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Everything posted by Rags!
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And you sound like somebody who uses "lol" outside of parody.
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I like your picture of the Soviet Anti-Air battalion.
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I don't think that a 71 round magazine is something that DayZ needs. I already think that the drum mag for the AK and the silly coupled sixty round M4 mags are way too much and shouldn't be in the game, either.
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PLEASE let me move and eat at the same time
Rags! replied to omgwtfbbq (DayZ)'s topic in Suggestions
Don't worry. It's coming. -
We should start a new topic in a few days of famous quotes that apply to DayZ.
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I would just like to point out that I dream in 144 fps.
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I don't think the problem is that there aren't enough consequences for killing everybody on sight, there's a lack of advantage in NOT doing it. Right now, survival is so easy and zombies are such a non-threat that killing other players is only advantageous to you. It's the fastest way to gear up (except duping/server hopping). Right now, there's just not enough of a reason to make contact with people and talk with them or communicate.
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Which of you dumbasses voted for "Yes"?
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If another player is so trusting of you that they accept food from you knowing that it could be poisoned and they eat it, then...why exactly are you "defending" yourself from that player? Then everybody will always smell food that any other player gives them every time, which will completely negate the point of it. Whenever a player gives another player good, it will always have to pass the smell check. Why add in something like this when it has a specifically designated command that will completely nullify its effects?
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Giving somebody something poisoned. Very elaborate. So complicated I could barely follow. Just another way to kill other players. This one just takes more time.
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...why? Seriously. Why? What does this add to the game? What purpose does this fulfill? What does this encourage? When you poison or tamper with food, the only thing that will happen is: The next person who eats this will suffer. I won't know who it is or how long it will take, but this will hurt another player at some point. Poisoning food is little more than a dressed up trap set for other players that is indiscriminate and malicious. It only encourages griefing for griefing's sake, since you won't actually see the effects it causes. You don't get any notification, you don't get points, you don't win the game for killing other players. Why would you add such a mechanic into the game that only serves the purposes of harming other players basically at random? DayZ doesn't need any more additions to it that exist for the sole purpose of harming your fellow man. Guns can be used for self defense, killing zombies, hunting, and killing other players. They are as defensive as they are offensive. Poison has one purpose.
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150 is a forgiving limit.
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Playing with over 150 ping affects gameplay. Simple as that.
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Here. Now you won't get banned.
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Peter: Original DayZ Standalone Build on Experimental for Christmas
Rags! replied to Tatanko's topic in General Discussion
As if server hopping wasn't rampant and game breaking now... -
I am certain that this will happen eventually. I own a Mosin Nagant myself, and it's easy to just pull the bolt back and add another round or two. I am actually kind of surprised that this isn't in the game already.
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There is a wait system. Right after the 70 second spawn countdown you have to wait another seventeen minutes to actually play.
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The friendliest thing to say, I've noticed in my time in Chernarus, is "Hello".
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I'm glad this wasn't a Selfie Help Guide.
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During the days of "Kalashnikov Jeep Spawn" I went to a server with 4/30 people with a Mosin Nagant and a PU Scope. I hid in the treeline outside the Cernaya Polana junkyard. Within half an hour I had killed two server hoppers. I was the deadliest black woman in Chernarus.
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Characters whiped after being kicked while in a vehicle
Rags! replied to Isidoor's topic in General Discussion
I'm sorry this happened to you, honestly. But...but I can't resist. I must do it. I have to. I can't just sit here and not do it. There. The deed is done.