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Everything posted by geogeorgegeo@hotmail.co.uk
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Oh the memories... remember not so long ago, going prone and turning around in a building or going through a doorway... insta-death.. or if you're lucky broken bones so you have to crawl to morphine, usually in a high risk area like NWA barracks. Fun fun fun. Dat engine dou.
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Experimental Branch saw many changes in 0.44
geogeorgegeo@hotmail.co.uk replied to SmashT's topic in News & Announcements
Holy crap all of you are reading way too deeply into this thing about pigs and boars. Just leave it. Holy crap. -
I find the zombies have been buffed considerably.
geogeorgegeo@hotmail.co.uk replied to dmagnusv@yahoo.ca's topic in Gallery
Yep the great thing about the mod was you could predict the zombie detection behaviour, and sneak around them by not making noise, and crawling etc. They have stripped all of this from the standalone for performance reasons after supposedly making zombies server side (there have been times a zombie attacked me while my friend couldn't see it, so I was just hitting the air on his screen - this seems a bit client side right...). It seems they have been saying they have been making everything server side and it will make everything so much better, but right now there are more bugs because of it than in the mod - but maybe they will prove me wrong eventually. On the subject of client/server side issues - the day/night cycle is client side, meaning it can turn dark for some people yet be light for others - a major gamebreaking bug, and yet they are busy experimenting with day/night cycle speed! Seriously I didn't mean to turn this into a rant, so back on track.. yeah I can't wait for them to add better zombie AI and pathing (e.g. not running through walls). -
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Sniper Squad Play- 820m HeadShot
geogeorgegeo@hotmail.co.uk replied to Snaftii (DayZ)'s topic in Gallery
Reducing FOV to the minimum makes it really zoomed in but you can't see anything around you like a guy with a hatchet running towards you even from the front... sooo... it would be cool if the scopes forced the FOV to a set amount to make scopes standardised for everyone, other than having to go into the settings menu to change FOV for a distant shot - pretty immersion breaking we think. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
geogeorgegeo@hotmail.co.uk replied to SmashT's topic in General Discussion
That video above reminds me of the exact same thing happening in the mod but of some guy firing a lee enfield in elektro to kill zombies and then running in the pub by the supermarket and getting overwhelmed by zombies and dying. And then they would complain that zombies keep spawning. The video we designed to show the 'broken' mechanic, and so is an unfair look at the game. It's in a city, theres a hell of a lot of zombies, and you are firing your pistol while running around in the open. This seems like a real *zombie* game now. I think he got a bit of a shock from being used to the nearly non-existent zombies beforehand. Unless he has played the mod? As for feedback, im sure the team knows the respawn mechanic needs a lot of tweaking, but I do like the direction the zombies are taking - now they are actually part of the game. -
Pending Changelog: Experimental Branch: 0.42.116002
geogeorgegeo@hotmail.co.uk replied to rocket's topic in News & Announcements
Nice one ;) Perfect timing. -
will survival aspect of the game get better!?!?
geogeorgegeo@hotmail.co.uk replied to sondoor's topic in New Player Discussion
Jogging simulator + Hunting simulator + Cooking simulator + Fishing Simulator + Camping simulator + Medicine simulator + Ballistics simulator = ? -
Why would they spawn swords, bows and arrows? It's not the medieval period. Only if the castles were museums would it make sense.
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Ok: Having an SSD makes this game have 100x better performance
geogeorgegeo@hotmail.co.uk replied to Torothin's topic in General Discussion
Idk if someone has already said this I didnt read the entire thread but sometimes an SSD can give better performance if your computer has low RAM because if RAM is full it defaults to the hard-drive which is extremely slow whereas an SSD is much faster. Basically, in most games everything is loaded into RAM for fast access, sometimes there is not enough RAM for all of the data and so relevant data gets swapped between RAM and hard-drive, which is very slow, although an SSD would increase in-game loading. Remember those old GTA games where you had to wait for a new area to load. That's when the new area data is put from hard drive into RAM (swapped with the current data). An SSD would significantly increase loading speed. -
My first gun fight ever 62 hours in the game (lol)
geogeorgegeo@hotmail.co.uk replied to cmcdo207's topic in New Player Discussion
Yeah that's what makes DayZ truly addictive, and why there are so many bandits. Because the adrenaline rushes when you have been keeping your character alive for hours and have some decent gear, and come face to face with someone with a gun. You can run and hide and still be shaking or play a 10 minute flanking gun battle with 2 or 3 bandits, killing them, and ending up shaking and sweating so bloody much you must stop.. and then the limbo feeling of gathering their gear as fast as possible and then sprinting off into the woods to log off. This is what dayz is really about. -
While I was waiting for my team-mate at Krasnostav, I had the chance to briefly meet 3 survivors.. They no longer exist
geogeorgegeo@hotmail.co.uk replied to ztranger's topic in Gallery
If you don't wanna have fire-fights in dayz why don't you all just run off and hide in a bush next to a pond near a small village and wait all day? -
Pending Changelog: Experimental branch: 0.34.XXXXX
geogeorgegeo@hotmail.co.uk replied to rocket's topic in News & Announcements
Stop feeding the troll guys. -
How to type talk in Dayz
geogeorgegeo@hotmail.co.uk replied to Wolfe R12's topic in New Player Discussion
It's not '.' - that changes the channel (although I think there is only direct chat). '/' should work though. -
Advice please, my vision is blurry. No idea what to do. - No noob.
geogeorgegeo@hotmail.co.uk replied to archone88's topic in General Discussion
Eat and drink until the "Energized" and "Hydrated" Statuses are highlighted in bright green (not just dark green) and the "Healing" status should appear. Also, go to video settings > render > post processing and set it to low or very low (or off if you really wish). -
Friend stuck dead in ocean PLEASE HELP
geogeorgegeo@hotmail.co.uk replied to Fuzzy_Waffle's topic in Troubleshooting
This happened to my friend too. I don't know the solution but he managed to get a working character eventually. I will ask him how when he is online. -
Chernarus TV: Rasputin Kvass Commercial
geogeorgegeo@hotmail.co.uk replied to ep_metheus's topic in Gallery
What's the drum and bass music near the very end? -
Got a Loot Farming Server shut down :D
geogeorgegeo@hotmail.co.uk replied to FeralSparky's topic in General Discussion
Poverty is relative and in the first world many poor people have a warm bed and a healthy meal, DayZ would be a very pleasant luxury. -
Noface from Spirited Away
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DayZ's Absurd Public Server Hosting Polcies
geogeorgegeo@hotmail.co.uk replied to ShyIsShy's topic in General Discussion
OP: 'I want to rule with an iron fist and kick/ban anybody who gets on my nerves.' And there you have it ladies and gentlemen, here is the reason the *normal* dayz mod servers all turned to shit, and there were only a very few decent (whitelist) servers with admins left, because the bad ones kicked and banned all the players for getting on the admins nerves. -
Just because of bandit skin, someone's bad?
geogeorgegeo@hotmail.co.uk replied to WhosHunted's topic in DayZ Mod General Discussion
It is far easier to gain bandit skin than gain hero or survivor skin. So after you gain it (after a few kills) you get KOS'd forever, even if you actually are a 'good' player such as the OP. This is because it is impossible or atleast very difficult to detect when someone is actually being 'good' such as helping a stranger as it is qualitative unless with things like the number of bloodbags you give to people (which is a very unnatural and artificial way to get humanity, and can easily be exploited because of this). Basically, the skins are bad because they tend to dictate gameplay which should be emergent rather than gameplay dictate the skin, because there are many factors players take into account that humanity does not. -
Looking for a new server, Vanilla + Private Hive
geogeorgegeo@hotmail.co.uk replied to Karmaterror's topic in New Player Discussion
The main reason for playing on private whitelisted hives is to play without cheaters. Public servers are rampant with cheaters. [AWA] Awkack currently has the best (almost) vanilla DayZ whitelisted servers. Although to be fair I haven't played much DayZ lately so don't know if new ones have popped up (which they do every half a year). -
I think there is an easter egg in this post.
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new played looking for servers.
geogeorgegeo@hotmail.co.uk replied to jpk's topic in New Player Discussion
Try DayZero, it has modifications but is more true to DayZ Vanilla (unless they release this.. base building 'feature') than any of the other mods, with exploit workaround fixes, balanced weapon/loot spawn (well, probably too much but, it's still good), lights in towns at night. Plus, they have many servers which get very high populations even at night. There is a even a couple of populated (in the day and evening) 1st person only servers. Half of the servers are European servers and the other half are American so you should be able to access the European servers. Edit: I read your post on AWA servers, yes I agree and think you should remain there, those are the servers I played on for a very long time (because they were the only dayz vanilla private have servers) and I do really recommend them to everyone! -
So does the way you play Dayz reflect your 'real life' personality?
geogeorgegeo@hotmail.co.uk replied to Jock McScottish's topic in DayZ Mod General Discussion
In CS:GO I try not to kill the opposing team because it is immoral. Mercules, you are right but I would just like to say the majority of human existence has not been in civilisation but large scattered groups of people (say, tribes).