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Everything posted by Just Caused
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Hello there fellow marksman. It all depends on your playstyle. Now, I cannot say for sure which one to use in 0.62 because I haven't had the chance to get my hands on the latest ghillie models, but as I said it mostly depends on your playstyle. Is it dark, and you are in evergreen forest? Go dark green. Are you in the north and in the area of NWAF with dry terrain? Go tan ghillie. As for myself, I used mossy almost all the time since I played half-half everytime. I am not one hundred percent sure, but I think the new mossy ghillie even beats dark green ghillie in forests, and also is somewhat usefull in dry areas. If you want my honest opinion, go mossy.
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I love your videos! Keep up the good work! :)
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Why the double thread?
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10 mb to play dayz?
Just Caused replied to Jose Bustamante Rodríguez's topic in New Player Discussion
I used to have 10 Mb connection before, now I have 60. It's more than enough to play DayZ. The thing that effects the gameplay the most is ping. You should be more concerned about that. Try to choose a server that's close to your location for the best enjoyment and lowest ping. -
Yes, I also think VSS plus ghillie suit is the Backup Iron Sight for Tisy PVP. Damn man, I though I was the only one with such opinion, glad there are other people like me out there.
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So?
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Dayz Vehicle Stuck Suggestions
Just Caused replied to GIULI_JIPPI_'s topic in Mod Announcements & Info
Wait for the restart. -
Dude this is third post you've made about recruitment to your clan in the span of three days. Chill a little, be patient... Also I'd suggest you to use interpunction! :D
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Do you want to get dickbutts drawn on every second corner of the Chernarus? Because that's how you get dickbutt on every damn corner of Chernarus!
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How would the legend(27) help me? :D
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My character is invisible on the start screen
Just Caused replied to Robert Neville's topic in Troubleshooting
Everyone's character is absent from main menu. They are out there hunting bandits at NWAF. -
You'll be more sucesfully in finding bulrap sacks for ghillie than finding night vision goggles.
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0.62 Sounds make it hard to differentiate
Just Caused replied to Henk Grunn's topic in General Discussion
Zombies have human footstep sounds. -
Just go play Arma 3. We don't want to get gunned down right as we spawn.
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Why are all spawns west of elektro still removed?
Just Caused replied to SparkyBoy's topic in General Discussion
You want to explore PVP areas? Fine, you get spawn in Cherno which doesn't exist anymore. According to iZurvive, there's around 7km more or less distance that you'll have to travel to get to NWAF, plus I don't count Zenelgorsk or Miskhino. Then, we check Solinichy spawn, the are where most people start off. It takes 9km to get to NWAF, plus even more if you want to go to Zelengorsk/Miskhino/Tisy. By getting placed far east, south-east, players are forced to explore map even more. You're PVP oriented. DayZ isn't PVP. Yes, the big part of the game is PVP because there's no end-game, but I don't want to get gunned down just a moment after I spawn on the coast. By going through numerous villages, your inventory will proggress more from civilian to military guns/clothing. So yeah, there's no logic behind moving actual spawns to south if we consider PVP aspect of the game. -
Why are all spawns west of elektro still removed?
Just Caused replied to SparkyBoy's topic in General Discussion
All you did was contradicted yourself. By placing spawns far east, players will be forced to explore the map even more. Also, the point of this game isn't all on PVP. Since spawns changed, I experienced drastically increased numbers of encounters in mid land area. Map feels more lively. -
Marketable Items on Steam ( Player Attraction & Cheating Reduction )
Just Caused replied to exacomvm's topic in Suggestions
Hell no. Do we even need to explain why we don't support this idea? I mean, it's obvious. -
You may be able to preview textures and objects if you have proper 3D modelling software, the rest of that, most likely no. There's just simply no offline mode. You can go on a private empty server where you can test stuff out.
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I don't have enough time to read the whole SR right now, but holy beans! That GIF with interaction button! I waited a long time for that! That's so awesome. It'd be even more better if multiple-choice HUD was circle shaped so we could choose options like we do in Rust ( Hold E on the door, see what happens ). Also, you devs did really great job on 0.62! Sounds and vegetation bring a very refreshing stuff for the game! Last few updates starting 0.60's renderer were the best ones I've seen. You guys do really good job with each update, I'd only wish if you guys did the stable updates every 1-2 months.
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Why Dayz dev team dont use Unreal 4 engine
Just Caused replied to Marreta's topic in General Discussion
Arma is just designed to be made on BI's engines. -
I'd rather love to get 60 FPS than 20 FPS with full packed forests where you can't see finger infront of your nose.
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Is it only me or everyone gets their characters wiped? There were no updates or anything, my experimental character resets every, let's say, 12 hours. I can't play with one character for one full day. No one killed me on logging. I get it that it's Experimental version, but how can I manage to test out new stuff if I can't even get to the West part of the map without getting wiped? :D
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Hi guys, so I've recently booted the game after a few months break. Played DayZ a little bit and there and that's all. Now, I was curious and I watched some YT videos with benchmarking results on setup that's very similar to mine, and I've noticed that there's a huge gap in FPS with mine and other people's FPS'es. Are there any usefull config files that are compatible with 0.62? I used to have pretty neat, personally 'tailored' cfg file that was huge FPS boost to me before the update with the renderer. I've somehow lost the file and I'm wondering, what settings can I change? And what's the limit of them so I can still see bandit's tiny little dot over the far distance? I'm affraid that I'll put the wrong number so I won't be albe to see people past, for example, 300 meters. Also, am I the only one here that gets FPS drops when I quickly turn the camera or zoom in? Also, why the shadows aren't completly turned off when I disable them? Sky's the same. I know this game is CPU eater, but I've been thinking, does DayZ also require lots of RAM? For the medium beast of PC that I have, I have very shamefull amount of GB's of RAM. Only six, yeah.... Specifications: FX8320E 3,3GHz ; RX 470 4GB ; 6 GB RAM
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Trees look like shit on 10 meters 0.62/61
Just Caused replied to cornflakesx's topic in Troubleshooting
I've noticed that trees started to look ugly in distance as of 0.60's new renderer. But still, your graphic settings are low.