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St. Jimmy

DayZ Supporter
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Everything posted by St. Jimmy

  1. St. Jimmy

    PC 1.0 Release Date Announcement

    OK for the dev team, DayZ moves to 1.0. For us consumers I see it as beta. I don't expect me much playing this until the end of the next year. Going to do some modding and scripting though. Only if I can do or find enough satisfying experience, I'll likely host a server for me and couple of friends. The vanilla public experience isn't good yet...
  2. St. Jimmy

    everything flimmering

    You can also tune gamma from your screen's (display or TV shouldn't matter) own settings. Other place you can tune it is from graphics control panel. At least with Nvidia it's "Nvidia Control Panel" and there go in Display -> Adjust Display Color Settings.
  3. St. Jimmy

    Modding Support and Tools, Initial Release

    Here's a guide how to download old versions of games and stuff in Steam using SteamCMD: https://imgur.com/a/gBLJO Links for the SteamDB stuff that this method will need: https://steamdb.info/app/830640/depots/ https://steamdb.info/depot/830641/manifests/ If the tools want to auto-update always, you might need to play with the appmanifest file for Steam to think they're up-to-date. Might need some additional steps like changing it to read-only and back: https://www.youtube.com/watch?v=-UdzSNJeZik But I'm not sure do the tools watch what's the current version of DayZ or something since I still don't have those, so can't guarantee this to work...
  4. St. Jimmy

    Modding Support and Tools, Initial Release

    Nope didn't help :( I even signed out, restart the PC and sign-in back (typing password and Steam Guard code) and I still don't have DayZ Tools and I can't subscribe them. /Made a ticket https://feedback.bistudio.com/T133713
  5. Agreed with the PvZ. Just bare fist fight them or just outrun them. No real challenge with them.
  6. St. Jimmy

    Modding Support and Tools, Initial Release

    Well they aren't there for me. I only see the DayZ Server in the tools and I've it installed.
  7. St. Jimmy

    Modding Support and Tools, Initial Release

    There's no subscribe button on Steam for the tools and the DayZ Tools can't be found from my tools library... I can only leave a review for the tools... So what's going on? You removed the option to install the tools? Am I really only one with this problem? I could probably use SteamCMD to get the tools but that doesn't sound right...
  8. St. Jimmy

    Status Report - 23 October 2018

    The 1.0 will be a long beta it seems. Familiar release approach from Bohemia. Arma 3 was kind of released the same way. Well development will go on couple more years at least so we should see many things later.
  9. St. Jimmy

    It's Been 6 Years

    Have to disagree with this. It just requires couple popular mods that can beat get the Life and other popular mode players from Arma 3 to DayZ and DayZ could see 20K player peaks daily just like Arma 3. Also some quick BR mode could bring players back from other games. They've soon milked the Arma 3 dry so it's time to plan DayZ support and DLC plans how to get those players from Arma 3 to DayZ.
  10. St. Jimmy

    It's Been 6 Years

    I remember that DayZ was already announced dead 6 years ago... ;)
  11. St. Jimmy

    I know, but be patient.

    I'm bit afraid they'll do that. They did it already with Arma 3 (campaign came later etc.)
  12. St. Jimmy

    This is geting silly

    Nothing goes smooth in work (game development) ever ;) Bohemia is independent company, they're the producer, publisher and they collect the money. Well publishers don't likely step in at the beginning of making a new game engine that's suppose to be very complex and working on both PC and consoles. DayZ is a huge prototype for the future Bohemia and their games. At the same time they try to deliver modding friendly complex and beautiful game. I haven't upgraded my CPU because that's how slowly those are developing. I've a feeling that at this rate we will see v1.0 DayZ before I see a reason to do CPU/PC upgrade ;)
  13. St. Jimmy

    DirectX 12 confirmed?

    Let's add image also: https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_support
  14. St. Jimmy

    Iron sights in 0.63-stress ?

    In the "View" tab the "Zoom In" unless they've changed it from the vol. 8.
  15. St. Jimmy

    .63.. Some changes are for the worse.

    The new controls system for ADS etc. feels good. Just need to change controls to fit the old style like space for raise weapon, right mouse to aim and shift to hold breath. Stamina is an OK start but pretty meh. It isn't really doing anything currently because it's such a short term stamina and even more forgiving than what's in Arma 3. I'd say it would be better to increase the amount of stamina A LOT. Like 100 times or something like that, I don't know. Make it so it only regenerates if you walk or stand still Drain the stamina even when jogging Out of Stamina and you're going to walk or jog very slowly. There was a lot of good in Arma 3's old fatigue like animation slow downs that made you really think how you should move. But then the stamina came in and made it like stamina/fatigue doesn't even exist. This DayZ's system reminds a lot of the Arma 3's stamina and I'm not happy about it. You could just remove it because it doesn't do anything just like in Arma 3.
  16. St. Jimmy

    Status Report - May 8, 2018

    Played the 0.63 for the first time (offline). You need any default key configuration suggestions? Changed those instantly to what I've been used to since Arma 2 and beginning of Arma 3.
  17. St. Jimmy

    Thinking about buying, but steam reviews

    I recommend waiting if you can. The game is still heavily under development so you're not getting authentic survival experience yet but you can just get the feel of game mechanics and the world itself. Unless you've a friend to play with, I'd say at this rate check back at the end of 2018. Or if you're in to modding, then of course get the game when support for that is released.
  18. St. Jimmy

    Weekly Status Report

    Status Report should be out today.
  19. St. Jimmy

    Opinions on culldistances

    100km4 . What's that?
  20. St. Jimmy

    DAYZ Status from a famous Youtube blogger

    My Summer Car has 2 plus some contributors (friends voice acting and making music). Project Zomboid has 4+ some contributors. Or should we go up and wonder how studios like Ubisoft and EA still hasn't made/published anything like DayZ even when they've much more money and they can offer huge amount of devs? One of the reasons is of course that it takes long time to do it and those giants are really hungry for money very quickly. You shouldn't look for how many developers there are. You should look what they're actually developing. Engine, art, content, simulation, how open the platform is for modding, realize bit of their marketing strategy and so on. When you want to have all those top level it really requires many people, man hours and of course good amount of money in the bank.
  21. St. Jimmy

    DAYZ Status from a famous Youtube blogger

    The game was released like 3 years way too early. It isn't dead because it hasn't even born. 0.63 will be closer but still likely lacking a lot in gameplay challenge. So time will tell more. You can likely judge DayZ well when it's something like 0.70 version. When the EnScript should look pretty much like the scripting in Take On Mars, I can really see potential of many people getting in the modding more. https://forums.bistudio.com/forums/topic/159486-scripting-language-for-take-on-mars/?tab=comments#comment-2501421 Many people have got some basic courses in C languages and that's pretty much what the new scripting language looks like to be. I never got myself in the SQF but this one looks like I could understand enough. There will be more players playing DayZ when it's released. Not sure how popular the actual DayZ will be but that's just a small fraction of the potential. There's potential getting people from rpg mods of Arma 3, GTA V and so on, when something like Life mods comes in DayZ. That's a lot of people. Also battle royal type of gamemode will 100% see the light also in DayZ. That can also get people back from PUBG, Fortnite, etc. when they want to see bit different gameplay. DayZ can surprass Arma 3's 30K peak players per day and I bet it will do that in 2020.
  22. St. Jimmy

    Is Bohemia a good home for DayZ devs ?

    Took me a while to remember the dev's name but it was Chris Torchia doing that presentation if you mean this: And let's just dump other videos also in there: Seems like the Hicks' GDC presentation about Early Access: Are You Prepared? is only for members only in GDC site :/
  23. St. Jimmy

    Status Report 7 November 2017

    First thing I would do is to disable stamina from zombies and increase their running speed to be the same or very close as naked player running. Another thing in my mind is to slow player down when hit bit like in L4D so you can't escape without fighting the zombies around you. Those things kind of were in the mod already. Something needs to be done in standalone so the player gets tied in combat with the zombies and those two things I mentioned earlier would be step in the right direction.
  24. http://www.dayztv.com/standalone/dayz-console-port-xbox-one-ps4/ May 2013: Dean Hall talks about console port during E3 2013 They already had consoles in mind very early. So they should've had some vision already for something like Enfusion engine happening that fits the consoles. Likely in smaller scale but still engine that fits even the consoles. So they knew they would do more if the game sells well. Some games have tried to go through Kickstarter but early access is easier way to fund the game early on and that's what has happened on some games. Then the reasons why it was released so early: - Other survival zombie games were trying to grip on some sales so there was pressure coming from that way. Hicks have talked about it and probably Dean Hall also. They didn't need to sell well but of course they really wanted to sell well ;) - Sell on the hype while it still was there. A good way to fund things. - Dean Hall was leaving the Bohemia. They likely need to release before the leave or it would've looked bad in public. The release showed that it would take easily even 2 years to complete DayZ even if they had remained with the RV engine base. At least that was my opinion when I first time fired up the game. But the sales were good, so they started to look for more options like a totally new engine that can play on consoles also and be the base for future titles from BIS. When you think about that, it hasn't really taken a too long time yet. When they realized they should actually do Enfusion, the development team was pretty small. They naturally hired more people and hiring people in this kind of project slows up the development for some time at first. Eugene at least has talked about that in some conferences. Releasing DayZ on early access so early wasn't good move if you think about the state of the game and consumer. But in long term and financially thinking it was likely the right move for the company and future BIS games because they now have a great chance with the Enfusion engine. I think there is still nothing in the market, other than RV, that can come close to what Enfusion can offer.
  25. St. Jimmy

    Status Report 24 October 2017

    It means the file is hosted in image.ibb.co that's the same as imgbb.com and it gets blocked by that reason. Likely someone's avatar is uploaded in that site. I assume you're using Malwarebytes: "MB is claiming that the ImgBB site is hosting or can host ransomware and so they are blocking the domain."
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