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jiggyjoe

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Everything posted by jiggyjoe

  1. jiggyjoe

    Server Update - 21.12 - Wipe?

    Eugen stated on his account that there was no whipe for stable
  2. jiggyjoe

    Stable Branch - 0.59 Discussion

    No wipe according to that ! Edit : The stupid twitter link won't show up (Just look up on Eugen Harton's tweet, he states it somewhere)
  3. jiggyjoe

    Stable Branch - 0.59 Discussion

    Any imputs too on the damned Error device reset failed, error 8876086c ?? Every time im' trying to change the AA in-game it shuts the game down with that error... And of course, when launching the game again, AA gets back to off... of course ! Edit : Nevermind, just noticed i didn't play in a while and did let the -winxp command in launch parameters... Removed it did the trick !
  4. jiggyjoe

    Stable Branch - 0.59 Discussion

    Anyone knows approximatively how long this kind of update lasts... Just in general to see if ima be able to play a bit today... Thanks !
  5. jiggyjoe

    Exp Update: 0.59 (+hotfix).

    YAY click 20 times to finally connect on a 74/75 server to receive... Connecting failed every damn time... I swear this game don't want me to play it lol !
  6. jiggyjoe

    DayZ servers down

    Do you guys know usually how long takes the update process ? Like... Between x and x hours ? Just to see if ima have the time to play a bit today ?
  7. jiggyjoe

    Exp Update: 0.59 (+hotfix).

    I know it might not be related to the current discussion, but, is the patch worth it out of the vehicle problems ? Or should i stick to stable...I personally try to stay away from vehicles and like more the ''Hermit'' playstyle hehe ! So the vehicle state don't bother me at all
  8. jiggyjoe

    Stable Branch - 0.59 Discussion

    Only thoughts so far, highly dissapointed that when you kill multiple zombies in front of a door that you STILL get stuck inside the building for X reasons... Apart from that, the patch seems to run smooth so far... But that getting trapped in a building because of the zombies corpses is quite annoying ! I just hope it will get fixed soon enough along with the other annoying bug the : Error Device Failed 8876086c every single time im' trying to minimize that game !
  9. jiggyjoe

    Stable Branch - 0.58 Discussion

    Man i am really starting to lose hope in that game... I've been a big supporter of it and a patient man when it comes to update, but now, it seems to become ridiculous how we are all kept in the dark about anything regarding the game's development process. I don't ask the PR team (Or Dev team) to give us full details about what's going on but at least, an update here and there about how complete the work on the patch is (Example : We are 75% done on the patch's buildup and testing, but X and Y factors are holding us back for now, resolving this issue could result in a delay of minimum X days regarding the patch launch) I would like to know why is it that hard to include such a basic informative process in the project ? Anyone ?!?
  10. jiggyjoe

    All you Hardcore players packed it up and left?

    i wouldn't say that we did all leave, most of us took a break since there is so little to do in the game besides PvP... As far as im' concerned, im' more in that game for the survival aspect, when it comes to PvP, id' rather play arma 3 than day-z !! But i feel you though, 3rd PP servers are killing the population of 1st Person servers ! So, personally, im' just waiting for the next EXP build and re-implementation of zombies !
  11. jiggyjoe

    floating crosshair

    Well a good solution for that would be rather simple to apply ! Why not having it as an option for the server operator ? Just like we used to turn on / off 3rd person and such ! Hardcore players who wants immersion will get it, and pew pew from 3rd person fans would get their fix as well...
  12. jiggyjoe

    pre .59 hype

    am' i the only one who would like to find some random ''Notes', in houses and near some vehicle, pretty much telling a story about the people that used to lived there, their last moments, having some random ''Stashes'' that you could only find by reading them notes... Some kind of charade would add so much to the game !!! thoughts ?!?
  13. jiggyjoe

    Stable Branch - 0.58 Discussion

    In my opinion it's a good point there I personally think that during each night / day cycle to add to the survival aspect of the game should be 40% raining chances in every 4 hour cycle... Would probably take away some of the camping forcing people to move fast and stay warm at the same time... I personally never forget to bring a raincoat along in any long trip i have planned !! I do like the experimental day/night cycle !!! If they could randomize the raining chances properl + volumetric fog and various conditions it could lead to a nice immersive atmosphere !!!
  14. jiggyjoe

    Secret .58 zombie destroys my game

    How the hek did you see a zombie ? Has been AGES since i've seen one :O
  15. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Oh and make sure as the suicidal one that ima be down that cliff with my hand waving waiting for the inevitable !! :D
  16. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Seriously guys, every time there is something to test out in the game we should all gather up like that, imagine what it would have been when at first implemented the hability to grow vegetables ! Would have been epic to be a bunch of farmers haha !!! If you guys have a group id' gladly jump aboard and help you guys out !
  17. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Thank you for posting that! I didn't realize we were doing a "guestbook" of sorts or I would have left a note of my own :) I wonder how many people ended up contributing to the camp in some way? id' have a rough estimate on that... (I would say at least around a minimum of 20 to 30 ppl easy) But would be very nice of the devs (Just to ease our curiosity) and would like, for the heck of it to know how many people interacted in the area or a simple traffic map would be so awesome haha ! (Dreaming is free eh?) .... But anyways, had lots of fun, with you all and can already say this hotfix is a success !!!!
  18. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Don't know if it's a bug... Grabbed the Vybor v3s along my trip back to the camp... Must have hit something without noticing it since i was lucky enough to run out of gas at the eastern entrance of the city haha !!! I got there at 19:30 PM Eastern... It is now almost 20 : 00 PM and when i got in the truck i was in dark green energized and hydrated, right now, i still am on the same state... So i guess that water consumption and energy is not going down at all when you're inside a vehicle... Anyone else or a dev could confirm this on their side ? Otherwise i'll file the bug report... I'll edit as it goes... ---------------------------------- 20:11 PM Eastern, i just got in the truck with a dark green energized / hydrated status, i'll check back in 1 hour (Screenshots will be taken) ---------------------------------- 20 : 21 PM Eastern (Edit) : Still no change in the status Energized and Hydrated ---------------------------------- 20 : 31 PM Eastern (Edit ) : Same as before, no changes on the status 20 minutes after) ---------------------------------- 20 : 41 PM Easter (Edit ) : Still no change 30 minutes after ! (God that's getting boring, thx to dudester for keeping me company hahah) ---------------------------------- 20 : 51 PM Eastern (Edit) : No change at all, over 40 minutes elapsed ---------------------------------- 21 : 01 PM Eastern (Edit) : Still dark green Hydrated and Energized (50 mins elapsed) ---------------------------------- 21 : 11 P'M Eastern (Edit) : No change at all,after an hour im' still on the same state than when i entered the truck !! Will now compare with the time outside the truck without moving but it's really like i said before, water and energy consumption seems bug in the truck ! ---------------------------------- OUTSIDE THE TRUCK COMPARAISON ---------------------------------- 21 : 14 PM Eastern (Edit) Now laying down in a tent... counting the time difference with water and energy consumption ---------------------------------- 21 : 24 PM Eastern (Edit) A very little change in the color 10 minutes out of the truck sitting position inside a tent ---------------------------------- 21 : 34 PM Eastern (Edit) Same state than 10 minutes ago (Or i didn't notice the difference) ---------------------------------- 21 : 44 PM Eastern (Edit) Not a whole lot of change so far except a very small degradation of color in the 1st 10 minutes, since then, seems stable ! ---------------------------------- 21 : 54 PM Eastern (Edit) A very little change in the color still energized and hydrated after 40 minutes ---------------------------------- 22 : 04 PM Eastern (Edit) No change for the past 10 minutes... Looks like the time scale i took in the truck was not long enough to have a good comparaison... YAY !! Did that for nothing !! If we have any courageous guy on the forum that would like to test it sometime with me (One will sit in the truck with bright energized and hydrated status, and i will (Or in the opposite) sit next to the truck and see which one gets out of the energized and Hydrated status... Tonight's test is not conclusive on that matter so im' moving on to the containuer problem (Pouring down canteen in canteen with the one in vincinity never updating the status What i found so far about that : If the canteen is in a tent, it updates properly ! (Which will be tomorrow finally cuz i painted my black SKS green (to try to get the camo pattern and crash right after i applied the green paint... The memory read crash, will try as well to reproduce that tomorrow !! Good night all !!!
  19. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Another bug i experienced : Pouring canteen into another canteen seems to duplicate the quantity even though the vicinity canteen is empty but still showing the same number than before you pour it into your own canteen) Anybody else experienced it
  20. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    i can confirm too, that, unlike what i stated yesterday, the loot actually re-spawns, it's just that some houses seems to take longer than others... (Probably depend on the ammount of time spent since the item been picked up, i'll try to gather data and share it here) And of course, after my suicide i would spawn at Elektro when i spawn 90% of the time near berezino haha, i guess that's how DayZ works lol, if you don't want or need something you'll get it, but if you do want something, get prepared to get the opposite hahaha !!
  21. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    Wanted to test the solidity of my boots... Leap of faith hahaha !!!
  22. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    heading there to see if after several restarts the loot will re-spawn... It wasn't just on a certain radius i think, because i looted most of the town edges (They are most likely around 500m distance to the camp, going to see if these's buildings will have loot now
  23. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    I don't know yet if they de-spawn but can confirm that items doesnt respawn in the town where all the tents are, it is really acting like the stuff in the tents count for the loot tableof the said town Oh gosh you made my day with that vid !! A couple funny moments in that !! We defenitively should start a group caled The Sunshine Testers hahahaha !
  24. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    That actually gave me an idea though... If enough people are interested into the project and the dev team likes it, why couldn't we have an experimental server X made only for this kind of testing... Something where PvP would be striclty prohibited to make sure we can test all non-pvp aspects of the game, and for once, doing it without the doubt that you will get shot in the back by some random guy !! What are your thoughts on that community ?
  25. jiggyjoe

    Exp Update: 0.58 + Hot Fix.

    It's me dude, don't worry, i've been there a good part of the night... You will even get some laugh when you will see me blow my breains out on video... Anyways, cleaned up the tents a little (Made sure that most of them were full (13 full tents, 1 Military, 1 Car tent) total 15 full tents !! Wow, that's a lot of work hahaha ! Still no issues with the lag !!! V3S still parked @ camp too, will hop on tomorrow morning to do some more tent filling haha !
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