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Parazight

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Everything posted by Parazight

  1. Parazight

    respawn / restart

    No. The design intention is that you're not supposed to be able to just instantly respawn with the click of a button. However, you can just suicide with a rock knife.
  2. Parazight

    Raincoats

    Maybe just replace the graphic to raincoat and put it in the belt slot? The benefit is you become waterproof but downside is that it's bulky/shiny/heavy. Avoid clipping altogether. IMO
  3. Parazight

    Night is a problem.

    PVE is straight up not a challenge. Sure, you might die a few times, but learning the map and mechanics is permanent. That's the best loot to have, to survive on your own. Eventually, not-dying to the wilderness is not hard. Night or day. It just takes time to get there. Player Interaction is the real random. Sometimes you live. Sometimes you die. Usually shots are fired. Who cares though? It's not really that hard, once you know the game, to recuperate your losses. Interacting with others is the true jewel of DayZ, imo. And I'm just not seeing as many people at night. People don't seem to like it. When it goes to nighttime on official servers, the population goes down with it. Get this; If you want player interaction, then, you have to go to where the players are!" This means that you have to switch servers when it gets dark out. Don't get me wrong, I think everyone should fully experience nighttime. But when you want friendly (or hostile) interaction with strangers, then choosing a server at night isn't practical at all. ESPECIALLY if you're new to the title.
  4. Parazight

    How to reduce crashes while driving a car?

    Report all crashes to the feedback tracker.
  5. Parazight

    To all combat loggers.

    These people who were combat logging, they were actively seeking combat? On average, was their gear better than yours? Were you on the coast, perchance? Also, when do you think combat should start and end? How would the game know when it's combat time?
  6. Parazight

    Night is a problem.

    Extra dark and rain all the time is a known issue. So, you log off and stop playing because of night time? Have you considered switching servers or hive? It really seems like you're missing out. I'll assume that you're playing official servers? There's a variety of other hives where it will be daylight. Explore Community servers, both public and private! This isn't entirely true. Earlier stress tests, when the weather was clear and calm at night, you could see the stars and travel by moonlight. 'Back in the day. It would be great if they could boost lights and nerf rain, at night. I imagine that since they've just implemented the anti-gamma exploit measure, they've yet to fully tweak the game. I hope. Fighting zombies in the dark is also a real treat, huh. Especially the buggy ones. If you can survive a gang of zeds, at night, then you are a true no-touch master in the daylight. Night is a problem, yes. It's a legitimate reason to server hop, which isn't ideal.
  7. Parazight

    Server hopping?

    Base building is a great time-sink. Even on official servers!! Because why not build bases? Who else am I supposed to shoot at? Bambis? More importantly, community public is barren and official is active right now.
  8. Parazight

    PC 1.0 Release Date Announcement

    Sure! Let's bring tent city back to Balota! Bring M4s and the Long Range Scope back. Rotten kiwis for all! I'm with you. If Blizzard can go back in time 10+ years and release WoW vers 1.1, why can't BI do that with DayZ?! hehe
  9. Parazight

    PC 1.0 Release Date Announcement

    Maybe you should try on the rose-colored glasses, Chicken Little, master samurai with Occam's Razor. "Don't get bloody, cut towards your buddy"
  10. Parazight

    PC 1.0 Release Date Announcement

    It's great and all that you've recently came back to the forums, albeit, to whine about Bohemia's business decisions and to give unsolicited advice regarding the holistic vision that DayZ needs to have. I'm sure you have a lot of practical marketing advice, seeing as how you run a company just like BI, huh. This is why you're pondering sales projections and giving the best advice possible, surely free of bias.
  11. Parazight

    Hiring new staff and members.

    You're hiring? What's the baseline starting wages?
  12. Parazight

    PC 1.0 Release Date Announcement

    Of course. Clearly you didn't understand what I wrote. I stated my opinion and the reasoning behind it. BASEBUILDING = NOT IMPORTANT ENOUGH.
  13. Parazight

    General hints and tips

    The design intention, as I recall, is that the healthier you are, the less likely are your chances from getting sick by drinking, say, pond water.
  14. Parazight

    General hints and tips

    You put gas into the square, on the passenger side. Oil goes into the spout on the driver side. Radiator needs water in the front. Always check to see if you need more water after removing/installing a radiator. Oil level seems to be persistent. This is all for PC, but i imagine the game mechanics to be pretty close for xbox, when ready.
  15. Parazight

    BI Needs to Postpone 1.0

    I remember when some big name streamers played in the stress tests and then there was a surge of interest. They just need some streamers to play the xbox version. Boom.
  16. Parazight

    PC 1.0 Release Date Announcement

    I don't care what you do with them. As long as you're inside and I have grenades, we're good. Maybe build an improvised gladiator arena. Kite some wolves in there, serve some Mad Monk.
  17. Parazight

    PC 1.0 Release Date Announcement

    Typically, businesses make decisions based on metrics not known to the consumer base. Also, the company is not going to go into detail over their decisions. These petitions are hilarious. They're not going to engage with the internet over their business decisions. If December 13th is the release date, then that's what it is. I assure you that BI has its own best interests in mind!! Who here is going to stop playing because of bugs, after 1.0?? Okay, so bases don't work all that great right now. Are we launching DayZ as a IRL base-building sim, or is the basic product there? Yes. You have a big sandbox, you have other people, and you have ways to kill other people. With zombies sprinkled on top. Everything necessary for the DayZ new-player experience. New players are not going to be on the forums complaining about base ghosting, persistence bugs, tanning leather, or other end game nonsense on December 14th. IMO, the announcement should have been made during late November. Meh.
  18. Parazight

    Fluffy bases.

    Bases are fluff. They're a time sink, and that's great for players, but they're not reliable or a tier 1 activity to advance your character. Especially in vanilla public servers. Community or Official. Overlooking bugs and just focusing on the holistic design and scope of the title this becomes clear. Let's compare some things. Bases, Hidden Stashes, secondary accounts. Bases can be fun to build. It's something to socialize over and this is important. But it's not practical. Destroying things is quicker and easier than building. All it takes is one bad apple to taint the whole pie. Hidden stashes are much more secure, harder to find, quicker to establish, and generally, much more practical. You can find Sea Chests on the coast, in cargo containers. Along with Drybags, they're the premier choice for storage. You can fit four assault rifles and eight mags into a sea chest. You can store assault rifles in Drybags. And you can hide them almost anywhere. Hidden stashes seem overpowered, by a huge margin. If you have important items that you don't want to lose, you don't hide them in your base. Beyond that, the very best storage device is a second account. You create another player and store items there. Hidden Stashes and additional accounts completely negate permadeath. Is this a problem though? I guess I'm not sure. What about secondary skills, will they be able to mitigate losses? Public hives vs. private shards. It's going to be very obvious, very quickly, in public servers, that ghosting into bases will be a real problem. I've yet to see an official response with a solution that sounds like it will solve this problem. Security; bases vs. non-bases. All other forms of storage are mobile, easily placed, or well hidden. Evil do-ers, pirates, hackers, and lowlifes of all kinds, throughout history, in every aspect of life, are always one step ahead of the good people. It's been a constant struggle, since the beginning of forever, for the good and righteous to circumvent the dastardly cleverness of people trying to take advantage of other people. It's always been easier and more profitable to take advantage of people than to follow ridiculous notions of morals. So what does this mean for DayZ, the land where breaking morals has no consequence? I'm not sure, but the only solution probably lies in a mechanic that isn't authentic to the title's intended experience. I guess, that's kind of the problem base-building faces. So, what can be done? Probably not a lot before 1.0. And that's okay!! I didn't want to start a thread and complain without spit-balling some potential solutions. The first solution is to only play on private, whitelisted shards. This seems boring. Another might be to introduce mechanics for base destroying that involve multiple players. This might hedge it a little. Maybe limit base building structures to one per character. Maybe make them invulnerable. Mechanics tied to items that are bound to a specific IP address/server might be a possibility. Hopefully there are other solutions. I don't have them, but it seems obvious that they're needed. What do you plan on doing? How much will you invest into bases? Thoughts?
  19. Parazight

    Cave in DayZ

    Don't expect caves. They were scrapped for technical-like reasons.
  20. Parazight

    The barrel won't come out of the car

    I resolved this issue by getting in the car and looking for a new car.
  21. Parazight

    My Thoughts

    oh. namecalling. how cute. That ALWAYS helps to solidify your argument. No, really!! Hey, guess what, it's not actually a game yet!! I disagree. I find the beta release so far to be quite enjoyable. I've been busy for many hours. I've found plenty to do and have plenty more to do. Absolutely playable. Devs have stated before that the infected are part of the environment. Human players will always be able to outsmart and outmanuever AI, all day long. Maybe you'll be the one to prove this wrong. lol. Dean is incredibly naive. Who creates a simulation as a social experiment in a sandbox where breaking morals has no actual consequence? Permadeath in Dayz died years and years ago. There's no repercussions FOR ANYTHING! DayZ is so far away from that terrible vision. And no, I'm not watching some movie to find out what you think zombies should be like. There's decades worth of NPCs in sandbox MMOs, which aren't instanced, that can't be scaled, as evidence of why they're trivial. If, theoretically, zombies ever get to a point where they're scary, you just group up with more friends. Boom. Instantly trivial again. Zombies cannot be balanced so that they're challenging. Go do some research. Get over your case of "the supposestas'". Yea, like you have some well tested evidence on how it is done right? Why on earth would they have to? They don't. That's absurd. If you think that zombies aren't trivial then you're simply just terrible at video games. Even as a solo player, you can take your AK into NWAF, start shooting, attract a horde of AI, and not die.
  22. Parazight

    How to repair a car, help me please.

    You see, when you don't have a lubricant for moving, metal parts, it creates a bunch of frictional heat. Additionally, when there's no temperature control system, such as coolant to regulate said heat, breakdown occurs. Just like in real life! You can witness this at home and offline. Go outside. Empty the contents of your radiator and drain out the oil from your car. Drive around the block ten times and report back, plz. And no. I'm not at all interested in checking out your twittering.
  23. Parazight

    Barrell stuck in vehicle inventory

    This has been discussed several times. Embrace the forums. The search function is your friend.
  24. Parazight

    SVD spawn?

    Of all of the ammo boxes and SVDs that I've found have all been at heli crash sites. Good luck.
  25. Parazight

    My Thoughts

    The process of bug fixing usually involves fixing bugs knowing that you will create other ones. You iron out the wrinkles but create more in the process. This is natural. Fix three bugs, create two. Repeat the process until there are no more bugs. That's how it works. Zombies are part of the environment. Is it even possible to scale balancing of zeds versus your gear set? Probably not in a huge sandbox. This is a fundamental hurdle that open world sandbox MMOs have had for decades. You can't make zombies difficult for fully geared players because they will totally overwhelm a fresh spawn. Further, zeds are completely trivial, rightfully so, when you start grouping up with friends/others. Survival, zombies, and all things not related to player versus player in a open world sandbox will never reach a 'challenging' level in the vanilla experience. Theme music so you feel terror? wut? If you're not feeling terror then you're probably not on servers with higher populations. Just an assumption.
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