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Everything posted by Mookie (original)
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Character wipe. . . HALP!
Mookie (original) replied to Railsplitter84's topic in New Player Discussion
If he'd been killed, why would he have got a 'no connection to server' message? Insta-death still happens due to glitches, although this recent spate (like what happened to Atrophy) sounds less like the falling through-the-floor/desync bug and more like a new connection problem. -
I really can't see it having that much utility (without turning DayZ into another Arma, which it's explicitly not supposed to be). You'd hear a tank from miles away. Assuming you could get the crew, the parts, the shells together, you'd just end up pootling around in it for giggles while everyone else waited quietly in the woods for your giggles to fade into the distance.
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Dynami.... Scratch that, static truck spawns.
Mookie (original) replied to emuthreat's topic in General Discussion
Weird. They're always there - two of them - when I go through... -
so how good is the UMP 45 in 0.58 stable?
Mookie (original) replied to claws4life's topic in General Discussion
Wobo seemed to rate it very highly, based on his experience with it in exp. One shot chest kill. Have heard similar good things from those who've been PvPing with it... https://www.youtube.com/watch?v=-ptRkm167i0 -
Camp Troubles - Looking For advice
Mookie (original) replied to Patrick-Bobbeh's topic in General Discussion
Known issue, fix on the way. I've spread my stuff not only geographically, but also between servers. It's a bit more hassle, but worth it for the stability. -
Dynami.... Scratch that, static truck spawns.
Mookie (original) replied to emuthreat's topic in General Discussion
Northwest bus garage, just north west of Lopatino. Always two trucks there (since 0.57) - one between the buses by the garages themselves, and the other further west behind the railway station. -
Welcoming Sheffsam to the trading community :) . Would recommend.
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For my playstyle (lone wolf, crash site hunting, trading, exploring) probably the easiest patch to play was 0.47, last summer, when crash sites and M4s were reintroduced and loot was everywhere. I don't feel that this patch is radically more difficult in terms of staying alive. Perhaps like others, there were moments getting off the coast when I thought I might not make it, but I did. Also I think I just know what I'm doing much better than 18 months ago in terms of game mechanics, etc. The hours and days following a new patch - especially one involving a wipe - always feel pretty hectic. I get a sense that a lot of people who were able to get in early and who had played exp had a serious advantage, and perhaps also took advantage of some broken loot mechanics at the officer barracks. That bit - the sheer focus on NWAF (and less so at Myshkino) - is a problem if you want anything that's in those barracks, and could probably do with a fix in time. Of course crash hunting is an alternative, and one I'm really glad to see back in the game (although have pretty much given up on the idea of finding M4s at crash sites...) I'm a bit worried about the relative paucity of medical stuff. Oh, and one thing that I used to take some pride in - putting together a complete ingame map - seems impossible now because I haven't seen a single map since 0.57. I'm also just a tad worried about persistence and whether it's working properly, and (much more so) about the sheer amount of server abuse that has been absolutely rampant since the patch. Perhaps it's calming down a little now. Other than that, I think is a really good patch and am enjoying the game more than I have for ages. :D
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With Persistence in, what currently can we build in Camps?
Mookie (original) replied to venkman302's topic in General Discussion
Would be great if crops (ok, the garden plots anyway) persisted. That was one of the (several) annoying things about 0.55. -
[0.58] Persistence Breaks Servers
Mookie (original) replied to Weyland Yutani (DayZ)'s topic in General Discussion
Part of the issue may be that the two main hot loot areas are in the northwest, and the camps (two barrels is hardly a 'large' camp, incidentally) are all beginning to cluster there. -
Thanks for the pro tip , but I think you misunderstand. The server has been taken down completely. It is an ex-server. The IP no longer works. That, and not wanting to contribute to the ongoing lag issue around camps, is why I'll be spreading my bases across three or four servers from now on.
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I'm giving up on the officer barracks spawns. Unless you are outrageously lucky, they seem to spawn little if any loot. This is either because lootsplosions from the very early hours of the patch on some servers were fixed, and/or everyone just knows about them now. Best I got out of them was my beautiful AK101 in the early days of the patch. They are also viciously camped. I've been hitting the crash site trail hard and have done ok, but no M4s (or SVDs...) and only a single UMP, which I donated to a buddy who fell down some stairs. Come to think of it I've seen no M4 stocks or guards at any of many (unlooted) US crash sites. Lost a nice little stash up in the far north with a few pristine M4 parts and other goodies when the server just disappeared yesterday. Oh well - better remember to place my camps on reliable servers from now on. It rains a lot. I'm glad of my Gorka clothing and keep moving...
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All 3pp, stable. Have: AK101 (P), with rail guard (P), polymer stock (P), Eastern suppressor (P) and Kashtan scope (P) AK101 (P), with plastic guard (D), polymer stock (D) and Kashtan scope (P) FNX45 (P), with pistol silencer (P), MRDS sight (P) and mag 300rnd box (P) NATO suppressor (W) AK101 mags Seeking: W/P M4 furniture, specifically Magpul stock, Magpul or RIS guard, and ACOG. Thanks.
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[0.58] Persistence Breaks Servers
Mookie (original) replied to Weyland Yutani (DayZ)'s topic in General Discussion
This is getting worse. There are areas on certain servers (eg around Bashnya, where there are a lot of stashes because of the NWAF officer huts) where the game is essentially unplayable now. It's not as if it's the kind of thing that makes you think: "Ah, I must be near a camp of some sort. I'll go on a hunt for it." It's so bad that you just want to get out. -
I've seen two 'herds' so far. One was about six cows near a large pond. Shot one and had a barbecue. Another was as I was in a house in a northern town. I heard the repeated patter of tiny feet outside. Have to confess it spooked me a little. Popped outside and there were just deer running past one after the other - around 15 I think. Again, there was a body of water nearby, and if I go hunting that's where my efforts will focus.
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Editing - server with my camp on disappeared... Screw you "Role Play" >:(
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I've yet to see a single compass or map in .58... :(
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You could be right. And I thought I was a Seinfeld nerd...
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Much beans for the Kramer gif. I think that's the episode where they try to set up the homeless rickshaw business...
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All 3pp stable. Have: Complete plate carrier set (W) AK101 (P), with rail handguard (P), polymer stock (P), Kashtan scope and two mags Seeking: M4. Can be pretty much naked - the only thing I need on it is a handguard, but I will need at least two mags please. Thanks
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For the life of me I just can't tear clothing (shirts, etc, the usual things) into rags on .58 stable. Just doesn't give me the option... Also can't find any bandages, so am relying on a couple of untied bandanas in the event of any untowardness. Having not seen this phenomenon reported elsewhere, wondering if it's just me.
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I'm hoping .58 will see a revival of this thread, and perhaps also of some of my trading partners... :D
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Spawned afresh in Cherno, after being repeatedly kicked by admins on clan servers (often bad this, at the start of a new post-wipe patch), and then starving as cans disappeared when I opened them (thanks to Basher for clarifying that it's the same in exp - you just have to log) . Ran to Nadezhdino, my favourite place to stabilise me char, get some basic stuff. And thence to the glorious northwest. Feeling fairly well geared now with an AK74 and all the trimmings, as well as a Mosin with a PU scope and a decent amount of ammo. Found some pristine USMC pants at a crash site. Some observations on .58 stable so far: I can't tear up clothes for rags (this is a potential killer, but I'm finding enough bandanas to make do)Haven't seen a single bandageCanteen filling seems very buggy on some serversIf double carrying, you can't swipe-swap as you could in .57No Zs anywhere (obv.)Military tents spawn loot as they used toNo loot at all on any non-interactive vehicles - BMPs, tanks, trucks, etc.The ammo box now occupies eight slots, as opposed to its previous four. Haven't seen a protector case or first aid kit to compare yet.Some of these niggles notwithstanding, it is really good to have persistence back, alongside random spawn crash sites that (seem to) work properly.
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Ok, so all that seems to happen in this patch...
Mookie (original) replied to Shiva_O's topic in General Discussion
My story - kicked from seven servers in a row. Get Cherno spawn. OK. Craft stone knife. Start running inland. Find some clothes, axe, canteen (canteens are everywhere). Start starving to death. Find beans. Try opening beans with knife. They vanish. Ten minutes later, find peaches. Try opening with stone knife. They vanish. OK, buggy server, try other servers. Kicked from four in a row this time, before I find one that doesn't kick. Starve to death. Sheesh. -
3 Days Looking for Pistol Suppressor Spawn
Mookie (original) replied to Jabberwock00606's topic in General Discussion
Stop looking for it, put it completely out of your mind, forget all about it and, voila! You'll find one immediately.