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Everything posted by The Riddler (DayZ)
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BEC Messages for restart not showing (searched around, still no)
The Riddler (DayZ) replied to neal121's topic in Servers
Would you mind sharing your script with me? I'd like to compare it to mine b/c we're still having problems. I have to, what seems restart BEC way too much and I still have not seen the messages for restart appear. It really shouldn't matter form provider to provider how the script is written so if your's is working, mine should too :huh: Glad to hear yours is working. :beans: :thumbsup: -
BEC Messages for restart not showing (searched around, still no)
The Riddler (DayZ) replied to neal121's topic in Servers
Did you ever get this working? I got more info from Fragnet on our issues with BEC and the restart messages. What they requested we do is restart BEC at least once a day to ensure that it is running properly when we restart the server. If we leave BEC running all day without a manual restart, we risk the scheduler not running properly and thus the restarts and their messages stop working. What then happens is the script that Fragnet runs takes over checking the servers every 15 minutes for servers that have been running for over 4 hours. When the script finds servers running over 4 hours it promptly sends the command to restart the server without warning. Here is their official reply: -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
We're hunting for VS3's tonight! Persistence will remain OFF and we'll maintain 4 hour restarts for everybody to enjoy a vehicle if they're lucky to find one. Also as a reminder, please come on our TeamSpeak if you witness a player cheating. We actively communicate with the mod's on here to report any and all cheater's that we catch. Please provide video evidence and more importantly the player's name. We know this not easy but rest assured while playing on our server that we take cheating very seriously and will report any and all that we can. Thank you for making your home on our server and thank you for the donations!!! -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Group will be on TS again tonight to round out the Holiday Weekend here in the U.S. Come join us! -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
A good amount of players will on the TeamSpeak tonight if anybody would like to join us around 7 PM Central Standard Time. We will be looking for some PVP action up at the NWAF and any and all are welcome. If we get so many folks we could even arrange to possibly divide up within the Teamspeak channels and have a massive PVP fire fight! If the group would rather not PVP and just have a good ole meet up, we can do that too! TeamSpeak Server is: dal-voice1.fragnet.net -
BEC Messages for restart not showing (searched around, still no)
The Riddler (DayZ) replied to neal121's topic in Servers
I'm having the same issue as you with the BEC scheduler. Messages I setup to run are working just fine. The messages for restart are not as of Sunday. I sent in a ticket to Fragnet yesterday asking for help and they asked me to test after modifying the script. I have not had a chance yet to test as i'm trying to get 5 days of work done in just 3 since its a holiday week B) . I plan to jump on tonight after work to test but you're more than welcome to see if the below works for you. This is our scheduler minus the messages for the restarts. We restart every 4 hours according to the gametime clock (not the server clock) and when it restarts the time in game is set to 10:00 AM and will run tell 2:00PM. -
HAHAHAHAHAHAHA! That was some funny stuff!!! Best vid i've watched on Day Z this week. Nice to see those guys helped you out and nice to see you rewarded them. Good man.
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Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Some ruthless people last night near Balota. Sheesh! I caught 2 guys killing new spawns for no other reason than they were enjoying PVP. They sure didn't like it when I shot both of them and were able to cuff em. I thought I was recording through fraps the entire time only to find out I wasn't (my bad!!!) b/c I decided to interrogate them only to get cussed out and told i'm going to pay for this. As I was trying to talk to them another guy decided to try and take my head off with his AK101. Silly player didn't have a clip so he only got two shots off before I struck him down with my mosin. I shot him in the head from about 20 yards. When I asked the two cuffed guys if this was their buddy all I got was " F YOU MAN, just kill us you prick". I kept my calm the entire time and told them we're just gonna hang here a while and see what happens. One tried to log so he took a bullet in the back of the head. The other one I decided to uncuff and let go but his mouth kept running swearing and saying really terrible things so I changed my mind and put him out of his misery too. The good news is one of the new spawns that was killed by them returned and I allowed her to loot all their gear. Wish I was recording!!! It was a good one!!! -
A short highlight [4:00 minutes]- Meeting Rashow and a Russian Bandit - Friendly my ass
The Riddler (DayZ) replied to BeaverProductions's topic in Gallery
Good point. One of you would have died for sure without you both having ammo. I find its the younger players in general who will be the double crossing rats; not saying all the young ones do this, but a lot of them like to play this way. I've unfortunately warmed up to somebody at Balota one time when I was fully geared only to have them knock me out when I took a drink from a canteen. It left me not trusting anybody unless I talk to them on TS and have played with them before. Stay safe out there! Enjoying your youtube videos. -
I looked a little closer. It might be a dead zombie. Player looks to be on their knees but they have a backpack on so maybe a dead player? They didn't move in the frames that captured them in your video but from the sound of the M4 I assumed that was the guy shooting. Either way, you made out like a bandit! Got all the gear you need in under 10 clicks of the mouse!
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A short highlight [4:00 minutes]- Meeting Rashow and a Russian Bandit - Friendly my ass
The Riddler (DayZ) replied to BeaverProductions's topic in Gallery
That's what I was waiting for as well. You're more bold than I am to give a stranger ammo for his gun. Glad you too survived. -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Just a reminder that we have persistence turned off. I even changed our DayZ channel on TS to reflect this change ( DayZ - Persistence was turned off) as we had a few folks come on last night asking if its on or off. Its also in our server name but as you can see in my signature, its cutoff when viewed this way via GameTracker. Thank you for the donations that have kept us afloat. As we grow the need for donations won't be as important but certainly anybody who donates will get recognition within the game via a BEC scheduled message. We will also thank you personally on Teamspeak and let all know that you helped keep the server running. -
Problem with loot cycling causing persistence to crash, delete, restart
The Riddler (DayZ) replied to Foxfall's topic in Servers
I can confirm that Fragnet does allow for persistence backups. They backup the file every 24 hours and allow you to restore once every 24 hours. With that in mind folks could in theory restore to Tuesday's backup or possibly Wednesday's before everything is wiped. Below is a screen shot from our control panel within fragnet. As mentioned above while we await more tech for loot spawning, I've decided to turn off persistence and just wait tell its a little further developed. -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Wow there was a crowd at the NWAF on Saturday evening. I counted 12 players in and around the runways. Had a lot of fun but lost my M4 that I had for nearly 7 straight weeks! I don't get attached to gear but it sure was a hell of a run with that gun. Thanks to all of you who made your home on our server this weekend. We were full non-stop!!! -
Scheduled Restart - Scheduled Tasks question
The Riddler (DayZ) replied to neal121's topic in Servers
I believe its 4 hour restarts across the board, I.E. every provider has to do this per the Dev's rules. I'm ok with 4 hour restarts now that the servers are not locking up like they did in .49 when they got full. I don't know what times the "mandatory restarts" are at but I just sent in a ticket to my provider asking for more info. What I'd like to do is setup messages to display 30, 15, 5 and 1 min before these "mandatory restarts" and therefore I could eliminate the need to have "scheduled restarts" written into the BEC scheduler. If I get more info on this I'll reply back to the thread. We're hosted by Fragnet just FYI Scheduled tasks are based on the game's time and not the server's time or timezone. That's what I've been led to believe. If i'm incorrect, please somebody chime in. -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Server is rocking tonight! Come join us!!! -
Welcome to the JUNGLE - 24/7 Daytime - Active Admins
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Just like to take a second to thank the community for playing on our server. I really enjoy getting online and seeing it full of players. It brings a smile to my face each time I see it populated. Thank you for putting up with the issues we had with persistence and as always add us to your favorites!!! We restart the server every 4 hours and BEC has been doing a good job at this plus displaying messages when they should. If you ever have a question and I'm not on our TS (dal-voice1.fragnet.net), you can PM me on here or email: [email protected] Thank you!!!! -
So where dou you hang out in Chernarus?
The Riddler (DayZ) replied to goofert's topic in General Discussion
Sevorograd has been my new place I call home. I venture out to the NW to check out the new towns but always find myself back in Sevorograd. -
Howdy Folks, If you're a server owner, I'd like to know if you have persistence "ON" or "OFF"? since the 0.50 update. My server: Welcome to the Jungle // 24/7 Daytime // Persistence ON as you can see we have persistence turned on but am questioning whether to leave it on turn it back off until more development happens. We're not exactly sure how long loot is staying persistent as we've had folks come on TS complaining they lost all their stored stuff. We've reached out to Fragnet and they advised us they backup the persistence file every 24 hours so we have that option to explore, but what do the rest of you do/think? I'm curious and I hope others are as well. Let me know your thoughts below!
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Do you have Persistence turned on or off?
The Riddler (DayZ) replied to The Riddler (DayZ)'s topic in Servers
Good info blunce, As far as 0.50 and a server with persistence off, think of it before the days of persistence was ever even mentioned. Loot is gone after each restart if its left on the ground no matter what but upon a restart of a server, you can go back to a place (example: Police station) and loot it up again. This is not the case with persistence turned on. If you found a Police Station empty and then the server restarts, that doesn't mean loot will automatically be inside the police station simply b/c of a restart of the server. Here is what Eugene posted from this thread: http://forums.dayzgame.com/index.php?/topic/214975-reddit-eugen-excessive-loot-economy-persistence-issues/ regarding the current status of Persistence: As Eugene mentions, they don't expect any major changes until January time frame so even with .51 coming to Stable eventually, we'll leave persistence off until we see a significant change in where loot spawns and how it spawns. The good news is they're working on it and they explain how difficult this approach is above in the quote I referenced. I wish I knew how to code so I could help out with such a massive project that persistence seems to be. -
Nice try!!! That would have been fantastic to watch you cuff him. Maybe next time try some more camouflaged clothing?! :P :P :P
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Monster loot and server hoppers!
The Riddler (DayZ) replied to Toperek1990 (DayZ)'s topic in Gallery
Haha! I guess a positive that you could take away from all that loot (of course minus the low FPS) is you get to kill lots of server hoppers! That IMHO is a good deed ;) We found two that spawned in last night at the same location looking for loot like that. We took one out and the other gave up b/c all he had was a sporter 22. After cuffing him and talking to him he said he came on the server hoping to find gobs of loot. Joke was on him b/c he failed to read the server name entirely where we make mention that "PERSISTENCE IS OFF". :P -
[Help] Loosing my gear all the time!
The Riddler (DayZ) replied to Col. Ben Sherman's topic in Troubleshooting
Is this happening to you on Public and Private? Do you know if its on 1pp or 3pp servers or both? I am sure i'm jinxing myself by saying this, but I have not had an issue as you mention. The only time I lost my character was as I described above. I have heard other players on our server complain they just lost their character, but it was on another server before they hopped on ours. Are we sure the Dev's actually have an open feedback issue on this here: http://feedback.dayzgame.com/my_view_page.php ?? My account for some reason on there is "disabled" and they are not sure why so I can't add anything at the moment. If its not in there somebody add it. They need to know about this. -
Monster loot and server hoppers!
The Riddler (DayZ) replied to Toperek1990 (DayZ)'s topic in Gallery
Private shards or a public server with persistence off. We turned it off for this very reason.