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Your DayZ Team
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Everything posted by Rags!
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When will persistence actually be full fledged
Rags! replied to domonos's topic in General Discussion
Wait, if Persistence is supposed to be global with the .54 Update, then that means that proper item spawning, item distribution, items-per-hive numbers, and intuitive item despawning will be finally finished? If so...then I'm at half mast already. This is something I've been looking forwards to immensely. I'm sick of all these restarts and rejoinings and hoping you don't get capped while logging in. -
"Item distribution per buildings"? What does this mean?
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Let's just make everybody invincible. And let's take starvation out of the game. Also, there are not guns anymore. Let's make it just like Animal Crossing. I call being the doggy.
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Where do you all go to get your sweet loots?
Rags! replied to The Aquatic Land Walrus's topic in General Discussion
If you just go inland, there aren't any other people, so you can loot up very easily. -
I am certain I did not.
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I never played the Mod.
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Probably quicksand.
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Dayz Fps & graphic settings quick question
Rags! replied to a_irish_fella's topic in New Player Discussion
Search function. Move along. -
Well, somebody's confident.
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What's the reason for your combat logging, besides to save your own hide like the coward you are?
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DayZ SA Equipment Guide: What Equipment you should be using to survive, and where to find it!
Rags! replied to marsmars's topic in New Player Discussion
I never see you on foot, either. Until spawning is spread out and players on servers are increased, finding people out and about will be uncommon at best. Everything will be on the Coast. So all the work that Bohemia Interactive does to make things happen inland simply won't matter that much until those things are finished. No amount of new towns and cities can encourage people to leave the spawn area where all the other players are in respectable numbers. -
A zombie is an NPC in the same way an Elk is. It has extremely simple behavior. A zombie is basically an animal in that wears clothing and walks upright. Having non infected human survivors that are not player controlled would be a bad idea. And nobody plays DayZ to interact with a bunch of computer controlled randies that don't have any life behind them.
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I think that that if a person is truly a pacifist, they are either ignorant, naive, or just flat out inhumane.
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Total Biscuit would have a field day with the FOV slider fiasco. Also, I only have so many beans I can give you.
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DayZ SA Equipment Guide: What Equipment you should be using to survive, and where to find it!
Rags! replied to marsmars's topic in New Player Discussion
Everybody is on the coast, because that's where everybody spawns. It's really that simple. There's no reason to leave the coast, that's where all the players and all the interaction is. I took a cruise down the coast in a VS3 that I found by the NWAF. I had, miraculously, a FULL tank of gas. I drove it up and down the coast and what I saw amazed me. I saw dozens and dozens of people, but not a single soul in my trip there, which took me through Vybor, Kabanino, Stary and Novy Sobor, Gorka, and Dubrovka. No a single soul anywhere there. But once you hit the coast...you see more people than you could imagine. Being able to cruise at that speed up and down the coast was really mindblowing. It really does show to you how poor the idea of coastal spawning is. It's easy to leave and head inland...but nothing happens inland. -
DayZ SA Equipment Guide: What Equipment you should be using to survive, and where to find it!
Rags! replied to marsmars's topic in New Player Discussion
TTsKO shirt as the best top? Please. Gorka clothing offers better arguably better camouflage but is waterproof. I would take a green raincoat over a TTsKo jacket since it's about the best camouflaged item in the game and is also waterproof. The new green quilted top is also a contender since it is well colored. Black clothing is bad, also. Black enhances your profile, even at night, and definitely in grass. Browns and olive drabs are your best bet for that. Don't tell people to wear black clothing at night. That's just handing out bad advice. Also, I have said it before, and I shall say it again: THE SAWED-OFF SHOTGUN IS THE BEST GUN IN THE GAME. Sure, It's great to have an M4, but you're not going to get your hands on one. They are the exception, not the rule. But a double barreled shotgun is far more deadly at even medium ranges and both the weapon, the hacksaw, and the ammunition is plentiful. I've dropped players at thirty feet with a single shell from a sawed-off. Plus it's quick to reload. No matter what you have on you, the sawed-off shotgun is the best secondary/primary weapon in the game. Learn it, use it, believe it. -
As long as there are no AI characters or NPCs, I can be behind the idea of random events happening around Chernarus, even it by "event" it's just something as simple as a broken down truck along the road somewhere where special goodies might possibly spawn. Perhaps you could find some old busted up tank that can spawn Kalashnikovs or military gear, maybe an ambulance crashed into a ditch with medic kits, bandages, and a wealth of similar supplies. There could be five or ten or whatever of these events on a server every few hours or so, and could despawn after a restart or a certain amount of time or some such.
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This is a bad idea, and you are wrong.
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I think having the ability to carry both a full sized shotgun like the MP-133 and then a Mosin Nagant is both unrealistic in terms of weight and cumbersome-ness and gives a player far too much versatility at one time. Plus, it would basically invalidate the advantages of being able to saw down weapons or having pistols at the ready. People would also just put their two handed melee weapons in their backpacks. Because, yea. You can do that. That's a thing. Don't forget that's a thing.
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Good. There were way too many uber-loot one and two hour restart servers. Edit: Nevermind.
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Does anybody know if these pics are from the New DayZ Render?
Rags! replied to john5220's topic in General Discussion
The animals there sure don't look like they're part of the usual engine...they look a lot nicer. Almost cell shaded in an odd way. -
DayZ Dev hints at possible DX 12 Engine, are you all willing to wait? I know I am
Rags! replied to john5220's topic in General Discussion
I think one of the Devs mentioned in a report or some such that optimizations would lead to a 30-40% increase in frames. And to be honest, that's really not what I was hoping for. -
Yes, dead bodies should indeed disappear. If they didn't, there would be piles of them littering the streets of coastal towns and military bases and it would make it even more difficult for items on the person to be factored into the loot economy. If bodies never disappeared, it would be immersive...at first...but then you'd see just how frequently people die in the same places since players still all spawn in the same general areas. There should be a longer timer on bodies, I think. But they should indeed despawn after a while.
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Stop. Just stop.
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Resetting your computer really isn't a big deal, you know.