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Everything posted by therandomredstone
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In my opinion this game should focus on melee combat
therandomredstone replied to Avant-Garde's topic in General Discussion
well, atleast the potential. -
Wow. really helpful! thanks! I thought it was going to say something like "right click the item then pu tin inventory" but no! You helped me, and I am going to refer this topic to others. Thanks!
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I run around with a protector case full of green raincoats that I give to fresh spawns. I'm nice. I have a million or so.
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In my opinion this game should focus on melee combat
therandomredstone replied to Avant-Garde's topic in General Discussion
Haha, what most people don't understand about this game is that when its done it will be one of the best games of the century (survival game at the least) because before it is released, everything you could practically imagine will be in the game. First of all when the game is out, 80% of banditry will be done with melee weapons because guns will be so uncommon to come across. Melee along with guns and literally every single other mechanics in this game will be improved over time. So just sit back, play the game, and let time pass. Before you know it this game will have it's trailers on ESPN and will be on the shelves of every game store in the country(s) (world). (that is if it is not sold out). -
You're in luck, friend. After the new Engine, AI, mechanics and such are added in the game halfway through the 2015 roadmap, it will truly make standalone a game that 'stands alone' from the mod. Right now the game uses the mod's engine and such, which limits features that could make this game increasingly better. The devs have already stated along the lines of "after the game has its own engine and improved AI, we will begin to polish any and all features and sounds and graphics, but after the rest of the features are added in the game." So this game is not finished with its looks, right now the player looks, building looks, sounds, etc. are ALL placeholders. This game will go through some drastic changes this year.
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If you insist. Xpadder is the program. This is all you need. http://xpadder.com/ http://steamcommunity.com/app/221100/discussions/0/648814842611263272/ http://artalogic.com/compendium/wp-content/uploads/2014/08/XpadderDayZ3.jpg It will take awhile to get used to. If you are having any trouble with the program or copying the scheme please let me know.
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Black tactical shirt, b lack high capacity vest, black cargo pants, black combat boots with a knife, a skull balaclava, black aviators, a ghillie suit, and a Mosin and 1911.
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Hello. I am the imagination administration and I am here to tell you that posts containing suggestions like such should go in the suggestions tab. http://forums.dayzgame.com/index.php?/forum/128-suggestions/ I would automatically move this topic there, but there's a reason why I'm just the 'imagination' administration. ~Cheers. Mouse
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It was med-low pop. (between 5-15 players) and It wasn't persistent. But there was no bugged loot. Just loot all over. in every building.
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I don't believe admins can alter their loot tables, but I do believe that somehow, someway, servers have more loot. I am not saying that this was intentionally put in this server. But maybe it just spawns all sorts of loot.
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The Communitys Official Vehicle/Vehicle Idea Thread Version 1.5 (Now with constantly changing polls!)
therandomredstone replied to d.walker43's topic in Suggestions
Hey stryker! Its been awhile! I remember I had no more than 20 posts before I started talking to you! Glad to see you still roaming these forums. -
The Communitys Official Vehicle/Vehicle Idea Thread Version 1.5 (Now with constantly changing polls!)
therandomredstone replied to d.walker43's topic in Suggestions
Listen kid, more vechles are planned, but not in the near future. Don't worry, you'll get your pickup trucks and you'll be able to rev them, buut not for around a year or so. -
Not true. I have a server that I play on that has a very considerable amount of loot. I mean as in finding food, guns, ammo, equipment, all in a matter of minutes. But it isn't a bugged server. It either isn't that popular, or something. but its a darn good server.
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Resolution problems? Read here before posting!
therandomredstone replied to Max Planck's topic in Troubleshooting
if your problem hasn't been respolved, this is the esact way to fix your problem. Go to your desktop, go to documents, go to DayZ. open up the dayz.cfg file. Then find Resolution_W= Resolution_H= then set them to Resolution_W=1920 Resolution_H=1080 or your custom resolution. but most people use 1920x1080. Then save the cfg file by switching it back from txt to cfg (if that's how you edited it) and your problem should be fixed! if not, research it a little more. -
Sir. If you still up for trade I have what you require. I am interested in the skull balaclava the most.
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Chernarus is not Russia. Chernarus seceded from the Soviet Union and now stands along the lines of Ukraine and Russia. now that that's out of the way.. In Chernarus, you don't shave your head. your head shaves YOU.
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I do not dare do that. If I was walking in a large town like electro (especially at night) I am always alert. If I see a road flare, I will turn on "Enhanced Mode" and walk around ready to blast someones skull in with my .357. Don't let that skull be yours. If you want to help, go on a daytime server, hang around the coast, and give bambies clothes with food in them. Giving players a false sense of paranoia, or leading them to another hostile player (by dropping a flare and leaving) you just set them up for death,. The overall message; not a good method. Well, it is a good method if you wish to get killed. Stick to looting jailhouses on full servers. ~Sincerely, Quentin.
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It depends for me. I have never KoSed atall. I always talk to the person. But if I do not run away from them, I kill them because I am afraid they will try to kill me. Or they have something that I want. My second reason, however, varies. If they are a truly nice player that went through blood and tears to get an item they have, I wont try to get it. But if it is the classic emotionless, "I will kill you without warning" type player. I'll pop a cap in their skull when they are talking.
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| Customization | Strong-Holds | Zombies | Big Server Population |
therandomredstone replied to xdabestx's topic in Suggestions
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Haha, i'm glad you took it like a champ! People like that crack me up.
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Simple montage of pvp and random stuff, enjoy and give me some feedback
therandomredstone replied to LanceroxD (DayZ)'s topic in Gallery
You're really good. I personally stay away from shooting others, but if needed I can mess someone up! But the motto I go by is: EVERYONE in this game is hostile. But that doesn't mean you cant have a friendly conversation. If I see someone or if I have the jump over them, unless I know that they are bad news I will ALWAYS give them a chance. But if they try something, they're gone! haha! good job! -
Reduce running speed by increments as vehicles are introduced
therandomredstone replied to theirongiant's topic in Suggestions
That's not the perspective you should look at this situation from. So far there is only one vehicle, that requires almost no maintenance to run besides gas. If you get shot at, your vehicle wont get damaged unless they shoot at the window. After there is a good 5-10 cars that require constant maintenance to keep running, and the ability to store your items in them and such, then vehicles would be "ready available". The term "available' in this case is not used as if you can get something, its used as in the term "available " means the availability of a finished product. Someone explaining this isn't going to make you understand. You really have to grasp the concept, and frankly, I believe I did not explain it accurately. Bottom line is vehicles are not ready, nor realistically available. There will soon in the future be 10-20 broken down cars in each major city, but the parts to get those cars to run, will be limited. -
First good list of suggestions I've seen in awhile. I hope the development team considers everything you just stated. +1 from me.
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Ok, so you should be able to do more with clothing, in DayZ. Here's an example: You find a black hoodie in a warehouse by the coast, you really like the hoodie, and its nighttime, you continue heading north along the highway. You spot a man getting robbed by two other people, that have chosen the path of the bandit. You, on the other hand, are a hero, and you will stop at nothing, to save this man and his belongings, you try to sneak up on the two players, but they spot you, and before you know it ,"You Are Dead" appears on your screen. And when you are dead they say, "sorry bro, your character was too bright." and you remember you were wearing ALL black, so the only thing bright would be your skin and hair. If you were able to put your hood on your head, you would've blended in more. Sorry for the long example, but here's all the detailed suggestions: ~ The ability to put your hood on your head. (you right click your currently equipped hoodie or raincoat, and click "put on hood". ~The ability to raise up your sleeves. (lets say you are about fashion, you could lift your sleeves up, to have your forearms sticking out, uncovered by your sleeves) ~The ability to cut off your sleeves entirely. (You drag a kitchen knife, bayonet, or machete to your hoodie, or raincoat, and it will say "Chop off Sleeves") ~(Already suggested) The ability to layer clothing. you could wear a red striped T-shirt and a hoodie over, you just drag the shirt on top of the hoodie, or vice versa ~Improvised Balaclava. you could have a machete and a sharp object, and when you hover your sharp object over your shirt or piece of clothing, it would say "make improvised balaclava" ~The ability to wear a shirt on your head. Enough said. It would be like a thicker version of the balaclava. If any of these suggestions are even considered to be added in the game. Let me tell you, the players would LOVE it. And all it would really be, in "coding language" I guess you could say, is pretty much just crafting. Except you only need one ingredient. You use a rope and burlap sack to make the courier bag, so you could use a "black hoodie" to make an "improvised hoodie with the hood on your head", exempt it would of course just be called "hoodie". Not much else to say, but c'mon guys. It is really simple, and it's cool! People could switch to more of a "ghost" group if they wanted to. It's just a straight up good suggestion. And the majority would agree with not only me, but each other! I'm just the one posting it here, but everyone has thought about it before, I can guarantee you that. Forum team, forward this to the Devs or somethin... ~Sincerely, your customers.