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Veteran Child

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About Veteran Child

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    On the Coast

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    Male
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    Scotland

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    Just here to share my thoughts on how I could help to improve the game of DayZ
  1. Veteran Child

    Add weapon slings and get rid of weapon slots

    You've got a really good idea here. You're not alone in wanting weapon slings added to the game, not only would it be more realistic but also look post aplocalyptic/survivory. Beans for you
  2. The Effects of Starvation, Cannibalism and injuries on the players body and using the natural enviroment to your advantage. Players have only one physical body condition which is that the players physique is at its peak with well defined muscles and minimal body fat. Yes your character can become unhealthy from lack of food/drink, blood loss and eating rotten food but it doesn't really show any effect to other players, merely that you get a grey tinted screen and sometimes a cough. I feel that the choices a player makes in-game to survive the zombie apocalypse should be reflected on their character. An idea being that when your character is starving, they will begin to lose weight and muscle; making them more thin, weak and overall a more vulnerable player to the harsh enviroment of DayZ (e.g their bones could break quicker/easier, take less damage to die and they become tired more easily). The same with cannibals being just slightly thinner and slightly weaker than non-cannibals who stick to animals and canned goods for food sources, perhaps even implementing the disease Kuru into the game for those who eat human meat (for those who may not know, Kuru is a disease that is known to affect cannibals. It causes shakiness in its sufferers due to the consumption of human meat meaning that aiming down sights and stuff would be a bit more difficult. Even though the disease was found in the Fore tribes of Eastern Highlands and lowlands Provinces of Papua New Guinea in the 1950's, it's still an idea as to having a strong negative effect for those who turn to cannibalism) also for cannibals, they could look very similar to regular survivors that eat animals and canned goods but will look more hollow and evil looking, even with a bit of blood on their face or something. With getting injured from melee weapons, gunshot wounds and zombies, I think scars should become a thing in the game as to show players as a more roughed up/survivory looking and that they've been through some bad situations. Camoflage and Baiting. Another thought is that you could use mud and moss/grass to create a thin type of camoflage that doesn't hide you nearly as well as camoflage clothing would but would just make you a fractionally less visible to zombies so that you could run into towns with a little bit less risk. Also you could use bloodbags as bait to draw zombies to certain locations. I think that this would make DayZ a hell of a lot more entertaining as I can imagine that if there were a real zombie apocalypse, Cannibals, starvation and injuries would be a much greater threat to surviving in this new, hostile world as resources such as canned foods and animals depleted, resulting in having to make the hard choice as to choose between keeping your morals and starving until you possibly find another animal/canned food or to choose to go cannibal to keep your strength up but at the cost of your morality/humanity + the high risk of getting the disease 'Kuru'. Please let me know what you think as I'm keen to get some feedback. Thanks for reading.
  3. Veteran Child

    Facial expressions

    All these survivors running around and all with neutral, emotionless faces. When in combat your character should display an angry face to whomever he/she is fighting. When you've got a broken bone/fracture your character should express pain. Just a thought of mine that I've not seen on the forums yet and feel would be a good addition to the game to make it a bit more realistic rather than having everyone have the same facial expression all the time.
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