Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
2856 -
Joined
-
Last visited
Everything posted by St. Jimmy
-
The reason is that the server doesn't allow you to use all the CPU power to render those objects. I've exactley the same CPU usage (20-30%) everywhere in the map in Arma multiplayer and DayZ. The CPU usage would need to be more like 30-50% in the cities so the GPU usage would be fully utilized.
-
Bring back weapon lengths obscuring your movement indoors.
St. Jimmy replied to Ozelot (DayZ)'s topic in General Discussion
The weapon can be easily raised if you want. Keep it always lowered and use raise key but don't toggle it unless you're outside. I can easily hold ctrl or space to do this. I like this suggestion but I'm not 100% sure would it be necessary for DayZ but the dev team seems to want to simulate movement with altering the negative mouse acceleration so this would be the logical next step. -
"Its amazing that, with a 14 cm plastic pen stuck in his brain, the patient was still conscious enough to discuss his injury with hospital staff. What was he thinking as he slowly pushed that pen further and further into his brain?" Not really the best option :|
-
Good bandits know how to communicate and chooses victims wisely.
-
OK I complained about M4 accuracy before but now I tried to film the test and the M4 was very accurate. Easy long shots with ACOG. Something was bugged maybe because I checked that everything was pristine including all the mags and still is. So if you're experiencing weird accuracy try another server or something. Need to find what was causing that.
-
In Teamspeak/Mumble etc "Is that you?"
-
I haven't killed anyone yet but I've hit couple guys who have tried to kill me or my friend. Or maybe they bled out but I couldn't find the bodies because it was night.
-
Bring back weapon lengths obscuring your movement indoors.
St. Jimmy replied to Ozelot (DayZ)'s topic in General Discussion
There was collision but it was the same no matter if you had M107 or a M1911. I've an album about this. The last picture shows that you couldn't get your back any more closer to the wall. The mod used in the later state st_movement but it only reduced this collision. -
Bring back weapon lengths obscuring your movement indoors.
St. Jimmy replied to Ozelot (DayZ)'s topic in General Discussion
I'm not against this but I can live without it. Weapon lenght collision simulation was never in Arma so it can't make a comeback ;) -
Nope it's good. There's maybe too many military bases already. But I remember that they'll or have already expanded the map bit to the west. Btw you mean west side of the map.
-
DayZ tries to simulate many things like Arma and some things even better and then giving that ridiculous dispersion for M4 wouldn't have any sense. You really need to try couple mags to see how bad it is. That can't be a feature. Wind and realistic dispersion values are the things and not some artificial limitation. I really trust Bohemia in this.
-
Low FPS in forest, High FPS in cities
St. Jimmy replied to DerrocK (DayZ)'s topic in General Discussion
Forest is GPU heavy and seems like your GPU is pretty bad. Cities are CPU heavy so that's why you get better fps in cities. -
I know that even Rocket hates this system but I'm giving little feedback so far: You did what Arma team hasn't been able to do in 11+ years. You removed weapon changing from the menu. That's already a huge plus+++. Interacting through the gear menu was in the mod ut now that it's in the engine that's another good thing. Action menu should interact only with the world or other people not with yourself or what you've in your hand. We maybe need two action menus "interaction" and "self interaction" so there's no way you'll start interact with yourself or what's in your hand when you want to interact with the world or other people. The self interaction is kind of already there because of the gear menu system. Examples: If I've a rotten banana in my hand I don't want to have force feed and eat it myself cluttered in the same menu. If I've flashlight in my hands I don't want to have turn on/off flashlight and door opening cluttered in the same menu. If I want to watch gear of a body I can use the gear key. The gear doesn't need to be cluttered with anything else in the action menu so remove it from the menu. If I've M4 in my hands and have different mags in my gear and I try to climb a ladder. That's a huge clutter of actions for a very simple thing when they could be seperated. Etc. there are as much examples as there are hings that you can interact with in the world. Naturally the action detection needs to be improved for ladders and doors etc at the same time so you won't open a door behind a wall or climb a ladder through a wall or watch the ladder and can't get the action to climb. This isn't much about action menu and probably has been suggested before but. We also need more hotkeys for things like compass, map, turn on/off the flashlight or whatever light source you got in your hands or just a global turn on/off key because with M4 this could be handy and maybe some more. Just wanted to say something more about this.
-
The action menu. It works in DayZ now pretty well because gun switching isn't cluttering it anymore unlike in Arma and you need to do things with the item on your hand. But it can still give some miss clicks but I haven't had much problem with it in DayZ but I've scenarios in my mind now where it can frusturate.
-
The inventory is good. Kind of simulates searching items from the backpack or pockets. Only improvement could be that the slot system is replaced with volume system so a pen does take a very small room compared to a can of beans and we could stack things better but of course backpack and tactical vest for example are different inventories like now.
-
Like Gews posted on the first page http://feedback.dayzgame.com/view.php?id=871 "M4 has 0.1 dispersion compared to 0.00175 in ARMA2." So the number is waaaaay off now. Just try to shoot at 200m with acog and you see the effect. Bullets with that dispersion number spread a lot. So it's a bug.
-
I'm going to pick this thread. Seems like they're going to build a system around the negative mouse acceleration http://www.reddit.com/r/dayz/comments/1t3ycp/pending_update_rev_113759/ce46f1y?context=3 This could be good system if the movement and input were in a level of Arma 3. Now it feels very awful that's even step backwards from Arma 2 which horrible sometimes. I could play Arma 3 with negative mouse acceleration and I did that for some months without even noticing it. So the system needs to be pretty perfect for it to work. I'm not against the dexterity system that's build around negative mouse acceleration and maybe some smoothing, actually I suggested something like that in Arma 3, because in that game the movement/animation foundation feels pretty solid, but it needs to be pretty perfect or it's a wasted effort. There's probably now some bad animation system combined with the negative mouse acceleration that the movement feels that awful? I just don't know that if the base with mouse acceleration (though we can't test that now) isn't solid then can the system ever even work with negative mouse acceleration?
-
Well likely nothing fancy and just first person only testing.
-
Welcome to DayZ :) There are wells in many towns. You can also drink from ponds. Just watch out diseases.
-
Any Idea Where To Get A Can Opener?
St. Jimmy replied to King of kong's topic in New Player Discussion
Same here. I didn't even see it. I was just watching my gear not even thinking there was any loot on that spot and I saw it in the menu. That's my second can opener <3 -
Did I tell you guys how awesome the Novy Sobor spawn is?
St. Jimmy replied to Gth's topic in General Discussion
I've a flashlight on my M4 with a RIS handguard. -
###Question### What you like about the Standalone>>??
St. Jimmy replied to Aussie Bogan's topic in General Discussion
New Chernarus is so awesome. Inventory could be better but it works now very nicely. Clothing. Force feeding a rotten banana :D -
http://www.polygon.com/2013/12/18/5224302/dayz-launch-day-172k-copies-5-17m-sales http://maruksp.tumblr.com/post/70324805302/first-day-of-dayz-alpha-hours-passed-24 The copies sold seems to be even bit bigger than the amount of survivors in the first page. Seems like they've just multiplied the amount of sold with $30.
-
You can keep the other one in your back and take the other one in your hands. If you want to take anything in your hands you need to drop the one in your hands on the ground. Or is there enough room in a big backpack for a gun?
-
Almost 324K survivors already. Not bad start.
DayZ Supporter