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Everything posted by grimlok
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Is it worth buying Dayz standalone yet? [With Developer responses]
grimlok replied to Blade4777980's topic in General Discussion
You should educate yourself a little bit before getting into conversations you know nothing about. Learn something about DRM. -
Is it worth buying Dayz standalone yet? [With Developer responses]
grimlok replied to Blade4777980's topic in General Discussion
True. Game companies do not give out their code for their games but do give out their source engine. IE Unreal Engine, Half-life Engine -
My biggest pet peeve about interiors is how everything is bolted to the floor. You can bump into furniture and nothing moves.
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This is true plus a large part is the fact that you have to pay for Xbox Live to even access their network.
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What are you looking forward to most with 0.58 stable?
grimlok replied to billyangstadt's topic in General Discussion
And that's a bad thing, why? -
Where the hell are you getting your dates from?? Lol beta 2014?? Start of beta by the end of 2015 and out of early accrss by mid 2016. Jesus, make more shit up. Also, I re-edited my post again because you obviously didn't pick up on the sarcasm about being on schedule
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How would it punish bambies? My idea of adding 30 seconds to the spawn timer everytime you die/suicide within 5 minutes is fairly reasonable. If you keep getting killed within 5 mins of spawn you should re-evaluate your gameplay.
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Here we go, officially solved http://forums.dayzgame.com/index.php?/topic/223250-quarterly-status-report-quarter-1-2015/ Q1 2015 Basic vehiclesAdvanced loot distributionNew rendererNew Zombie AIBasic stealth system (zombies and animals)DiseasesImproved cooking and horticultureAdvanced anti-hack system (Dynamic BattlEye)Q2 2015 Advanced vehicles (repair and modifications)Advanced animals (life cycle, group behavior)Player statisticsNew UIPlayer staminaDynamic eventsWorld containersNew physics systemQ3 2015 TrapsBarricadingCharacter life span + soft skillsAnimal predators + birdsAerial transportConsole prototypeAdvanced communicationQ4 2015 Animal companionsSteam community integrationConstruction (base building)Beta version, expected price €34.99 / $43.99.Now I've gone and scratched off everything that I can recall they actually did. So, as you can see, we're still technically in the first quarter if you want to go by what's been accomplished. As the devs have stated over and over and over, everything is subject to change due to complexity and things breaking so I believe we are in the 3rd quarter and right on schedule. Bolded red text to simulate sarcasm.
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When they actually add zombies to this game...
grimlok replied to Jimmy McNulty's topic in General Discussion
Holy narrow-minded and one way thinking. PvP will not be the norm because of stuff. PvP will always have it's place but it is not the norm. When a player has to choose between his last few bullets or "stuff" I'll bet you my last can of tuna that player will not choose wasting their bullets. PvP is very much the norm right now as bullets, weapons, food, items, everything but survival is all over the place. -
Pretty much all of this. Not sure if the developers forgot what kind of game they are making, gave up on the type of game they are making or just went all out for the money now. Not one smidgen of survival difficulty has been added to the game since launch.
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[Suggestion?]Gun support, more advanced scopes and accounting for windage?
grimlok replied to Garvar's topic in Suggestions
Lol, why would I make another suggestion thread just to have that green titled guy come in with his smug attitude of, "Your search results wielded blah blah returns, locking". I personally would like the weapons to be as close to their real life counterpart as possible. Including attachments. -
[Suggestion?]Gun support, more advanced scopes and accounting for windage?
grimlok replied to Garvar's topic in Suggestions
Your babbling response was agreeing with someone then saying people who don't want realistic weapons are those who want 3pp removed which would in fact be wrong. People who want realistic weapons want 3pp removed so it adds to the "realism" of the game but again, 3pp is not what this thread is about. You want contribution, more weapon shake(not sway) from running for your life, being scared, from freezing, for not being a marine, remove the zeroing that is in game with a proper scope zeroing, add wind, damage to weapons, damage to the bullets, jamming, water logged, a safety. Want me to go on? -
[Suggestion?]Gun support, more advanced scopes and accounting for windage?
grimlok replied to Garvar's topic in Suggestions
I don't care about your babbling response. Your last points brought nothing to the thread. Everyone knows, except for the CoD players, that the weapons need adjusting. There was no point bringing 3pp into the conversation. Period. End of discussion. -
No it's not universal.
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We don't even know when their quarters started. We could be halfway through Q2 for all you know. And almost everything from Q2 is in.
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[Suggestion?]Gun support, more advanced scopes and accounting for windage?
grimlok replied to Garvar's topic in Suggestions
A realistic handling of fire arms have nothing to do with 3rd person, moot point. Adding new weapons and clothing have nothing to do with wanting realistic handling of fire arms. Again, moot point. -
What are you looking forward to most with 0.58 stable?
grimlok replied to billyangstadt's topic in General Discussion
I'm looking forward to catching tears -
Depends on which one has the version first. Generally speaking, games starting on the PC and being ported over to console after are usually too far ahead in patches/updates. Even games life Warframe and Neverwinter are not cross platform because they are behind in updates. They aren't even console cross platform between the One and PS4 due to the inconsistency in updates.
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Most likely not due to patching reasons. PC seems to get the main focus on updates before the consoles and are generally a few patches/updates ahead.
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Hackers were the biggest reason for the drop in player numbers. Modding the mod just finished it off.
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Am I the only one who thinks the mod had better atmosphere?
grimlok replied to Sperglord's topic in General Discussion
This isn't the mod. This is DayZ standalone. Nobody cares about the mod anymore because it's dead. The only thing that exists is Epuke and that is not DayZ. -
Am I the only one who thinks the mod had better atmosphere?
grimlok replied to Sperglord's topic in General Discussion
5 people agreeing with you isn't much fyi