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Read-Only Mode for Announcements & Changelogs
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Your DayZ Team
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Everything posted by St. Jimmy
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New Standalone Screenshots released
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
You know that Arma 3 might not come to alpha for another half year or at least it won't be bugless for some time after the release. It might be that we don't see 1.0 version until the next summer and then rocket and his team could maybe start to develop DayZ on it. That's why they are using "2.5 engine" to keep you bloodsucking customers happy. -
Different voice levels when talking or typing
St. Jimmy replied to St. Jimmy's topic in DayZ Mod Suggestions
So So So So So So... B) -
This is a great idea. I've always wondered why Arma's commands don't open under one button like in Wolfenstein ET but they are taking a lots of keys from the keyboard. Maybe adding shout speak and whisper also in the voice-over-net so what higher amplitude you choose then it will be heard bit louder and further away.
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Different voice levels when talking or typing
St. Jimmy replied to St. Jimmy's topic in DayZ Mod Suggestions
Yeah this is why I want the different levels so I don't have to really scream, wake everybody up and break my mic or others phones :D But yeah Arma has already some kind of system for this but you don't really shout in your home to be heard further away and I'm not sure how long screaming can be heard in Arma. Just making the output a little louder and make it heard further what louder is your speak mode. And I agree that this is not a must in speak but at least it should be available in chat. Of course some may use this as trolling but trolls may get a lot of bullet holes at them so I don't see this as a bad thing. Thanks for these. I tried to use the search function yesterday but every time I tried to search it said server not available and showed Cloudflare logo. -
Different voice levels when talking or typing
St. Jimmy replied to St. Jimmy's topic in DayZ Mod Suggestions
And please say if this has been discussed in some other topic. I'd be happy to see some discussion. -
This is really a thing that needs to be done in some point if not in the standalone on the first place then make it come in patch, DLC or at least in DayZ2. This could make some nice scenarios in power plants.
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omg this site is lagging and making me to double post
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The goal in Dayz should be survive, not pvp
St. Jimmy replied to ElysionField's topic in DayZ Mod Suggestions
PVP can be eliminated to make it nearly or impossible to survive alone. Just moar and/or harder zombies and make them spawn bit out of the towns, big amount in towns and shitload in those bigger towns/airfield where you could get some higher end gear. This would force people to work together to get those :beans: from markets. -
Check this out also.
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I hope you are trolling.
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The Most Overlooked Part of DayZ - What will happen to it in the Standalone?
St. Jimmy replied to Timberwolf (DayZ)'s topic in DayZ Mod General Discussion
OP is right. If zombies become harder the way that OP said it will force people to teamwork and not to go "lulz ima banditos i kil evrione l33t epic" -
Consolidated Weapons/Equipment suggestions
St. Jimmy replied to rocket's topic in Mod Announcements & Info
Maybe if not removing completely guns and items like M107, AS50, thermal optics, NVG etc., I think you Rocket could spawn like 1 that kind of weapon in every month on some servers. Then there wouldn't be no chance that they are not enough rare stuff. One month is just suggestion, maybe it should even more rare or just bit less rare. You see how much people have that fancy stuff when they have saved their game right? That's the way to keep those super guns etc. not too common. I also suggest stamina/endurance system so you can't run 8km non stop. Something like ACE mod have so if you have much stuff with you you can't run much. But I think this is offtopic :P //And +1 above to Zeppa -
Consolidated Weapons/Equipment suggestions
St. Jimmy replied to rocket's topic in Mod Announcements & Info
- Just like some say, guns and vehicles what you would expect to see in Russia and not that Yankee stuff (Mosin Nagant, PPS/h, Saiga, Mi-8 etc.) - Batteries - Flare gun - Headlamp - Lighter - Radio Maybe less room in inventory/backpacks/tents so you can't have all the fancy stuff. And add stamina like in ACE mod so you can't run 10km fully geared. -
This might happen if you go to server control. Happened to me couple times when I've tried to scroll the map but I've scrolled to the server control.
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Hackers are slowly pushed out
St. Jimmy replied to Serious Stan's topic in DayZ Mod General Discussion
I started to play this in the last week again. I stopped playing for over a month because there was so much hacking. Now I haven't seen any hacking in this or last week and ban appeals are flashing on the screen nicely. But I think hacking has reduced also because kids got bored. I remember when there was hacking all the time in Arma 2 servers about a year ago. It lasted couple weeks or month but it stopped just like this time. -
Get down to 20 frames in cherno, I think my PC should be able to handle it, plus have to play on decently low settings.
St. Jimmy replied to nickzerz's topic in DayZ Mod Troubleshooting
Your processor is the bottleneck. I got the same graphic card and i7 2600K and I'm not getting under 20 fps in Cherno, -
What is the point to DayZ, if not to kill players?
St. Jimmy replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Too much PVP and that's why I quit DayZ for a while. I don't say there shouldn't be at all but too much is just too much and it makes this mod/game just another silly run 'n' gun shooter. Death needs to feel like death and zombies need to be real threat. -
Please don't play with those in public servers. You can make your own private or public server and play there with Arma 2 content with your friends.
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Joining servers make my internet connection go down
St. Jimmy replied to NightmareP69's topic in DayZ Mod Troubleshooting
Someone posted about this in BI Forums but there's really no helping answer. -
Because people just go the easy way and that's "Kill 'em all". If there would be more players who plays this game as RPG game there wouldn't be so much these kind of situations. But now this is mainstream game (mod) and this is what happens when something goes mainstream (music, games etc.). Things are getting more simple and less creative.
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Hmmm I saw a chopper flying Yesterday night in FI1 so is it possible that was an old chopper or are those also erased? I haven't saw it today though.
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It might be your processor which causes low fps. Arma 2 is pretty demanding game for processors even it is "old" game.
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Basically done with this game for now. Sadly, it's just a slow paced deathmatch.
St. Jimmy replied to boogiemanfl's topic in DayZ Mod General Discussion
Be sure to check back when this game has become beta or full game. I'm sure this game will change very much in next six months -
Funny to read 8 pages full of "still didn't fix XXXXXXX" when the changelog says: * [NEW] Support for more than 1,000,000 characters But support more than million that's epic :D
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How to Rule [The Troll Guide to Play]
St. Jimmy replied to WalkerDown (DayZ)'s topic in New Player Discussion
It's easier to go cautiously and try to avoid everyone than shoot everyone on sight if you ask me. I don't think that you'll ever be ambushed if you are just enough cautious. But if I see a unknown player seeing me then I'll shoot right away. If you hear gun fire near then just hide wait and observe. and don't just run all guns blazing. This is what I've done all the time when I've been alone and I've died only twice for a player but I was with my friend those times. We were too long time looting and shooting in the same place. I don't get it why people use server-hopping or some other technique to get away from PVP situation. I try to play this for immersion not for beign da best on the leaderboard which doesn't even exist.
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