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Small, mature, experienced group wanted
nacrom replied to nacrom's topic in Clan / Group Recruitment
Hello and thanks for the replies. I should have included this in my original post but I'm looking for people who play evenings and weekends on ~ UTC-3:30. I'm also in my 30's so I'd rather play with folks who are 18+. -
If this is you and you wouldn't mind running with another person please let me know.
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Hey guys. Whitelist is down temporarily to increase the population.
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Just spit my morning coffee all over my monitor :)
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Some more information here: We use standard Taviana vehicles with a few added civilian vehicles. You will find several vehicles within an hour of play. Weapons are standard.
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You talk to yourself as you clean your rifle for the 22nd time in 3 days. Something comes in over the shortwave. Survivors? Or just more zombie spies? Taking no chances you load up and head out for the hunt. http://dayzmod.com/forum/index.php?/topic/115259-new-taviana-server-with-whitelist/
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The Regiment of Grenadier Guards are now hosting a Taviana, HIGH PERFORMANCE private hive server. RGG are now focusing on hosting a quality Taviana server. We are a mature, serious clan who welcome veterans and new players alike. Feel free to use our TS channel and say hello @ 85.25.99.104 To get whitelisted and start playing today, visit us hereor simply join the ts whitelist channel and talk to the admins. Come join us today! [RGG] DayZ Taviana 1.5.0 | Whitelist @ rggprclan.com | TS3:85.25.99.104 | 100257
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Ok just pm me and I'll get right to you.
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Great. I just pm'd you back.
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Current home is a private hive server. This may change but for now it's what we are doing to combat the battle-logging, server hopping and ghosting. Our group is small and tight. We remove inactive (without reason) and casual players to keep it this way. Requirements: Age 21 + Teamspeak Client (it's free) Mic and headset Ability to listen to instruction and work as a unit. Take the game seriously. This is how we have "fun". Regular player - 20 + hours per week. Pm me if interested.
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Sorry about that. I cleared it out and will pm you guys back.
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Hey folks. We could still use one or two good people.
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I have to disagree about the realism argument. Vehicles left unattended may need work - find new engine parts etc - but they would be mostly operational. I mean how long is it supposed to have been since the zeds moved in? If we are talking anything under twenty years there would be plenty of working vehicles around which must be the case as there are piles of bodies, non-expired food etc.
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+1 Another thing that would help is a map without towns sitting in the middle of massive meadows with sniper nests all around. As it stands now when entering and looting towns you basically have to hang your arse in the air and hope somebody is not waiting to snipe you.
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CCO SD