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Your DayZ Team
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Everything posted by St. Jimmy
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I understand that he wanted to take some videos but now it won't happen until Monday.
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Now I got it working. Needed to launch the game from the .exe first and with the admin mode. Now I need to get this work with beta patch. After tha I'll watch some tutorials and find the best settings for me :) /Damn this doesn't work with Mumble overlay :(
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Where's the ignore or hide button goddammit!
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omgomgomgogmogmgomgomg I'm tuning in this one just in case if it starts this night: http://www.twitch.tv/griffnz
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Is my problem somehow related to 64-bit windows?
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Go back in CoD/BF where your complains are true.
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Does this work with retail owners? Because retail owners have only Arma 2 folder which includes Expansion folder. I tested this and I believe this didn't work because there wasn't any difference if I hit F12. There wasn't any pop-up that SweetFX enabled if there should be any? I tried this in: Arma 2 folder only Expansion Folder only Arma 2 and Expansion folder
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Am I the only person that have played this since may and never needed to run out of debug wilderness?
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Where have you found your NVG's?
St. Jimmy replied to hemp0325's topic in DayZ Mod General Discussion
I have had only 2 NVG's and I got both of them from a bandit that surprised and attacked me first with AS50 and L85 AWS. But I've never found them on the ground. -
And you need to join a server that has BattlEye enabled. Put it on in the filter so you don't have to guess.
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Do you experience if you have mouse smoothing off? If so have you played with GPU_MaxFramesAhead and GPU_DetectedFramesAhead? It can be laggy if you haven't tried to adjust those to suit you.You can't get rid of the negative mouse acceleration in Arma 2 which might annoy you also. According to video's comment it's removed in Arma 3 so we hopefully get the same in DayZ.
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Shadows don't draw in distance in Arma 2. That's the main point of that picture.
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DayZ Feature Request Poll #3 - "The final poll"
St. Jimmy replied to Grimzentide's topic in DayZ Mod Suggestions
You should put those in the weighting order. If not then why we had to pick up the order? This especially in the mechanics category. -
I think everything in DayZ should be dumbed in private just like everything is and have always been in Arma. I believe those rules were written Arma community in a mind because they obey those kind of rules but when the mainstream comes in everything explodes. In the standalone things need to be done differently and there needs to be these main hive polices because it isn't a mod anymore. Now DayZ is only a mod so you really can't hire hive polices.
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People are scared of media response shows just how much propaganda media can achieve and how much it controls people. It's ridiculous and there needs to be a fight back against bullshit media (99% of all the media). It sounds like we are living in a dark age and not in the 21st century. The best thing to just not give a fuck about media.
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Hacker Prevention - A Rather Simple Solution
St. Jimmy replied to person915's topic in DayZ Mod Suggestions
IRC, TS3 etc. are good ways to contact admins. Every good server have their own IRC channel where you can try to contact admin. I'm not bashing the idea because it sounds good if it's well implemented but I'm saying that there are some workarounds already. -
Just how the first person differs from those CoD, Battlefield etc. other than you can alt move your head in Arma? And how does the clunkiness somehow disappear in 3rd person mode?
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So you think they should make a whole new engine from scratch? Better use the existing one and build over that and improve it. There's tons of stuff they can add/take off in/from the engine to DayZ stand out from Arma and they are doing it all the time. The engine will always be Real Virtuality, you can't get over it.
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Combination of VAC, BattlEye and good admin isn't enough? How much more do you want? I just want to know.
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I'm pretty sure that the Arma 2 picture hasn't been taken with same view distance. Not sure are neither taken with 10K view distance.
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Dwarden should be highlighted somehow so we can recognize him as one of the BI developer.
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Do you use Post Processing? I really don't recommend use it or max at very low. It only eats your fps and gets the game uglier and unclear. Nice touch if you're doing a game movie etc.
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Numbers to the left of Side Chat
St. Jimmy replied to UltimateFlapjack's topic in DayZ Mod General Discussion
Those side chat numbers like 1-1-A 1, 1-2-G 1 don't have anything to do with your coordinates. Those means which unit you are in the game in which company etc. He could track you down only with hack that shows icons with those numbers on the map or the killer was the admin of the server. -
ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
St. Jimmy replied to SmashT's topic in Mod Announcements & Info
Razor is working on it. -
What is the best map on dayZ?
St. Jimmy replied to Mother Phuftbucket's topic in DayZ Mod General Discussion
Namalsk. I love the atmosphere and EVR challenge.
DayZ Supporter