Hi Hicks I have a question: Will body armour in DayZ ever function realistically (as DayZ is aiming for simulation), or is it down to the modders? The reason I say this, is because firstly: armour such as helmets and plate carriers (assuming they have metal plates in them) should be able to indefinitely absorb low caliber bullets, such as .22, and currently they become ruined after a few shots which realistically would only scratch them. Secondly, a "bounce" mechanic would be realistic - if a bullet hits your helmet at too high of an angle (ie: the top of your head is poking just out of cover and the bullet hits the very top where the armour is at the highest angle), the bullet would ricochet and do little/no damage (perhaps some shock). This could well also apply to chest plates; if you hit someone's chest armour at an angle, it should do nothing and just ricochet. These ideas would add a whole new level to PvP in game, while also being realistic and increasing the value of high-grade military gear. Perhaps even separating metal plates from the plate carrier and making them extra rare to balance them or something similar. Thanks.