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Parazight

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Everything posted by Parazight

  1. Parazight

    Possible fix for game breaking swimming glitch

    I agree. Although I'm not sure if a player can be looted while in deeper water, minimizing damage to innocent people typically outweighs punishing the guilty.
  2. Parazight

    1.15 XML DeSpawn Rates?

    Steam is basically like if Skynet and the Matrix had a baby. In order for the system to operate cleanly, the Steam sends magical, time travelling agents to vaporize items that aren't near anyone, so that 'glitches' (deja-vu like events) are limited. This is the reason why the infected can never be observed to despawn and why cars fly. Sure, it looks like a complicated series of 1s and 0s, but it's actually these future robots roaming around undetected, lazer-beaming items to change from pristine to badly damaged, etc. Technically, you can acquire the server files but it's very dangerous. The big dildo that inserts into the back of your head is only located at the top of the Green Mountain radio tower. It's very, very difficult to climb that thing. But it IS possible. Remember, in Chernarus, there are no spoons. EDIT: 😀👨‍✈️🤩🤖🤧
  3. Parazight

    Why i got banned?

    You got banned because you deleted folders? Who banned you? Did you try reinstalling, verifying, or validating the files again? If it is a legitimate ban because of behavior, then there isn't anything that the staff or the company can do. You're going to have to contact BattleEye or Steam, depending on the details, which are lacking.
  4. Parazight

    Possible fix for game breaking swimming glitch

    Weird. I thought that this was more of a recent problem and not something that people have been moaning about for many years. I had previously suggested that a character gets moved, like what happens during server hopping, or when you log into a contamination zone. What do you think of these suggestions as opposed to outright killing the character. Surely, collateral damage doesn't have to occur if there's another reasonable solution. What do you think?
  5. Parazight

    Possible fix for game breaking swimming glitch

    Points were added to the maps to move players out of toxic zones during log-in so that players don't die immediately. It's not a 'glitch'. It's an intended mechanic that was put in place alongside the zones themselves, in update 1.14. You can see where all of these spawn points are at a site like izurvive.com. It is this same sort of mechanic that I suggested as a fix to the swimming exploit. Offline raiding: Get your team together, get in your car, grab all of the sea chests (which don't have to be empty in order to place into a vehicle) and then drive away. Looking forward to the postcard. Good luck learning things the hard way.
  6. Parazight

    Swimming

    Well, there is another thread on this topic already. I'm sure the DayZ team is aware of the issue and are working on a solution. In fact, this latest build on experimental is focused on building a foundation for further bug fixing. Which they've mentioned. Can you post a screen shot of this base that could only be breached by swimming? Is there no way that a team could break it down by shooting it? Grenades? I have a hard time believing that a base, on a vanilla server, cannot be broken into by legitimate means.
  7. Parazight

    Burn people and start a fire with a flare gun

    Seems a bit extreme. Are you suggesting this as a way to damage someone or as a death visual??
  8. Parazight

    Possible fix for game breaking swimming glitch

    So, you can create gates inside a building. Said gates are created where you can only access the lock if you are on the inside, because of positioning, or because barbed wire will interrupt the combination sequencing. Therefore, a player can only open the wall from the outside by destroying it. The problem occurs when you log into your base and a dynamic toxic zone is present, displacing you to a position outside of your own base. So now, you have to destroy your own walls to get back inside. Which is not practical. Note that I offered a suggestion to fix the swimming glitch. This same mechanic that moves you when you log into a toxic zone could be used to move you when you log into deep water. Either way, I believe the team will be able to come up with a solution.
  9. Parazight

    Possible fix for game breaking swimming glitch

    How about just moving to a random spot as if you were switching servers? I don't see how a person could exploit that any more than fresh spawning and then server switching. Okay, so it's clear that you're really new to the game. Don't hide valuable items in your base because that's how they get found. It's like putting a big sign on it that says "look here first!!" Hiding stashes under Sea Chests is not clever. People take Sea Chests, etc. Don't put digging instruments in your base? Is this for real? Bases are for storing non valuable items, like common tools. You want people to bury items in the base and then not be able to dig them up? Are you sure? Form a militia of trusted friends and set up watch-shifts. lol. You play by yourself and have no idea regarding the logistics of such a feat. Completely unrealistic. I beg anyone to come forward to claim that this has been done. Building inside structures is largely not possible. Strategically placed locked walls are completely undone by the gas bomb mechanic and people scan apartment buildings with ease, upon login, because of archaic HDDs. Please stick to examples that you've actually used and not ideas that you've only spent 5 seconds brainstorming. Difficult to believe and not a good reason to not seek a solution to an exploit.
  10. Parazight

    Seeing through the map when logging in on console

    This problem becomes apparent when players with garbage hardware log into a larger city. Player built structures render before the rest of the city, so with the right angle, you can scan the entire city for hidden stashes and bases, making all hiding spots useless. I would say that it's not an exploit because it's unavoidable.
  11. Parazight

    Raiding with grenades

    Okay, I watched the video. It doesn't mention damage values of grenades at all. I further went to his youtube website and looked for related information. I didn't find any. Could you post a link to the exact source?
  12. Parazight

    Seeing through the map when logging in on console

    I imagine that the devs haven't had a chance to experience this as they don't work on old Dell computers, running windows 7, using 1T HDDs. >.>
  13. Parazight

    Breathholding, Out of breath

    The phenomenon observed when humans are otherwise able to achieve super human like feats because of tense situations and importantly, how to translate that into an authentic game simulation. As in, adrenaline that soldiers would have when in actual combat. You gotta be some cold ass cucumber not to have a rise in adrenaline in real life combat, I imagine.
  14. Parazight

    Breathholding, Out of breath

    I'm not sure about your proposals, might be good. What are your thoughts on simulating adrenaline and the use of epinephrine?
  15. Parazight

    Raiding with grenades

    How did you determine this?
  16. Basically, you're lazy and have no willpower. But for some reason you get your clock out and time how long the pill lasts. And if one is able to 'cheat' we may as well make it easy to do. Is this correct?
  17. Parazight

    Seeing through the map when logging in on console

    Yes, this has been a known issue. I've suggested to put a 'flashbang' type of effect on the player, blinding them, upon relog. Maybe if they've logged out within the last (five) minutes, or if necessary, every log in.
  18. Wait, you drink bad water while you have the pill debuff? Because you have the pill debuff? That's called gaming the system. Do you know when a pill -in real life- expires 10-30 seconds before it's ineffective? Seems like a move against authenticity.
  19. Parazight

    INTERFACE TIPS #4

    It's not too hard to figure out which battery belongs to which item. That said, it might be a small quality of life improvement. When I swap attachments, my gun typically remains on my shoulder with the new attachment in my hands. I think this is the easiest way for inventory management. You don't have to have the gun in your hand to switch items. I think the size is just fine. Not sure how this would translate to consoles.
  20. As a new spawn, I advise to take note of where nearby trails and railroad tracks are at. Go near them, Then go loot some houses down the road. Finally, double back to those spots and look for ambient spawned rocks. You can combine them to make a stone knife. Do the same with fruit trees + fruit. Also with dead logs/hay bales + mushrooms. Coming back to an area will sometimes get you the things that you need to survive.
  21. Or so the ambiguous document found here says so: https://www.bohemia.net/monetization So, all of the permissions given to monetize (receive donations, etc) will no longer exist as of January 31, 2022. What is the best course of action for private servers who wish to stay afloat, but don't want to be limited to server owners all footing the bill. If this policy greatly affects you, please voice your opinion, for good or bad. Thanks.
  22. Parazight

    Sooo... new version huh

    No way. You have to be at least 13 years old to receive training in any of those fields.
  23. Parazight

    Helpful Tips?

    Cute. You realize this is for the Arma 2 mod, right?
  24. Parazight

    Disgusting 3

    Modding by the community was always a part of the plan. No one decided to release the game to modders as a contingency plan. Everyone else knows this. Survival against the environment is straight up NOT HARD. The survival aspects have always centered around player versus player. Infected and the environment have just been fluff. The game is in the hands of Bohemia Interactive, squarely. The source code has not been released. Again, allowing the community to add mods was ALWAYS part of the plan. The 'pace' is fine when you consider the bigger picture, like what can be done and the amount of employees assigned to DayZ. All of the things that you've whined about before have been discussed at length, the only difference is that you're actually responding to comments this time. Unlike Disgusting 1 and 2.
  25. Parazight

    Disgusting 3

    It’s possible to have played since the beginning and still not know what you’re talking about. “ITS A FACT” Maybe the survival part you are assuming about is actually referring to other players instead of the environment. Maybe you’ve been wrong all along.
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