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Everything posted by Parazight
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It's not a bug.
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Honestly, you're better off mastering the keyboard. You'll have better control over your character. More buttons > less buttons.
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The background ambient noise of the coast is still present. Not sure why you don't hear it.
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Typically, when a new forum poster starts a thread and says something like "this game hasn't progressed at all" it is met with severe criticism. Mostly because said new forum poster has absolutely no experience with early access development. In your case, you declare that the game hasn't progressed at all, then go on to ask questions regarding persistence. This shows every reader that you're pretty uninformed. It's pretty unreasonable to expect no issues during alpha-dayz. Right? Also, the title of this thread is pretty trollish. Same with grouping H1Z1 and Dayz in these forums.
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I'm not sure what you mean by "weird loot patterns" but it's true that police stations are not the treasure trove they once used to be. Tents are a great place to find endgame gear. Helicopter crashsites is what you want to be farming for the best stuff. That's your best bet, imo. Good luck.
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Clearly you have tons of experience with early-access game development. If you actually played the game for any substantial amount of time you'd realize that the loot is fine as-is for an alpha product still in development. All of the players that I've ran with, who actually enjoy the game, have experienced a balanced loot economy and are able to start on the coast, progress to the northwest and be geared out with little effort. Perhaps if you spent more than 30 minutes playing the game and quit lamenting over your experience for a while you'd see that it's not that hard. Additionally, no one that actually matters will ever take you seriously if you express in all-caps how 'shameful' they should be. Go ahead and riot. I need a good laugh.
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try asking here
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Quite honestly, loot respawning is not bugged. Loot respawns just fine. You're doing it wrong.
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Oh? Where do you get your metrics? How do you know that this community is losing players quick? Where do you get your data? Can you provide actual numbers? I've put many hours into .60 and haven't experienced any problem with the loot economy. Same with many of the other veteran forum posters here. I would suggest that you stop being bad at the game. Seriously, you're not doing it right. And what's with the title of your thread? It's got "I'm a troll and I want some attention." written all over it.
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It's the middle of the hot summer in Chernarus. If you sprinted 4 kms with full military gear, hat, gloves, mask, and whatever, you'd be hot too.
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Uhh, try changing your ping to zero. Perhaps restart Steam.
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This just isn't practical at all. The developers have been totally transparent with the on-goings of early access DayZ, including why this isn't feasible. Where exactly are you getting all this data from? You list the reasons behind your complaints but they're just a bunch of made up generalizations with no actual numbers, examples, or comparisons. Seems like you're just impatient.
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A Few Thoughts On.. (Loot Economy, Protecting the Vanilla Experience, etc..)
Parazight replied to Hicks_206 (DayZ)'s topic in News & Announcements
This is great news regarding servers. I posit that the success of DayZ will largely hang on the server select screen and main menu. I've said in previous threads that a player's options should be laid out in a format that's easy to navigate while displaying all of the possibilities available. This seems like a great move. Thanks for update, Hicks! -
Good luck with that. I'm pretty sure I saw emuthreat run around NWAF tents with a lit purple flare after running back to his corpse. >.< I do have a purple and a yellow for you. However, it's on 1pp.
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I've found Purple and Yellow smoke grenades at Russian heli sites. Haven't seen a green one yet.
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Yes, I've heard this too. I consider this bad design decision and why I mentioned it in my post.
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I've observed friends on teamspeak experiencing rubberbanding at the same time and for equal duration as myself, while on the same server.
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Eugen Harton asked on twitter. Most severe: Vehicles close to each other, Rubberbanding, Dead inventory cells. Somewhat annoying: Russian helicopters not smoking.
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Played .60 now I have many questions
Parazight replied to NewPlayer80's topic in New Player Discussion
LMFAO -
https://twitter.com/dayzdevteam is the source for official development news. Stop asking on the forums. Be patient.
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Even the people working on the game do not know exactly. It's been said more times than I can remember that https://twitter.com/dayzdevteam is the official place to go for all of your update questions. A GOOD question would be; "Why are people, who are not developers or moderators, who are obviously lost on the forums, allowed to start topics in this group?"
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Emotions! Make the game like in your TRAILER and like you told all the time.
Parazight replied to FluzooTV's topic in Suggestions
The only real threat is other players. In the past, present, and future. Across all MMOs. NPCs will always be predictable. The infected were only ever meant to enhance the environment. This is widely accepted fact. Zombies will never deter KOS. Good luck out there -
Is it worth buying Dayz standalone yet? [With Developer responses]
Parazight replied to Blade4777980's topic in General Discussion
Interesting. I've never heard anyone on these forums state that they're going to stop playing X years from now. Let's just hope your time table matches typical video game development. (usually longer than expected) -
So, you suggest gas masks made out of burlap? Interesting.
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Yeah, I don't think it's a true reflection. Probably a different image entirely.