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leo_rubol

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About leo_rubol

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  1. leo_rubol

    Fear loot spawn system idea for DayZ standalone

    Server hopping will be with any spawn system. To exclude server hopping, we need "one server one life" principle of the servers.
  2. I’m sorry for my poor English, I hope you can understand my idea. Also if you know Russian language you can read this russian version. Today in DayZ standalone 0.47-0.48 loot spawn system can be easy exploit. You already saw mass of loot at the military bases e.t.c. But before 0.47 patch loot was not spawned, which created a horde of server hoppers. So my idea is to loot spawn did not depend of the player’s actions. It’s player independent system, but time-dependent only. Thus excludes the possibility of loot farming. So, here is my idea For example let’s look on one spawn spot. Some explanations: STEP 1: «Random Delay» Define random delay before loot spawn step. For example in range from 0 to 30 min. The range can depends of the number of players on the server. So, we wait delay time and go to next step. STEP 2: «Loot spawn» Now we randomly determine whether the spawn loot this time. And if it spawns – what is this loot. IS LOOT SPAWNS? NO: goto Step 1.YES: Define loot type.Define loot life time in loot spot. For example, in range 15-45 min.Spawn loot in “Pristine” condition.STEP 2→3: «Loot is getting older» Till loot life time item passes from “Pristine” condition to “Ruined”, and then it’s disappears. Item can become in different condition different times. For example: Prestine – 30%, Worn – 25%, Damaged – 20%, Badly Damaged – 15%, Ruined – 10% of the loot life time. When loot life time is finished goto step 1. And also if player take this loot, we still wait then loot life time is finished. Such way we can avoid exploitation. Of course loot item stop aging. Optimization This spawn algorithm time-dependent, so it can be easily optimized. No needs to spread items on all map and check it status. Just check the items near the players. When player come to the place where was no loot yet you just need to run this algoritm from zero to current time. - - - P.S. This algorithm can be also used to zombie spawn system. So players can clear some territory of zombie for a while.
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