSing will be massively delayed ADSing right before reloading will still lock you into ADS speed for the duration of the animation or until you cancel it
  25. Buakaw

    Stable Update 1.12

    10 zombies in front of my door, aggro'd on me. The enemy players walk right into them and don't catch aggro. Fuck off, tired of this shit. I'm out
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