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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

St. Jimmy

DayZ Supporter
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Everything posted by St. Jimmy

  1. St. Jimmy

    October Round-up: #DayZDaily

    Bad fps or you haven't turned off negative mouse acceleration and smoothing and tuned .cfg file. Arma 3 is so fluid compared to Arma 2 that there are people complaining that it's way too fluid and arcade. I got your problems with Arma 2 but not with Arma 3 and I'm expecting the same for DayZ.
  2. St. Jimmy

    October Round-up: #DayZDaily

    Got to say if you haven't played Arma 3 you'll be amazed how much difference the new lighting and HDR does. I'm constantly swearing when I'm playing Arma 2 just because the Arma 3 lighting and HDR removed every annoyance about the Arma 2 lighting and HDR. You dont burn your eyes anymore when zooming in the forest or get pretty dark screen in some cases :D
  3. St. Jimmy

    October Round-up: #DayZDaily

    Devblogs might continue even after the release. I'm expecting to see at least one devblog before the release.
  4. St. Jimmy

    October Round-up: #DayZDaily

    If we don't get a devblog from that amount of gaming I'd be surprised.
  5. St. Jimmy

    October Round-up: #DayZDaily

    You mean the alpha release or v1.0 release? Rocket has said that better audio comes pretty last maybe around beta or something. If v1.0 your March sounds very optimistic.
  6. St. Jimmy

    October Round-up: #DayZDaily

    Let's hope that this time 5.1/7.1 system works better. In Arma 3 it's pretty fucked up now.
  7. St. Jimmy

    October Round-up: #DayZDaily

    Of course you need to give a link where the picture came though everyone following this thread knows the source.
  8. St. Jimmy

    October Round-up: #DayZDaily

    At least this is the real deal http://steamdb.info/graph/221100/
  9. St. Jimmy

    October Round-up: #DayZDaily

    They got something to do with WarZ so I wouldn't recommend it yet.
  10. St. Jimmy

    October Round-up: #DayZDaily

    Rocket said that it isn't scaled on his picture. Just a random measures.
  11. St. Jimmy

    October Round-up: #DayZDaily

    I think the final lap is done because one month has passed and they're now testing.. After the test we see if it's really ready and do we need a grande finale lap to fix performance.
  12. St. Jimmy

    October Round-up: #DayZDaily

    I believe the priority is first release and Linux just comes at some point.
  13. St. Jimmy

    October Round-up: #DayZDaily

    Like always they first make it for Windows and add Linux afterwards. Arma 3 also doesn't have Linux yet.
  14. St. Jimmy

    October Round-up: #DayZDaily

    I'm guessing that the launch is in the beginning of December. Let's see (tomorrow?) how the test goes.
  15. St. Jimmy

    October Round-up: #DayZDaily

    I didn't knew that SausageKingofChicago is also an alpha tester :O
  16. St. Jimmy

    October Round-up: #DayZDaily

    Feels kinda weird that DayZ will be separated from the Bohemia's forums.
  17. Go six steps down from your topic and it's there. That topic with 5 pages.
  18. St. Jimmy

    October Round-up: #DayZDaily

    A riddle? :huh: /Now I see. You probably meant to quote Wayze.
  19. St. Jimmy

    October Round-up: #DayZDaily

    Research? Sorry I wrote standalone when I meant mod. Of course when stamina is added zombies could be slowed down just like Evans said. I'm not sure what you meant with "balanced getaway solutions" so I reacted. Balanced sounds often boring to me.
  20. St. Jimmy

    October Round-up: #DayZDaily

    Good getaway solution would be get some friends and managing your stamina so you can outrun or lose enough zombies so you can deal with them with close combat weapon if you don't have a gun. Mod is boring because you can always lose zombies no matter what and that's the issue that makes the mod boring and a big deathmatch. /Wrote standalone when I meant mod :D Yes the Arma 3 stamina system isn't hardcore enough yet. You can still run endlessly.
  21. St. Jimmy

    October Round-up: #DayZDaily

    Nope. What about you shoot them, lost them or they get you. No need for climbing, roof jumping or hiding in wardrobes. Stamina would balance it nicely and works nicely with this engine (look at ACE). Proper line of sight is already there.
  22. I've dentist time in 5th Nov. Man that date got some magic.
  23. OK I wouldn't wait that big increase. If you can't run Arma 2 in the editor with decent fps don't wait to run DayZ with decent fps.
  24. St. Jimmy

    October Round-up: #DayZDaily

    At some point it was that "the chosen ones" can stream before the release but things have very likely changed :(
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