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Your DayZ Team
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Everything posted by Parazight
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Well, this thread started off, more or less, as a warning to people who expect this to be a game about survival and not player versus player deathmatches. Granted, this is just my view on the whole situation. I don't recall making the claim that this is profound and new. If you already know that this game is PVP endgame then yes, move along. My advice is to not read the forums if you don't want to see redundant topics. People talk on forums. That's what they're there for, ya know?
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Melee combat. I've been known to club a man unconscious and take his beans. Everyone is bad at melee right now. It's the perfect time to play around in svetlo on high pop servers.
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"rare" they say. I lol'd!!
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How about sharks with lazer beams that destroy all the gear on your victim instead. Edit: But only near the shore. Edit: And only on Wednesdays. (for realism)
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Is DayZ going to have microtransactions/DLC?
Parazight replied to omgwtfbbq (DayZ)'s topic in General Discussion
short answer: no long answer: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO -
I looked briefly but didn't see any topics regarding the following suggestion: Add additional player skins for getting more players to buy the game. Possibly, unlock an additional skin for getting one other player to join the game. Another for getting more (3+) people to join. Something like that. Something that wont give you an advantage in game but something substantial enough. Sorry if this has been suggested already, I saw some posts regarding skins, but nothing like this. What do you think?
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So, I'm new to DAYZ, and I can't play yet.
Parazight replied to CommandoScrub's topic in New Player Discussion
Practice dying a lot. The more you die, the better you'll be at gearing up. learning how to fight and where to loot are paramount. Don't get attached to your gear. -
I'm not sure if I want to hunt you down, kill you, and steal your sig or totally make out with you right now. :thumbsup:
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Therein lies the problem. It will never be challenging. I task anyone on these forums to give one example where single player content, in a mmo, is difficult. As stated before, if you can play this game, be totally content, and avoid player interaction altogether, then more power to you. So, the goal is to survive. I say that it's too easy and nothing can change that. At some point, PVE becomes boring. "Surviving" is attained and then what. There's no reward for surviving. That's the one thing I worry about regarding this game. There is no end, the whole point of "surviving" can be extremely easy if you're willing to be bored as hell and there's no reward system for "surviving". Hence, along with other things, pvp is the endgame. That's hard to do. You don't have one life to live. You have limitless lives to live. Also, I don't give two fucks what Dean's goal is, neither should you. I never make decisions based on someone else's goals in a video game.
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Anyone with a bandage is a medic. That's all it takes. I haven't met anyone calling themselves a medic in game yet, but if I do, I would distrust them immediately.
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For the record, people are also combat logging in .47 stable because of the left mouse button problem. Some people have no issues at all while others are plagued with it, it seems.
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I am so jealous. If you can have endless entertainment in Dayz and NOT pvp, then more power to you.
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Wait, whut?? I'm sorry if you think I'm attacking your credibility. I honestly don't think you understand my point. Probably because you didn't read it. The fact that you quoted the DayZ tag line indicates this as I also quoted that same statement in the first post. I also addressed this tag line there. You must have missed it.
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Dayz was once described as a social experiment...
Parazight replied to Karmaterror's topic in General Discussion
Look at Japanese culture. Extreme violence in media and video games. Yet, they have one of the lowest crime rates on earth. -
I'm not sure that I'm disagreeing with you here... The devs can code whatever they want, sure. My point is that PVP is the most important thing because there are no MMOs, in the history of gaming, that provide single player content with any sort of real challenge. No amount of developer coding will change that.
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What items would you kill someone for? An MP5K?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
I met up with my brother and friend at NWAF a couple weeks ago. I handcuffed this friend of mine, stole his M4, and when my brother put up a stink about it, I shot them both. -
They wont get that hard. Read the opening post in this thread. I posit that PVE will never be challenging. If you disagree, fine, please provide some logic as to why. Try using examples and critical thinking to support your view.
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Semantics. Well, whatever definition you want to use for 'endgame', the topic remains the same. What do you do when you're fully geared? What holds your attention to keep playing? saying "Survival" is such a non-answer.
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Pretty sure trying to be insane means that you're not insane. Clever? Yes.
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POLL: Should recently-rendered-unconscious players be able to immediately respawn?
Parazight replied to Grimey Rick's topic in General Discussion
If I'm not enjoying the game then I wont play it. Bohemia wants me to play the game. I'm going to control my own fate here, not be a toy for some ridiculous torture nonsense. The argument that you should have to endure the whims of some attention starved brat on the basis of realism (btw, this game has nothing to do with realism) is the most idiotic thing I've ever heard. The 'realism' argument is totally flawed. This is a game, it's only natural that it can't be 100% real anyway. At some point you have to sacrifice extreme, nonsensical realism to incorporate game mechanics, because, this is a game, not real life. Additionally, there are no gains to be made whatsoever in respawning. When you respawn from unconsciousness you admit defeat. That is actually okay in a survival video game. You admit defeat and start again with nothing. Your experience playing BI's product shouldn't be compromised because someone else is also playing, and playing differently. Not being able to respawn out of a hopeless situation is terrible game design. The only people that have anything to gain by introducing a respawn cooldown are people who are wasting your time. -
[Be nice] How do you torture people in days?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
ugg. bullies are cool. amirite? sorry for bickering. Torturing people is something people should talk about nonchalant and casual like. I don't understand which rules any of us broke here. This thread doesn't appear to be all that degenerate from the original poster's topic. However, I'll be done. -
[Be nice] How do you torture people in days?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
I like to get into gunfights. I like the risk of getting killed in action in a video game. I like the player versus player competition. I like it when my heart pumps when people shoot at me. I like the paranoia buzz. DayZ is a cool and innovative game. I get to play with friends of mine that have moved across the country. I'm sorry, but I don't need to torture people in a video game in order to have social interaction. I find no fun in that at all and really, it's quite pointless and boring to me. There's no challenge in torturing someone at gunpoint. -
[Be nice] How do you torture people in days?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
Why would I be mad? That makes no sense. This is a forum where people converse and give their opinions. I see you have snipped a part of my post. Part of it. If you'll carefully read the whole post you would see that I said: You see the part where I say "go ahead" right before the part that you quoted? That means go ahead and do what you want to do. If you need further examples, then look at any of the following posts after that. Please do not try to infer absolute meaning from one vague sentence which you have taken out of context. /sigh Do you see the part where you quoted me in the same post?? it says "don't be insulted by random people on the internet"? That also applies to me. I always take my own advice. What on earth has anyone done to make me upset? I just don't get it. I think I owe you some beans for your sincere troll attempt. -
[Be nice] How do you torture people in days?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
Where did I ever say any of that?? Try not to make assumptions. Try not to be insulted by something some random guy on the internet says. I gave my opinion. Play however you like, wtf. You wanna waste your time torturing people, go ahead. I don't know about you people, but I go out to the bar or club when I want social interaction. Sorry for the late response, I fell asleep watching your video. -
[Be nice] How do you torture people in days?
Parazight replied to HeroAtDay BanditAtNight's topic in General Discussion
I never suggested that people play the way *I* like. You wanna waste your time torturing people, go ahead. Just like torturing people in-game, arguing which is more fun is a colossal waste of time. I could argue or agree that killing in DayZ is fun. But once you've beaten someone, what's the point? If you're the victor in a hostile situation then you win. You get their gear. They get to die. Anything else is pointless beyond that. Torturing people is akin to doing a touchdown dance for 10 minutes. Totally pointless and makes you look like a douche. Try to act like you've killed someone before. Try to not look like a total noob.