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slyder73

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Everything posted by slyder73

  1. slyder73

    Sniper Rifle?

    All those poor Soviet soldiers in WW2..... assaulting whole cities with just the Mosin. :) To the original poster, any old rifle with a scope is a sniper rifle. Anything fancy and black and "sexy" looking is just trimmings that are not necessary. If you are looking for a tool to do the job of killing people at long ranges without them having time to find you and fire back, any rifle will do, even a .22. If the tool you want is to go head to head in buildings and into towns, then you need something that fires faster or bigger, such as the SKS or a shotgun. Then again, once the game is fully fleshed out and developed past the Alpha and Beta, the last thing any player would want to do is get into a firefight with other players. The time and risk involved will be too great to waste on a simple fight. Trust and player to player interaction will be far more risky and rewarding than shooting at each other. Surviving the diarrhea one has, or the broken bone or staving off starvation will require some very interesting yet very distrustful daily interactions with other players (or at least one can hope they stick to this). There will however, always be a role for the long range shooter and the breacher with the assault rifle.
  2. slyder73

    Status report lateness

    The people who work on the game are not the same people who work on the updates, forum posts and the twitter/blog things. Different employees, different job descriptions and neither do the same work. Someone isn't doing their job.
  3. slyder73

    Status report lateness

    No idea how to get a twitter and don't read the blog. I come here for news and there isn't any again. I agree, the update news is very late again.
  4. slyder73

    First person emptiness?

    I agree with this. Until fully 3D, VR headsets are available for PC games like DayZ, the only way to approximate real life sensory acuity and proprioceptive awareness is to use 3rd person perspective. In real life, I can see over things by a quick glance, I turn my head quickly without losing my frame of reference and can see almost 360 degrees with my head turn and peripheral vision added to my awareness of the local environment. In 1st person perspective in game, it is far to artificial and false to be confined to the small square of your monitor resolution, no matter how big your monitor is, your awareness of the space around you is far too restricted and small. It is like walking through life looking through the window of a welding helmet. 3rd person is much more realistic in terms of awareness than the current 1st person perspective.
  5. slyder73

    Skalisty Island recources?

    Just the ones the bears pooped on.
  6. slyder73

    Shooting the Mosin...

    Judging by the age and physical rendering of the models of all the characters in DayZ, they better be able to hold a gun steady after a little bit of exertion..... They are all in good shape and carry a decent level of musculature.
  7. slyder73

    Shooting the Mosin...

    It was all I could do in a few minutes at night at home. Kept it to the Mosin as the post started with. I have a scoped M14 that comes in at about 13.8 pounds, an arm burner if you try to hold it after exertion. I would stick to the M4 any day as well though the point I think in this thread is that even at rest there is too much sway. Video would be fun to do as a test but.... I'm not THAT interested in forum posting! lol
  8. slyder73

    Shooting the Mosin...

    Yes, very true. What you are saying comes down to the balance that games like DayZ have to find; do they keep it to the real thing or to they add handicaps to account for the aspects of reality that a video game cannot reproduce? Given this question.....I would suggest the exaggerated sway of some of the rifles is NEEDED to keep some sort of reality represented.
  9. slyder73

    Shooting the Mosin...

    To add some perspective, I just weighed and measured my actual Mosin Nagant 91/30. It weights in at a whopping 8.6 pounds and just over 48 inches. I can hold it with negligible sway standing off hand at rest. I can do 10 pushups then some cardio exercises to get my heart rate up and still hold it fairly steady. Anything under about 200 yards, the sway won't matter. At further distances it would make me look for something to brace on or to lay down. Aiming these old WW1 and WW2 rifles isn't that much harder than much lighter modern rifles like the M4 variants, the weight is balanced near the stock end of the rifle and if held properly, sits over the shooter center of gravity with the left arm bracing what should be a balanced length. Given that, the sway currently in game is FAR too exaggerated (unless we are talking about starving, weak, sick, urban dwellers who have no idea how to shoot and are traumatized by having to hold a rifle and are also unfortunate enough to suffer from a gross motor tic that causes constant arm movement).
  10. slyder73

    Most detested item in Persistence

    Sticks burn when you light a fire under them? And hats....all sorts of hats everywhere taking up loot spawn locations.
  11. slyder73

    exploding propane tanks.

    Better yet if you didn't blow them up and could use them to run a stove and heater in the house or fill smaller bottles for camp stoves or lamps. Come to think of it, I've never explored whether this works with the big ones at a gas station. Does it?
  12. slyder73

    Why change the Mosin

    Wow, your desktop setup is almost as old as that Mosin. Don't tell us you play on that???? :o
  13. The battle eye message cannot possibly be more concise. It warns players that the .56 update will include a wipe of everything, including characters, vehicles, camps, everything. What more would you like? lol
  14. slyder73

    Persistence question

    Empty tents are persistent and will not disappear. The backpack was probably stolen (in fact, that is probably what someone earlier thought was "decay" of items, just someone stealing a few things trying to go unnoticed). Remember, you might think it a remote part of the map, but those so called remote parts are high travel areas for tent hunters. It is also quite likely if you found a good spot, many others have as well and other servers have a camp in the exact same place. Anyone coming by can't easily steal your tent, but throwing on a backpack is easy. They may even have scouted the area, taken your pack then logged off to take it over to whatever server they have their camp set up on.
  15. slyder73

    Persistence question

    Anything inside tents and backpacks are safe. They do not disappear and there is no "decay" as someone suggested. The tent has a longer timer before it disappears than the backpack. I don't know what either timer is, as I've never had a backpack disappear. We have been picking up and putting down our collection of backpacks and our tent for weeks now and not only have they not been found, nothing inside has disappeared. In fact, some of the "garbage" items we threw out that happen to be near to a few backpacks have also somehow been persistent. There are a couple SKS, a Repeater and some bottles of water, extra junk food etc that has been there since at least Friday, laying on the ground where we put them.
  16. slyder73

    dark nights, when?

    I play on a time accelerated server and the night lasts about 50 minutes or so. In the middle of it, really dark! But the length of the night on these servers makes it playable. If I was stuck in the dark for hours and hours always in the timezone I play in, it would be difficult to play at all.
  17. slyder73

    We found a 14 military tent base...

    Another one of these where the original poster would have been much better off to keep a secret. When you find a massive cache, in tents or a dozen or so backpacks under trees etc.....never tell anyone on the public forum because it won't last long now. Better to drop by once in a while when you need stuff, they'll never notice with that much inventory. Use it like a calf, suck enough off the teat to keep you going but don't have all the calves in the farmyard come to your teat. (odd metaphor but that is what came to me lol)
  18. There is a small probability that a single swing from a zombie will kill you in one shot. Think of it as the one punch that broke your neck. Or the one that concussed you to the point of death. Or the great zombie swing that separated your brain from your brainstem when your head whipped around fast enough that your cracked C1 or C2 vertebrae sliced your spinal cord, resulting in you voiding your bowels, wetting your shorts, then dropping to the ground to quietly experience your last few seconds of life with no air coming in and your vision quickly fading while offending zombie continues to pummel your limp corpse. Or....you could be more lucky and you just catch the zombie roundhouse on the chin, recover and down the M'Fo! <_<
  19. slyder73

    New favorite activity: tent hunting

    Your biggest mistake, posting this with pics. You could have just taken what you wanted and used that as a supply depot to steal from. With that much equipment they may never have noticed. Now they have a whole thread pointing out their mistake in location. lol Don't expect those tents to stay for long (assuming someone they play with or one of their friends reads these forums). Advice.....when one discovers a hidden hoard, keep it secret!
  20. Nope, had this happen myself. Killed someone on a road in an undisclosed location. His body disappeared but his backpack stayed, floating in the air slightly at the level it would have been had his body still been lying under it. Now, my friend and I were looting stuff out of his backpack, so it is possible that we triggered some sort of persistence on it because we entered the inventory. Eventually, we moved it to a bushy area and still use it and a few others in the area as backpack depots for our stuff. But for whatever reason, body went away and backpack stayed.
  21. If you die and your body despawns you backpack still remains. I have found several. What likely happened is somebody came across your back pack and took it. They may have not had one or else moved it to a remote location to use as a backpack depot.
  22. slyder73

    Just hitching a ride LOL!

    On your linked picture, the high contrast greyscale with blown out black and white makes me think you were very close to death when this screenshot was taken. :o Did you live much longer? lol
  23. slyder73

    Most wanted feature?

    I would like to see the food availability go down, less food. More seeds and fruit and vegetables though as those would replace the depleted canned food stores after the "apocalypse". Also, less loot. Extremely rare military gear and extremely rare melee weapons other than farming tools. Scarcity should force players to come together, even if distrustfully and once the communication or trade is done the usual attempt to murder the other is great, but the game needs a reason for players to interact with each other. One good reason would be scarcity, and the need to combine items to create tools etc that are useful for survival. Underlying all of this, should be a top notch loot spawn system that works across all public servers and a well balanced persistence system. It should not matter what server you are on essentially, the loot is equally distributed (prevents server hopping). Persistence is key. The tents or backpacks under tree limbs stocked for emergencies have to STAY where they are (unless stolen by other players which is the best part of the game). Oh, and far more dangerous zombies, or infected. I should feel stress having to avoid those zombies while searching buildings because the real fear I have is the unknown of coming across another player. If a human player comes face to face with me in the street I want to feel fear and hope at the same time and all the uncertainty that goes with it.
  24. slyder73

    Complete Fail

    All you have to do is run. Run around to gather them up, and keep running, they will follow for a while then slow down and stop. Zombies stop at "invisible" borders to areas. You can either go around back in and search or shoot them from safety. Never get caught up in trying to melee or shoot them while they are on, (or in) you.
  25. slyder73

    Spawning with no pants

    Interesting new bug seems to have come up since the update today. I am fairly geared up and until just a few moments ago wore a pair of hunter pants. I played last night and I was dressed to go. I logged on tonight and my pants are gone, standing with my MP5, kkso(or whatever) jacket, backpack, boots and no pants. Just there on the road in my underwear. *cue YMCA music here* Anyone else have disappearing pants?
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