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Pulpo

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About Pulpo

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    On the Coast
  1. I definatley agree that the Z´s in this game should be more realistic. They should not be as fast as a living human being due to the fact that they have underdeveloped motor functions since they are dead and most of the brain dont seems to work properly. However, the real question in my opinion is how to make the Z´s more slow while they stay a serious threat. In Arma 3 Breaking point that dont works, where you can actually run through hordes without beeing hit at all. ( for example).Maybe a rage mode or so could do it... when the Z´s sees you first, he should be quite confused.. after 3 sec. it should stumble towards your direction... if your still not stealth to him, it starts to jog to you (not sprint like today) and later run if you dont go stealth when the Z´s see blood or hear realy loud noices, like a gunshot or the roaring of a truck´s motor ( not steps or doors) they should rage out and be able to run, at least as they are able to see or hear you. Maybe it should be somethink in this direction, one thing is clear.. there´s a lot of work on the Z´s to be done and there need to be much more of them.. but better they take their time and do it somewhen in 2015 than to invent a silly system
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