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Your DayZ Team
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Everything posted by Rags!
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When you know you play too much Dayz :p
Rags! replied to [email protected]'s topic in General Discussion
Anything that prevents death is a medical supply. -
So wait...you're telling me that you want players to randomly spawn into the game with the chance that the next piece of food that they eat could blow their insides up with some allergic reaction because the computer's dice roll came up short for them when they spawned in? I can't believe you actually want this. Do you realize that this isn't anywhere near good gameplay design? This is a random assignment of character inhibiting survival punishment upon respawning. The fact that everybody spawns into the game as an equal is a very good thing about DayZ, and after you spawn you can choose where to go, what to loot, and can take your chances wherever you like. Characters are blank slates that are what we make of them. They aren't some randomly generated fucker with diabeetus that will die in 13 hours anyway because you didn't get your insulin. Besides, if you're arguing for realism, which is stupid in a video game half the time anyway, then...wouldn't you already know if you're allergic to something? You spawn in as a grown-ass man/woman who would certainly already know that eating a can of mangoes in syrup will blow their face up like the Hindenburg. Wait, let's go for total realism. If you get shot, you die. You don't respawn. The game is uninstalled automatically from Steam and you have to rebuy it again. Except you don't get to re-buy it. Because until it's proven otherwise, only the Dalai Lama gets to respawn. And you sure ain't Mr. Lama. Yea, that's about one of the most stupid ideas I've heard in a long time. And I was around for the "You should have to poop" topic a few months back.
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Ever had food poisoning? And I don't mean "Oh, that piece of toast was sorta questionable." food poisoning. I mean "Holy mother fuck, I haven't slept in 36 hours and I've puked so much my sides hurt and I'm dry heaving so much I'm gagging myself with water just so it doesn't hurt as bad when my body makes me hurl" food poisoning. Yea, that shit's no joke. You thought getting the stomach virus was bad, but a bad oyster and overdue crabcake will fuck your innards up like an exploding colon bomb. You want an endgame in DayZ? Brother, you spend a week in a post-apocalyptic electricity vacant Chernarus and not catch a social class severing full-blown Soviet Bloc Stomach Stalin and we'll see what you say about "endgame".
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Yea, this is stupid.
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A friend of mine fired an entire box of fifty .22 rounds out of a Trumpet and it stayed Pristine, so the rates of weapon damage are obviously in the early stages. As for the M4, it's not like a fully automatic military grade assault carbine is designed to withstand the immense punishment of...shooting bullets.
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For eliminating confusion...instead of saying "chat" maybe call it "Server messages". Chat is an in game tool that players use and is not automated. I voted for "No" at first because I thought you meant player text communication, not server messages.
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Hey guys! New here, looking for more FPS!
Rags! replied to Skittlez_P99's topic in New Player Discussion
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Wait, has prison island been added? If so, where is it?
Rags! replied to Bush_Wookieing_101's topic in General Discussion
This required a new topic, not a simple Google search. -
Here's one of me disguising myself as a bench.
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Chernarus is in Europe. Everything is backwards there.
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This would be a horrible idea with no redeeming qualities and no positive gameplay benefits. If I could mug people and steal their beans, I would do so with your post.
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Have you ever run into the only other guy on the server?
Rags! replied to IgnobleBasterd's topic in General Discussion
I don't server hop, so I never play on empty servers. -
You said "And yes the mosin which i didn't mention is just as good with or without the scope." Emphasis on the "is just as good with or without the scope". Especially the "Is just as good" bit. The sentence that you typed means that the Mosin is just as good without a scope as it is with a scope. So, yes. I am high. High on knowledge.
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How does the loot spawn actually work with persistence?
Rags! replied to IgnobleBasterd's topic in General Discussion
Magic. -
The Mosin is much, much better with a scope. Are you high?
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After nearly 1400 hours, I finally attended my first ever Gay Wedding in berezino.
Rags! replied to twig (DayZ)'s topic in Gallery
Wedding video, has a hoe in the thumbnail... -
Consider that the carbine will spawn in the same places as the Mosin Nagant and the repeater, its two greatest rivals. Both are bolt action rifles, but the Mosin has ammo that is easier to find, is more damaging, does not require a magazine, and can equip multiple scopes. The Repeater has ammo that is even easier to find and it can hold eleven rounds without a magazine. Even the humble Trumpet doesn't require a magazine and will kill players in a single headshot with ammunition that's even easier to find still. The usefulness of the Carbine is acceptable, though the ease of access is disproportionately high at the moment. The chances of finding the rifle, the rare as hell magazine, and the very uncommon ammunition for it before you find another weapon instead are slim at best. It is very easily replaced by other weapons.
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"Sniper team." Ugh.
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Different ideas that came in mind to help the Commando's out there.
Rags! replied to deathrowz's topic in Suggestions
But, we love our Scubaru. -
You're only old if you remember Lime Skittles.
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Holy shit, that bottom one is absolutely amazing. It's almost like every pixel was drawn perfectly.
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Oh, then I must have been tripping some serious balls on some shit-tastic back-alley hallucinogenic shrooms when I thought I watched blood squirt out of Carl the Bambi when I popped him three times in the nip nips and imagined the entire thing in my drug induced daze. Your anecdote doesn't make mine irrelevant.
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Also, George Orwell is turning in his grave over the title of this topic.
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The shittiest weapon in this game at the moment is the Derringer. If I can't drop a new spawn running at me with a shovel after three body shots with .45 caliber handgun rounds in a gun that holds only two shots, using the weapon is less effective for boo-boo infliction than running towards your target with a gardening tool used for small scale dirt relocation.
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Realism isn't the way to go here, methinks. Especially since the backpack doesn't really take into account the depth of the backpack. I've had plenty of time around backpacks filled with random shit, my BOB kit is a 56L pack and if you allowed for realistic item storage space, then...you could carry an exorbitant amount of items that the design of the game wouldn't really work with. For instance...you want to know how many .22 rounds can fit in a can? About eleventy-billion and seventeen. Consider how in the future, once rounds are balanced out...being able to carry the incredibly light and small (and quite deadly) .22 round in those quantities per space...that would be kind of insane. The same BOB kit has a Ruger 10/22 Takedown for exactly this reason. Even the large 7.62 x 51mm rounds can be put into piles that would be much larger than the current stacks of twenty in the space that's allotted for it. That single can opener, sure, doesn't really take up any space...but based on what kind of help it provides to your character should be taken into account. Items should be given, I think, space that both sounds reasonable in terms of actual item size...but I think it's perfectly reasonable to make items that might be very helpful or useful, like ammunition, to have backpack space requirements that "balance" it out somewhat. I understand what you're saying, and it's not a bad idea. More spaces allow for more precise sizes and measurements. I have no problem at all with this. I certainly think that a fusion of the Fallout 3 and the Resident Evil 4 inventories would be a match made in heaven...one for weight combined with the other of the almost meta-game attache case in RE4. BUT...I think this will be one of the later things to be changed up and altered since new items will be added as well as the spawn rates being changed and such other things that could affect rarity or usefulness of items before they are properly "balanced".