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St. Jimmy

DayZ Supporter
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Everything posted by St. Jimmy

  1. St. Jimmy

    November Round-up

    Good question. "...entirely replace the renderer so that we're not always reliant on DX." sounds like DX is still in somehow though.
  2. St. Jimmy

    November Round-up

    He's this guy http://dayzmod.com/forum/index.php?/user/57087-snoww/ and he's in the testing team.
  3. St. Jimmy

    Hetstaine in Standalone confirmed

    When I saw Hets in the video I smiled a bit :)
  4. St. Jimmy

    November Round-up

    Oh oh Snoww. Now the train starts to go full Steam ahead!
  5. St. Jimmy

    November Round-up

    I see the system is much like Arma 3's. Only some item or weapon changing could be bit faster. Though if I remember right DayZ has weapon changing in movement when in A3 you've to stop? I like how people are complaining about HDR. One little fact from A3. With lower HDR the sun is even more blinding :D I think the blinding is about right now and feels better than Arma 3's that doesn't seem to blind you much and much better than A2's. Though I'm afraid that Dean used much bloom and that way the sun looked good. God rays need to be tuned down of course. One thing Dean and his team need to remember. Don't clutter the action menu or if they want to do that there needs to be a different keys for using action menu and action. Actions like door opening, ladder climbing etc should be out of the action menu. A3 fucked this up like in A2 and Sakura_Chan is trying to fix the system. You make many people frusturated if you still keep the horrible old system. Now that we have huge amount of enterable buildings Sakrura's system would solve the frustrating door opening.
  6. St. Jimmy

    November Round-up

    IMO Sounds way too demanding for the amount of objects.
  7. St. Jimmy

    November Round-up

    I'm sure they'll follow you at some point. Quicker animation would be also a good addition so they don't get stuck so long. Was wondering the same.
  8. St. Jimmy

    November Round-up

    After what I've seen I could already enjoy this. Now it's time to entertain yourself with youtube comment section :D
  9. St. Jimmy

    November Round-up

    They've reduced them in Arma 3 and those look great on it. Those are probably the very first implement. I know you know this but still need to mention.
  10. St. Jimmy

    November Round-up

    Dear god new gameplay footage. I'm so happy that I'm still up! CHOO CHOO!
  11. St. Jimmy

    November Round-up

    CHOO CHOO https://twitter.com/rocket2guns/status/401493762242654208/photo/1
  12. St. Jimmy

    60+ frames eludes me

    Dam memory is expensive today. Where do you need wired network adapter? Every motherboard should have one ethernet slot. You could save some money if you go for 550W power supply. That should be enough really. Btw you might want to even go for 2400Mhz RAM. I understood that the motherboard supports up to 2400. Arma really likes higher speed RAM and paying $5 more for 2400 is really worth it when you look at this http://forums.bistudio.com/showthread.php?166512-Arma-3-CPU-vs-RAM-performance-comparison-1600-2133-up-to-15-FPS-gain
  13. St. Jimmy

    November Round-up

    Last two screenshots look so amazing! Fap fap fap fap 25 seems to be the peak of the day. Pretty high. Let's see what happens.
  14. St. Jimmy

    November Round-up

    It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... It has to be out for end of the year... I'm still believing this.
  15. St. Jimmy

    November Round-up

    At least £40 is out of question :P http://www.reddit.com/r/dayz/comments/1qd6bf/i_dreamt_of_sa/cdc6bpx Arma 3 alpha was about that $30 so I think that's the highest they could go.
  16. St. Jimmy

    November Round-up

    Wow chainsaw confirmed. This is going to be good.
  17. St. Jimmy

    November Round-up

    It's poor quote because original goes lie this: It was only about dedicated server performance. If you only take the part what PC Gamer quoted then it sounds like they're talking about client fps. They could've just added a word server between 15 and FPS. BIG NOTICE there isn't even a single server word in the PC Gamer article and the and Dean was talking about server most of the time.
  18. St. Jimmy

    November Round-up

    I think you haven't ever heard a conversation of managing Arma server or something like that. Everyone is using term fps.
  19. St. Jimmy

    November Round-up

    Or being just quiet :D PC Gamer made it sound like the client fps is 15 atm.
  20. St. Jimmy

    November Round-up

    Dean is very mad about this :D http://www.pcgamer.com/2013/11/11/dayz-standalone-version-delayed-due-to-bugs-and-poor-optimization/
  21. St. Jimmy

    November Round-up

    This is not 2012. You've left behind pretty far.
  22. St. Jimmy

    DayZ Kickstarter

    Do your own music. /Btw that topic is very confusing. Should be DayZ Machinima Kickstarter.
  23. St. Jimmy

    November Round-up

    http://www.reddit.com/r/dayz/comments/1q7bcs/teased_tormented_abusedcome_on_rocket_and_co_give/cd9zsu2?context=3 They really want 20 fps so there won't be glitching and whatever. This is also the reason why horrible fps in Arma can result weird AI. The real term for this is TPS (Ticks per second).
  24. St. Jimmy

    November Round-up

    It's server fps... I'll tell you what fps a very good server can get with Wasteland. 5 fps
  25. St. Jimmy

    November Round-up

    I'm pretty sure it's about the same. Though you can likely relay more on your CPU now if you've bad GPU. Arma 2 editor is about the highest what you should expect.
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