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Everything posted by St. Jimmy
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Wind constantly blowing is realistic the the day is very windy. The wind parameters are likely set up close to the max now and it's likely not set up to change much from that. Is your feedback about wind constantly blowing too hard, which is likely set-up that way for testing purposes, so you can hear the wind more and see the trees bend, or that the sound is just too loud? Because those two are very different things.
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Yeah I also listened the youtube videos and I don't experience too loud wind. Especially when you compare the bird and breathing sound, the wind sound is pretty mild. It's pretty interesting that OP says there's a problem, because usually recorded video sounds like what the user has experienced. Maybe soundcard/heaphones don't like those kind of sounds? Or just a bad driver? I'd really suggest plug in speakers or some other sound equipment and listen if it sounds the same with that. Preferably with a different soundcard if possible. What sound equipment @SeizLex you've?
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For those complaining about the development time of DayZ
St. Jimmy replied to Guy Smiley's topic in General Discussion
Yes likely even less because they didn't give the game for public. -
Good suggestion. Hopefully this gets implemented.
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Sounds cuts out with new headset. ONLY in DayZ?
St. Jimmy replied to NotMartha's topic in Troubleshooting
Does this happen with 64-bit DayZ or both? Try use the 32-bit one. Does Arma 3 belong in those played games? Any similar issues in there within few years with your headset? I think the same issue has been happening also in that game for many people before. Google those. Are you using virtual surround? Try to disable it and go for stereo only. What sound drivers those headset use? Maybe you've missed the 64-bit version drivers? -
0.63 will be a nice improvement but I've a feeling we need to wait some more patches for good zombies. The engine improvements are huge in 0.63. Just need gameplay improvements after that and that's what beta will most likely be.
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It will go to 50-60€ for the full release. Then there will be some summer and winter sales that drop the price and after a year or two the base price drops. That's how I see it.
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Status Report - 26 September 2017
St. Jimmy replied to Baty Alquawen's topic in News & Announcements
One little add. Also remove zoom from 3rd person. (Or remove the whole 3rd person if you're somehow going to remove the whole eye zoom... That's more broken thing.) -
Status Report - 26 September 2017
St. Jimmy replied to Baty Alquawen's topic in News & Announcements
I would be ok with no zoom or less zoom when running because you don't really focus much when moving fast. Walking and standing still needs focus mode. -
Status Report - 12 September 2017
St. Jimmy replied to Baty Alquawen's topic in News & Announcements
Ahh the every year flu/fever season. I've also catch it now twice in three weeks and everyone I know have been sick recently. Sounds like a nice approach on the death animations. Hopefully those work well. At least the gif looks perfect. -
Anyone left who likes jogging instead of sprinting?
St. Jimmy replied to Jock McScottish's topic in General Discussion
I pretty much never sprint because it consumes energy and water more. -
[Dev] Eye zoom 'probably' being removed entirely
St. Jimmy replied to -Gews-'s topic in General Discussion
Say one reason to not play 1080p over 900p on a 1080p monitor other than GPU can't handle the pixel count? Because I have hard time to understand your post in this topic. Or are you meaning that smaller monitor guy should play higher resolution like 4K? Your post wasn't clear about that. -
[Dev] Eye zoom 'probably' being removed entirely
St. Jimmy replied to -Gews-'s topic in General Discussion
Umm what? Resolution only increases pixel in the same amount of space. There is no difference in model size on your screen between 720p and 1080p. Changing resolution doesn't have anything to do with fov. They are separate things. -
[Dev] Eye zoom 'probably' being removed entirely
St. Jimmy replied to -Gews-'s topic in General Discussion
So if I have set 75 degrees fov I can't see as well as people with 43 degrees of fov because it doesn't zoom? The minimum requirement is that there should be zoom that goes to that minimum fov or the system is flawed. -
Yeah at least the default keybinds they have been thinking sounds don't really sound good. I know I'll do it so spacebar is for raise hands, rmb aim and left shoot. Middle will be for actions. Hopefully it can be configured that way and one key isn't so that it makes many things unless wanted. One thing I'm wondering will there be hold breath at all then? That would be another button to hold down when shooting if they don't allow toggle :D
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Do you need to hold down right mouse to bring your hands up, then also hold middle to aim and left to shoot? Sounds very bad system if so.
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Just noticed when I watched more closely that there is separate stamina for sprinting if I see right? Pretty cool and it should hopefully be flexible to mod.
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Oh new stuff already came 22nd. Was expecting seeing something new today.
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Is the energy and water consumption fixed yet so you won't be disadvantaged when just walking? It at least consumed way more than running in the same distance. I did this once couple years ago. The game should force to do that way more. The experience is way better that way and the area actually feels like 225km2.
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If possible go for used GPU. At least prices for used one here are: 1070 8GB - 400€ 980Ti 6GB - 350€ 980 4GB - 250€ Everyone of those are better than 1060 except they take bit more power. Just if you want to save some money in there because of the mining influence on pricing.
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Not sure how cloudy it is defined in the settings to be at that point. The volumetric clouds have weird sky blue color and it is bit hard to tell how cloudy it really is. Your pictures might be from very cloudy conditions even though the sky looks pretty blue. But you can be right. At least your after pictures look good for a clear day.
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Wrong forum section and topic. This is about the standalone but you are talking about the Arma 2 mod. Also different dev team.
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Issue with Steam overlay and MSI Afterburner
St. Jimmy replied to Baty Alquawen's topic in Troubleshooting
Not only this fixed DayZ but it seems like fixing other games also! -
Hey can you link the MSI Afterburner topic? The embedded link in the topic doesn't work for me... /Ah found it. Your forum post link embedding might be bit broken or something :P https://forums.dayz.com/topic/237088-issue-with-steam-overlay-and-msi-afterburner/#comment-2376487
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Stamina should regenerate if you walk except if you have way too much weight. The more weight the slower top speed. When you are out of stamina you are pretty much forced to walk. And of course with too much weight you run out of stamina so quickly so it's the same if you try to run because you're out of stamina pretty much instantly.
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