Dear developer team, implementing the improvised bow was a fantastic idea in my opinion. It allows you to become armed quickly and take out zombies silently. There are some things at the moment though, that I'd like seeing improved on it. 1. Add a craftable quiver: e.g. leather + rope. 2. Arrows should be allowed for stacks of at least "20" (compare the volume to a water bottle). 3. Arrows length size is between 26" (66cm) and 32" (81cm) so it's much longer than a bottle. Should be 3-4 slots vertically. 4. Arrows should not be "loaded" into your bow like magazines, as that makes no sense, but much rather added to the quiver (which could hold "20") without having to reload until the quiver is empty. 5. The amout of time you pull back the bowstring, should define how far the arrow flies (clicking will make the arrow drop in front of your feet; pulling the bowstring all the way back allows for furthest distance). 6. Increase bow range to at least 30m. 7. The quiver could have it's own slot on the players back. [add. by Evil Minion] 8. When arrows are picked up again they should be added into the quiver (with an animation). [add. by GonzaNKetchup] 9. You should be allowed to move slowly with drawn bowstring. Letting go while moving however should make the shot inaccurate. [add. by AP_Norris] 10. ...<--Your ideas! Additionally, maybe increase the spawn rate of chickens and let them spawn in the north-eastern part of the map, as it will then allow freshspawns to get a very basic weapon. (It doesn't make sense implementing craftable arrows, when it's easier to find composite arrows than finding chickens). As always thanks for reading and your attention! Greetings Freerider3434