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Rags!

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Everything posted by Rags!

  1. Rags!

    Remove books and other ideas

    What happens then? Are you going to type in ALL CAPS?
  2. Rags!

    What are these buildings?

    That is only one building.
  3. I don't know anything about how hard things are to make in a game, but I think this needs to happen. I think that there needs to be a separation between server-wide messages, disconnects, kicks, all that... ...and the player's personal status notifications. Some servers are very spammy with their messages, BattleEye, too. Lots of times it can be so spammy it covers up my character when in 3rd Person servers. It takes up way too much of the screen. I don't care if Unknown Entity was kicked because his something or other failed to initialize. I don't care if Hugh Jassole couldn't connect to the Hive or if Mike Rotch couldn't load item ID #42069666. I DO care if I am shaking. I have a feeling this will be changed in the future, but I wanted to at least make this a visible topic. Even if the very top right hand of the screen could have the server messages and the bottom right could have my status notifications...that would be a good start. Also, give us the option to change the text size of both. Or at least let us have some option to minimize its screen space realty monopoly. I just think this would be a great little touch to the game. Also, add that Jeremiah Johnson player model.
  4. This topic has more saltiness in it than the Ultimate Feast at Red Lobster.
  5. Rags!

    Endless running - stamina/fatigue?

    I would much rather see, instead of a stamina system, simply making sprinting require a great deal of energy and hydration in order to sustain. If you want to sprint everywhere, you're going to have to constantly consume food, and as a result, will have to keep larger amounts of it on you that could have instead be spent on other gear. I have no issue making sprinting something you can always do...but it'll sure cost you. The aiming penalty to running has already been a feature that has seen an impact on my games of late. Even today I had to, twice, stop...prone, and wait for my character to catch his breath before making that shot at other players.
  6. Rags!

    FPS increase by?

    I have heard that the first implementation of the renderer will give a 30-40% increase in frames.
  7. Rags!

    Ways to Better the "Gorka" Helmet

    The Gorka helmet is like a Press Vest for your face.
  8. Rags!

    this game just isn't the same anymore

    Yea, let's just make another 225^2 km map like this is Halo or something and you can pump them out every afternoon.
  9. Rags!

    Best place to store ammo...?

    Put items like food in your chest clothing, then close it. If you get shot there, food is not hard to come by. Yet. Minimize your chest area so that you can see more lower inventory space below. When I have ammunition, I always split it in the pants and then another pile in the backpack. That way no single shot will render my ammunition useless. Also, it is very useful to keep an empty slot of inventory space in your pants so that if you empty a weapon with rounds, those rounds are easily accessible and don't go somplace like your backpack where you might have to look for them in tense situations.
  10. It should only concern you if you are in the middle of a firefight. or haven't stepped out of your V3S since you found it in Krasnoe.
  11. The town where people die to spawn to die in.
  12. Rags!

    Using Online Map Cheating?

    It doesn't give you an unfair advantage since everybody has this tool at their disposal.
  13. Rags!

    genuinely annoyed - outhouse problems

    I thought that your character needed toilet paper in the middle of nowhere, so you were calling out to somebody to log into the server and bring you some.
  14. Rags!

    Where is everyone?

    The coast.
  15. Rags!

    Favorite weapon?

    The Mosin Nagant.
  16. Civilian gun manufacturers definitely make camouflaged versions of different weapons, so I think this would be a good addition to the game.
  17. Rags!

    Heavy Armor

    If the negatives of being able to soak up more damage balance it out, I'm not fully against the idea. I'm really not. But...I'm taking that idea with a whole pitcher of salt. I mean...I should actually start a proper topic about this later. I think I'll do that. Later. After I think about it.
  18. If you never trust anybody, you never trust the wrong people.
  19. Rags!

    A player ran in game economy.

    Rags would be a horrible idea for currency because they are far too easy to create by themselves. After Persistence is finalized, Rags will be a renewable resource that can be renewed a little too quickly. Everything will respawn, but Rags can be created from an immensely vast amount of clothing spawns. Players could far too easily saturate the "market" with currency, and that's something that's bad. A single shirt can give 4, bandanas give 2...and those items are not uncommon at all. Plus, they can only be stacked to 6, which means they will take up an exorbitant amount of space for, currency-wise, little value. For instance, take the MMO issue that happens over time, which is inflation of in-game currency. Most players accrue in-game money far faster than they spend it, which means that over time the economy of the world changes, gold and silver becomes less and less valuable, so more is needed. That's one reason you have to pay to fast travel and repair your gear in an MMO...it is a money sink to take currency out of the in-game economy so super inflation doesn't occur. One can see that Rags, even though they are used...they simply are not used enough to keep the economy stabilized as well as could be. You might use a couple Rags during a life of a character. I almost guarantee that you've used immensely, vastly more bullets than Rags. Bullets would be a much better alternative to Rags because they are taken out of the economy faster, but also because I believe that the days of tripping over Pristine piles of 7.62 x 51mm ammunition are not going to last. Ammo is almost certainly going to become much scarce, and...just like money in our own lives...we don't like to throw it away foolishly. Perhaps that idea might even stifle somewhat the KOS mentality that this game has with it... Nobody has voted for canned goods yet because they are not stackable and will become, I think, a little too rare to find in enough quantity to use effectively as currency. Burlap sacks/netting, I don't even know why you would consider this as currency. All you can do with it is make ghillie items, and if a player doesn't want ghillie components like myself...then the item has absolutely zero value. To be honest, though...there's no point and no need for currency in DayZ. It is an idea that is pointless in the setting, and players will always trade items based on need, rarity, and usefulness. Shotgun shells have immense value to somebody with a shotgun and no shells. Shells can be of no value to somebody who already has them. Such is the delightful versatility and dynamic quality of the in-game incidental bartering system. EDIT: I have realized in hindsight that any currency system would be possibly rendered pointless in Public Shard servers because of server hopping and players could safely get all items relegated as currency in whatever amounts they wish, bring them to another server, and use them there. This would be just as much of an exploit as server hopping for military gear is. And if you do it, then I hope you stub your toe on a coffee table made of monumental alabaster.
  20. Rags!

    Frames per second = better?

    I got an FPS boost, it seems, with the .53 update.
  21. Rags!

    LRS?

    If you have an infrared sight I will mug you.
  22. Rags!

    LRS?

    It's in. A couple of my characters have them.
  23. So, now that this thread is basically done...anybody seen any good movies lately?
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