Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by St. Jimmy
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DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
Radios will be cool especially when playing alone. ACRE style interacting is 1000x more awesome thing than annoying side chat. Let's hope the sound is better than in Arma 2 because it's weak. -
How will DayZ Standalone be sold?
St. Jimmy replied to sirsetras's topic in DayZ Mod General Discussion
I understand that it's steam exclusive. You can probably buy it from BIStore. That way the money goes directly to BIS. Arma 3 was hard to get from their website at first and there was much problems so I recommend buying through Steam if their site is as crowded as then. -
DayZ Alpha won't launch until launched !
St. Jimmy replied to [email protected]'s topic in Mod Announcements & Info
He's been in contact with the team everyday. Let's see if they save something for the E3. -
Autorun toggle key is for pussies. I remember that there was a thread where real men had some cool solutions for autorun. Some people had put some effort on it :D
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DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
Gummy is that guy who isn't happy that vehicles aren't included at launch. Might be the same guy :D -
Bah scrolling distances and non moving target. But I agree with your point :D
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He's climbing Mt. Everest that was planned before standalone development. Most of the time these devblogs have come on their freetime because they are busy. How many of you likes to do work, that isn't really necessary, in your home after 8h of work?
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ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
St. Jimmy replied to SmashT's topic in Mod Announcements & Info
Don't hate cute Shannon >:3 -
Little over three weeks to go for E3. I suggest you to wait for there and see what Bohemia have in their mind. We might also get little things before E3.
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DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
I could understand losing interest if DayZ already have been under development for 5-10 years. Only people with adhd could lose interest on something very good and big in a year. I would understand this if there's someone competing with DayZ but now it seems there isn't. If devs listen those "I want it naaaoooww!!11" people it would hurt the real customers and image of the company and that's not good in long term for companies like Bohemia. -
Have I been up north for too long?
St. Jimmy replied to filas02's topic in DayZ Mod General Discussion
Punishments for bandits, reward for heroes. It still let you be bandit but it will be hard and challenging. I suggest that if you're hero you can spawn almost instantly but if you're bad bandit you can't spawn for X hours. -
Yes it was enough balanced that way and there wasn't AS50 back then that didn't take backpack slot. Our team almost just dropped out M107 Thermal (it had been removed from the loot table week or two before sou you couldn't find one after that) because nobody wanted it when you can't have a backpack but I offered to take it. Really needed a friend to cover against zombies because M107 wasn't ideal against zombies and you couldn't loose zombies behind your back without killing them.
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DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
Gummy pls anyone can flag a comment as a spam with 2 clicks. Ok you got me trolled... -
i was wondering if there was a deathmatch server like the old times?
St. Jimmy replied to iisilentjokerii's topic in DayZ Mod General Discussion
Umm how does this differs from normal DayZ? Every DayZ server is a dm server unless there's friendly tag on it. "Old times" there was less dm btw. -
DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
It'll be 100% ready alpha (as fuck) game. So people shouldn't buy it if they can't stand alpha stage. /Ok people can use the alpha to pre-order to get it cheaper. -
People should wait. You never know if Rocket wants to keep AS50 and M107. What I really want to see that those two at least won't let you have a backpack like good old days. I don't know did Arma 2 beta patch removed it or was it in DayZ only.
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DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
He only goes 7km per direction. Come on Rocket why it takes so long?! Seriously late May seems very plausible. -
Holding a key to raise weapon? Your thoughts
St. Jimmy replied to Clumzy (DayZ)'s topic in DayZ Mod Suggestions
I haven't really get how Rocket is planning this to work. Do we need two seperate buttons for aiming and rise a weapon? That doesn't sound good. I think that rise a weapon without need to stop is good enough. -
The 1.7.7 update favorites
St. Jimmy replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
On the first one you just need to change vehicle controls in options. Second one I just don't agree and it feels cheaty but you can do that easily mechanically by yourself. -
DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
He said couple days ago tht he might be back in late May rather than early June so it's hard to tell. -
PLANET-DEAD #1 - DAYZ SERVER - ANTI-HACK - FREE LOADOUTS - AI MISSIONS - MAX VEHICLES - SELF-BLOODBAG - SUICIDE - DEBUG MONITOR
St. Jimmy replied to Planet-Dead's topic in Mod Servers & Private Hives
Do you realize that tou're bumping many times in a day and it's not allowed in many forums. I think people can find your server after restarts without bumping this constantly. -
DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
Congrats of your 100th whiny post. Without you this would be happy ponyland. At least you care somehow because you watched it. -
PAX East - March 2013 - Presenation/Q&A/Interviews/Articles
St. Jimmy replied to SmashT's topic in Mod Announcements & Info
I agree in some degree with that hotbar system but I don't see why you're so against the trading system. With trading system we can trade with less risk to loose items due to bugs that RV engine has and it doesn't quicker that much to trade stuff. Now we can only trade from the backpacks or on the ground. Nothing won't block you in standalone to trade in the old way if you get more immersion out of it. -
DayZ Alpha won't launch until launched !
St. Jimmy replied to [email protected]'s topic in Mod Announcements & Info
Yes just like in Arma 3. -
DayZ Double Developer Blog 14th May 2013
St. Jimmy replied to mattlightfoot's topic in Mod Announcements & Info
Btw there's already a river in the Arma 2. It's just a bit wider.
DayZ Supporter