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Everything posted by Rags!
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Is it just me or is the game worse then a year ago?
Rags! replied to guynumber7's topic in General Discussion
It would be cool if when I punched people, they would just start spurting blood from their arteries like a 15th century Italian hemophiliac. -
"enfusiastic" Enfusion. ENFUSIon.
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So, the hours of time in between shooting at other players don't exist, I guess. Huh.
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Yes. We do.
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A few thoughts on.. (New Anim System, Bug Fixing, etc)
Rags! replied to Hicks_206 (DayZ)'s topic in News & Announcements
HOLY CRAP, BRIAN! That's incredible! You saw somebody in Grishino? -
It has been. Lots and lots of times. They've been talking for months and months about how important the Enfusion engine is and how much work it is to get it up and running and how once it's in the game, things will rapidly accelerate. It's possible you didn't notice because half the time DayZ development is mentioned, it's a bunch of people who are asking why this game isn't releasing updates every eleven minutes and who don't understand vidya gamez err hurd ter mek.
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Hello. I see you are new here. This is a thing that exists. Fun Fact: Mr. Hicks got you to make a profile here.
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While this makes sense from a "You could do this in real life so you should be able to do it in a game with realistic elements" standpoint, the whole point of handcuffing a person is to incapacitate them. If somebody is still dangerous while handcuffed, then there is a serious possibility that people will simply stop handcuffing you and just kill you. By making yourself dangerous while handcuffed, lots of people will consider handcuffing much less useful and will take much more drastic measure to ensure you are incapacitated. Perhaps permanently.
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A game can be both a shooter and a survival game. These are not exclusive to one another.
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The Xbox One was woefully underpowered the second it launched. Imagining it attempting to chug out DayZ makes me legitimately question even if it could. The Division comes out soon and the Xbox One "runs" it at 30 fps and is rumored to be sub-1080p. I can't imagine the also underpowered PS4 running DayZ. So the even weaker Xbox One? Dear god.
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Nobody can run DayZ smoothly. It's a pipe dream. It's not happening. Much like the horizon, it is a concept instead of a corporeal entity. A smooth DayZ is what we should all strive to achieve, though it will never be reached. It is the pursuit that is important, the struggle, the betterment of ourselves. Also, you didn't list your GPU. Many would consider that a pretty necessary component.
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The zombies were "hard as nails" because they were some bullshit. Desync, impossibly long striking distances, teleporting, inconsistency...when zombies are finished they won't exhibit the same unintentionally frustrating behaviors.
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The sniper topic has been discussed to great lengths already. I don't think I could add anything I haven't, or other people haven't, said in the past. Either way, offering you things isn't my prerogative.
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Your character can headshot a target at fifty meters with a Makarov. It's a given that your character is a firearms expert to an unrealistic degree that would make John Wick seethe with envy. Besides, who says your character is a civilian? Your character is in a video game, and when you drag a magazine to the weapon in yoru inventory screen or when you press R, your character had better goddam well reload her weapon as you tell her to. This is why I tell people DayZ isn't a game about realism. It's a game about realism when appropriate for gameplay. Having your character possess a level of familiarity with equipment in the game is an unrealistic but necessary facet of gameplay. The game designer has to err in the favor of the player controlling the character. The last thing I need is to scream at my monitor as my character fiddles around with something that I myself know how to operate. The old method of reloading weapons was fucking garbage. It was clumsy and cumbersome to an unintuitive degree. Using the hotbar is like using items that your character has placed into her pockets for easy use so that they are "at the ready". If I have, for instance, a single shot IZH rifle, then I'm damn sure going to have my pocket full of spare rounds so I can just shove another cartridge in the rifle easily. That's what the hotbar simulates. The boxes they are found in would lead one to believe otherwise. The game takes place in, at least, the year 2000 AD based on a sign that references "since 1999" I believe. Chernarus clearly had a market for firearms and so modern rifle cartridges would be abundant in theory. All the boxes of modern rounds lead us to believe that they are indeed modern rounds produced in Russia or imported. Not so surplus, methinks. Bar code on the side of the .357 pack. Calm Bear rounds are made in Russia. Not the USSR. That means that the oldest they are is from 1991. Also made in Russia. Made in Russia. The flag shows us that the 12 gauge shells were made in the greatest god damn country in the world and will never fail to fire. Now the old Mosin rounds definitely look like they are surplus. But in my experience, all the rounds I've fired have always worked...
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If the same amount of ammunition spawning stayed the same, but was spread out into much more smaller piles, it would be easier to get all the ammo you would actually end up using. There's way too many bullets out there.
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The more scopes and sniper rifles that DayZ gets, the worse it will become.
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Firstly, they are magazines. Not clips. Let's take, for instance the PM73 RAK. I don't own one (because Radom didn't get enough orders for them), but the closest thing I have to owning one is a Kel Tec Sub2000 which accepts Glock Happy Sticks in the grip. The PM73 mag release button is on the bottom of the grip, while the Kel Tec has a standard mag release button by the trigger on the left side of the grip. Reloading a pistol grip stick mag is very easy. They are easy to hold, they slide close up against your right hand...easy stuff. Reloading if you don't care about the empty mag... http://imgur.com/lBnM77n Reloading if you want to save the empty mag... http://imgur.com/icKhEzU I put the Happy Stick in my back pocket to simulate taking it from a ready pocket on the player's body. From a realism standpoint, the speed of reloading isn't the issue. It's the ammunition availability. Mags always come full, boxes are full, ammo is not a concern. There's no reason not to just however many it takes in a spray of lead. Bullets, as of now, are cheap. Besides, the difference between an automatic weapon and a semiautomatic weapon when reloading is nothing. I own AK74s and AK47s, and their civilian variants reload exactly like the select fire versions that militaries and terrorists who, shockingly, don't actually care what your gun control laws are if it's between them and 72 virgins. Civilians can learn to reload just as fast as any Marine can with practice and learning some muscle memory. Reloading a weapon isn't difficult. At all. I think you're looking for the solution in the wrong place. The better solution will come as ammunition becomes harder to find and spraying will be a much riskier proposition. Besides. A couple bullets will kill you anyway. I would wager that the vast majority of close range fights involve no reloading during combat anyway.
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Fuck.
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What would that add to the game?
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As a current KOS'er myself, the last thing this game needs are more sniper rifles and scopes.
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Do you mean the single room green buildings that act as checkpoint booths for many gates and roads?
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I'll disagree about the strafing bit. You strafe with a weapon raised very slowly. Your opponent isn't going to miss any of his shots because you are strafing at two miles an hour to the side. You're just making your own aim worse. If you feel that a fight is coming, then stand your ground and give yourself the best accuracy possible. I think that, honestly, the best possible advice on how to win gunfights is to open your ears and be more prepared for the fight than your opponent is. Be ready for the fight by having your gun at the ready, watch for an opponent coming around corners unawares, or laying in wait for him to walk into your sight. Footsteps are OP. Respect your audio.
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Oh, you.