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whale

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About whale

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  1. whale

    Status Report - 26 Nov 2015

    I have seen these videos, and Wobo doesn't talk about armour ricochet potential, because there is none, only on certain world objects. Also, armour degrading every time it's hit by something that should realistically not do any damage is shown in the video, and my post covers how this shouldn't be the case. In addition, I have no problem with the damage system, I think it's actually really good.
  2. whale

    Status Report - 26 Nov 2015

    Hi Hicks I have a question: Will body armour in DayZ ever function realistically (as DayZ is aiming for simulation), or is it down to the modders? The reason I say this, is because firstly: armour such as helmets and plate carriers (assuming they have metal plates in them) should be able to indefinitely absorb low caliber bullets, such as .22, and currently they become ruined after a few shots which realistically would only scratch them. Secondly, a "bounce" mechanic would be realistic - if a bullet hits your helmet at too high of an angle (ie: the top of your head is poking just out of cover and the bullet hits the very top where the armour is at the highest angle), the bullet would ricochet and do little/no damage (perhaps some shock). This could well also apply to chest plates; if you hit someone's chest armour at an angle, it should do nothing and just ricochet. These ideas would add a whole new level to PvP in game, while also being realistic and increasing the value of high-grade military gear. Perhaps even separating metal plates from the plate carrier and making them extra rare to balance them or something similar. Thanks.
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