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Everything posted by VVarhead
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0.63 Developer Live Stream - 14th March 2018
VVarhead replied to Baty Alquawen's topic in News & Announcements
Also, one of the most requested things in the live-chat was fixing gamma exploits in the night. Many people are asking you guys to remove all gamma settings from DayZ. -
0.63 Developer Live Stream - 14th March 2018
VVarhead replied to Baty Alquawen's topic in News & Announcements
I think the HUD is absolutely immersion-destroying. I don't want no stamina-bar, I want no indication of character status other than the old messages like "I am hungry" or "i have a weird taste in my mouth". It's way more immersive and we don't need a red "HUNGRY" or some stupid icons. Just remove this crap and let us play without HUD, nobody ever asked for a HUD lol. I just can't see the reason why you guys thought adding a HUD is a good idea?! Just because you want people to stay out of the inventory to check their status? That could be accomplished by removing any indicators of your hunger/thirst/health and just letting the character tell you what he feels and experiences. If you're down on health, you should get a message like "I don't feel too good." If you're thirsty, well, then you get a message that "I'm thirsty", etc. -
I am watching the stream right now - why is there no blood when the characters get hit by knives and stuff?
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Agreed, especially pulsating stars would be awesome.
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Where is Brian Hicks?!
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150 MB update? Anyone got any info on this?!?!
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I hope we can get clarification on when to approximately expect 0.63 experimental, because right now it ranges from next month to next year which is kinda weird?!?
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Inventory wipe of all players carrying unreleased items
VVarhead replied to Baty Alquawen's topic in News & Announcements
Why is a Golden Desert Eagle planned for DayZ? How does that even make sense? Neither US troops nor Russian troops carry these. So where will they be found? Heli crashes I'm guessing? Makes no sense. Focus on what your fanbase wants, which is atmosphere and realism and a fucking authentic experience. -
THANK YOU FOR THE APPLE TREE CHANGE!! This is awesome!! But please dont remove eye-zoom... 3rd person is the problem.
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I'd rather have you remove 3rd person view. It's shit, anyway, and only causes problems. Make DayZ a first person game and all those camera exploits are fixed.
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100% accurate.
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PLEASE do not remove eye zoom!!! The effect will be very detrimental in numerous aspects.
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"sometimes wind is so loud and i ingame run inside the house to ease my ears but then i remember...its same sound:(..." agreed, wind is too loud, and doesn't change when you go inside structures. Bird sounds also are fucked.
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Stop giving out wrong advice. It's not good to set the graphics settings on low with that setup, especially not in DayZ or ArmA. You can put everything on high, easily! It will run far smoother that way because more stress is on the GPU than CPU, which is clearly preferable in your case. Turn post-processing, ambient occlusion (all trees) and anti-aliasing on, turn bloom down. Terrain high, textures high, clouds high, object detail high.
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I disagree with this patch being super hard. The game is way too easy, still. Too much loot, too much food, apple-trees are unbalanced and basically a source of infinite food, etc. Too much ammo, too much weapons, too much military gear. I'm super stoked for 0.63, though. :)
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@Five_Seven_Clown Those are beautiful, amazing work!
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Controller works fine for me?
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A wipe on stable? :( That is really really unfortunate.
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Ban this fool!
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Loot is still too high. It's too easy to survive. We need dynamic wells that can be contaminated with sickness or simply broken.
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I love the new dirt roads, by the way. The way the grass is growing on them looks really good. The game is so beautiful, really good job devs.
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lol stable is live? NICE Here we go, fellas!
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Please inspect loot distribution. Guns are everywhere, too much loot in general. Is this intentional in experimental so that we can test out items? Especially since there is still a lot of server-hopping the loot really is too much.
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Also I found this, the pole at Chernogorsk football field seems to be bugged:
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He is talking about the white, pixel-sized artifacts that appear when you're moving. Especially in trees and grass.