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Everything posted by TiggyPooh
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We NEED some way to identify heros and bandits.
TiggyPooh replied to 1S1K-Airborne's topic in General Discussion
Or for everyone you kill you have to give birth to a new fresh spawn and run around pregnant until a new player joins the server and you are the most pregnant player (biggest tummy). -
We NEED some way to identify heros and bandits.
TiggyPooh replied to 1S1K-Airborne's topic in General Discussion
How about bandits grow beards and hero's grow boobs... eerrr I mean hero's don't grow beards ... :rolleyes: -
I gave my AKM a name ... :D
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Most of us know that the map makers from Bohemia are Czechs and used Czech landscapes, but the actual place we are supposed to be playing in is a former Russian State (fictional) and that is why all the road signs, town signs and what not are written in Russian with Cyrillic letters ;)
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We NEED some way to identify heros and bandits.
TiggyPooh replied to 1S1K-Airborne's topic in General Discussion
We sometimes have to make choices to survive ... :beans: or :emptycan: B) Someone calling "Friendly Friendly" means nothing in this game. -
I am pretty sure they do not use Cyrillic in the Czech Republic, nor does the Czech Army use the AKM we currently have. If this was a "Czech" environment then we would be seeing Sa vz. 58 and maybe a few Bushmasters from the Special Forces... just saying. The CZ-805 is pretty new in the Czech Army and only a few hundred (505) were delivered from 2009 to 2013.
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We NEED some way to identify heros and bandits.
TiggyPooh replied to 1S1K-Airborne's topic in General Discussion
Did you think this through? I mean really think about it! What would stop a bandit from wearing such a hero item to lure you into a trap/ambush? Next argument will be a humanity system and we all know that doesn't work either, because even hero's have to sometimes shoot non bandits, because they are being a threat. -
Takes 5 minutes in any free animation program if you want it quick and dirty, maybe 30 minutes if you want it nicer. Try it for yourself, it really is that easy: http://www.qavimator.org/
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Why I kill other players (outsided of defense/necesity):
TiggyPooh replied to crazykage's topic in General Discussion
How do you force him to stand at least 50 meters away? Don't wash for weeks, or eat to much :beans: and fart in his face? :o Just make sure you're never upwind from me, because I will smell you and your friend out. :lol: -
Why I kill other players (outsided of defense/necesity):
TiggyPooh replied to crazykage's topic in General Discussion
Thank you for sharing Deamonkid! Nothing beats starting the day with a double head shot! -
Why I kill other players (outsided of defense/necesity):
TiggyPooh replied to crazykage's topic in General Discussion
I forgot to add something! Thank you to all those backstabbing, scared as shit , antisocial assholes that kill people for no reason! Thank you for giving me this special kind of realistic immersion to a game that would otherwise be totally boring. :lol: -
Why I kill other players (outsided of defense/necesity):
TiggyPooh replied to crazykage's topic in General Discussion
I can gear up pretty easy, because I've been playing the Mod since it was released. The other day 2 speed hackers show up next to me and kill me. I said thank you, now I can restart and have some fun. So I spawned on a full server ran straight into Berezino, found a hatchet then saw a guy sniping on the roof in the docks at fresh spawns, climbed the ladder and gave him a new hair partition. Thing is the more I am geared the more paranoid I get to lose the stuff, but when I do die I feel relieved and can start a new adventure. -
cooking pot as a container for all the small things
TiggyPooh replied to jgbtl292's topic in Suggestions
Until they fix this so it takes up 6 slots and then suddenly deletes your 75rnd drum mag B) I would like to be able to tie my pan to my rucksack instead of having to put it inside the rucksack. -
Farting sounds when you eat to many cans of beans. :beans: :beans: :beans: :o :blush:
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My house needs a good cable connection. :lol:
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I don't understand what is wrong, everyone was complaining that the M4 doesn't really belong in this eastern European setting and we need an AK. Now they finally give us the most powerful AK with a sniper scope and you guys still complain.
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I'm sure we'll be seeing static bodies of dead players in the future, but right now the servers just can't handle all the extra polygons and containers. Definitely a good idea to see and know where someone just died for so many good and bad reasons. One thing I think they should remove is the collision on dead zombies and players, those can be very annoying in small areas like corridors.
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having 2 primaries on back instead of primarie and a melee
TiggyPooh replied to Kellrush (DayZ)'s topic in Suggestions
Maybe a tactical rifle sling would be nice. And while we are on this subject a leg holster for your gun too. This way you can have a sniper on your back, an AR attached to your tactical sling on the front and your pistol in your leg holster. Not much need for a backpack in this configuration when wearing a high capacity vest. -
Use the square brackets instead of the round ones in this example: (media) YT website address (/media) with square brackets:
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Has anyone noticed stamina introduced in DayZ?
TiggyPooh replied to kakysas666's topic in General Discussion
Yeps, I've noticed this too. With a rifle in my hands for say the first minutes (not sure how long it really is) or so I am running insane fast then it slows down. -
OMG!!! Are those pink jogging shoes? I don't care how rare they are and if I have to search the whole map over and over to get a pair of those shoes. Finally my life in DayZ has a meaning, a purpose! :lol: :lol: :lol:
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BAD IDEA OR COMMUNICATION ISSUE? ☢ DayZ Standalone ☢
TiggyPooh replied to street707's topic in Gallery
Guys with guns running around NEAF and shooting at each other while squeaking "Friendly" at each other, business as usual I guess. What was the question again? :lol: -
Placeholder Zombie numbers, physics and movement, why bother? I'm just going to wait until they bring in the new zombie pathfinding and take it from there. For me currently the zombies are few and weak, but a new player would argue they are to strong. Patch 0.44 the zombies could tank immense amounts of axing and lots of players complained. They said it was a bug and now we can one hit them again, but like I said those things are in the development and what we currently have is so badly bugged it just isn't worth discussing, in my opinion. You want to discuss it and make an elaborate vote on it and I respect that, but this means nothing until we get said new pathfinding improvements.
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Did your parents, specially your mom never tell you not to run inside the house? Have you never encountered your teacher shouting at you for running down the school corridor? Now you know why!!! Guys stop double tapping W inside buildings! :lol: Can't wait to read yet another one of those threads complaining about suddenly breaking a leg for no reason while running through a barn or a building at full speed with raised fists to get the extra speed. :lol: :lol: :lol:
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So many choices, so I thought I would just stick to what the majority votes, but the majority being 2 vs 1 is such a significant one sided shift of power I now feel compelled to support the minority.