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Zarniwoop

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Everything posted by Zarniwoop

  1. Zarniwoop

    Status Report - Week of 18 August 14

    I am waiting for the Centralized Loot Economy to make loot/food/everything finally rare. That is all I want to see the most. Stick to making the game hardcore and difficult please Devs! :thumbsup:
  2. Zarniwoop

    GOAT I SAW A GOAT!

    It's a GOATY, that's why :P
  3. Zarniwoop

    Howz about dem applez

    May have something to do with this: :P :P
  4. Zarniwoop

    NEAF in new experimental

    It seems people using experimental can connect to stable servers :3 Weird.. I've been told there was an exp update earlier? I don't know though.
  5. Zarniwoop

    NEAF in new experimental

    That'd be great! :D We need screenshots of this!
  6. Hehehe :D I wasn't expecting that, although it does make a whole lot of sense! Beans! :beans: :beans:
  7. Zarniwoop

    Mod is still better than the SA

    There's a word you may have overlooked. Anyhow you can't deny that the SA has far more potential than the mod ever did. Things don't work well now, they and we know that. I agree that SA is easier than the mod was in it's prime, but the mod is dead with no vanilla servers within the top 20. The SA will get harder as long as it's features become more numerous. Of that I'm certain. Also people need to test things and not wish they could find a weapon to test some bug or whatnot.
  8. Zarniwoop

    Horses in DayZ Standalone

    Nudges pole: explodes Goes over bridge: flips 30 feet into the air :P In all seriousness I think it'll be extra hard to implement them functionally correct into the game.
  9. Zarniwoop

    How is it going?

    Hey there Michael! :D Good to see you around again buds, we've all been away from the game for a while it seems. As said above exp has seen loads of changes as of late, although with huge rubberbanding issues. I have yet to see if these have been fixed. :rolleyes: It's come quite a ways tbh, although very far from done. And that's a good thing imo.
  10. Zarniwoop

    30km

    Any word on the ingame radios? I mean appart from the walkie talkies. The internet streaming ones that can be heard server wide. I remember them being mentioned in some devblog but can't be bothered to look it up. :rolleyes:
  11. Zarniwoop

    Ammo loss chance while reloading and sprinting

    A good idea :3 Though I think far less ammo overall would somewhat solve whatever this is trying to solve. It'd stop the silly people saying: "wtf I can't sprint while reloading without dropping ammo" (see all the "drop food while opening cans" -gate)
  12. Zarniwoop

    How Would Hitler React To Dean Hall Leaving?

    Hahahahaha! Loved it! Sarcasm of the Naysayers at its best! :D
  13. Zarniwoop

    Game Suggestions

    -Well the lore of DayZ says they are not undead but infected people. Therefore it stands to reason that they can run. I like them cos it will make it even more of a challenge when their numbers are pushed up and infections added. They are still very much a work in progress though. -Looting is OP at the moment. Too much loot. Albeit some houses are bugged and never spawn anything, but everwhere else the loot is just far too much. Especially military and food. -Maps are indeed quite hard to come by. It'd be nice if you could customize them, with custom markers etc seen only by people who get their hands on your map. -Melee is being worked on all the time and still needs work. -They ar going to introduce containers at some point, like fridges, boxes and cupboards which will spawn stuff you'd usually find in any such objects around the household. I don't know if it's possible to have every single drawer open and close though due to engine limitations. Edit: Welcome to the forums btw ;)
  14. Zarniwoop

    DayZ Mod RP communities?

    DayZ Commander is basically the best mod management tool for DayZ MOD. You can't do much without it. I'll ask a friend who left DayZ RP with a bunch of people to create something new, although I don't know if they are active on DayZ anymore. I will ask him and get back to you via PM.
  15. Zarniwoop

    DayZ Mod RP communities?

    Just download DayZ Commander, you'll be able to see which the most popular mods are. Epoch is played by loads of people and provides a simple and easy experience IMO, but with loads of things to do. Try it and find out for yourself. I'd recommend the Vanilla mod too as well as a mod called MustyZ, although I know not if it is on commander. :3 Well DayZ RP has gone to shit for a while now, so I recommend not even trying to get whitelisted. It's filled with 14 year old trolls who donated to get in, and old members are getting slowly kicked in favour of paying Frankie Fanboys or trolls.
  16. A very good read. Had the same thoughts when I first started. Thinking. That's what I liked. No mindless grinds or silly "do this and that" things. Welcome ;) Remember though, not all of the game is fighting. Except fighting for survival that is.
  17. Zarniwoop

    A look back..where our travels started.

    I actually felt a tiny bit like a new player, playing Breaking Point for the same time today. By the time I knew I felt fear of my first zombie, the feeling was gone. :(
  18. Zarniwoop

    A look back..where our travels started.

    Oh why, why you nostalgia trip me :( Everything was new and interesting, and that made it fun. After you know it all, it loses much of it's magic.
  19. Zarniwoop

    A message to the developpers.

    I also like that they don't actually answer to legitimately good posts like KarmaTerror's and only choose to see the "Hurr Durr ALPHER TARD" ones.
  20. Zarniwoop

    A Heros Journey: A DayZ Machinima

    Seems very much like something better I've seen before... Good effort I guess though. Check out Karwin Leutscher's videos of DayZ.
  21. Zarniwoop

    Removal of South Coast spawns can't be due to Balota

    NE Airfield has less spawns than Balota. Plus it's not just Balota. Count Kamenka and Zeleno in there too. That makes 3 big cities and another massive mil place in the south, all within easy reach of eachother. A tad too much. Anyway I don't think the current botched spawn rates will last long. You shouldn't be able to find anything you need by visiting just one place. I'm all for the East player spawns as long as there's lots of them, including some further inland, and it makes sence to head west for better stuff.
  22. Zarniwoop

    Supported Shooting - How Should It Be Done?

    It can be consciously be set up in the manner you said, using sticks etc etc, or deploying the bipod and then using the neat ACE system for it. That'd be great IMO.
  23. Zarniwoop

    Just a tiny question.

    It's not what they say, it's how they go about doing so. (Rants/flame-wars/baseless accusations to induce the former)
  24. Zarniwoop

    Military Tents Spawn To Much Loot?

    Yup, way too much stuff EVERYWHERE. Not just the Mil Tents. Spawn rates need a massive reducing. Still it's awesome that loot spawns in more places than before.
  25. Zarniwoop

    Where best to find a hatchet and maybe food?

    Food is basically everywhere, just head to big cities and you'll see what I mean. It's quite rediculous if you ask me. As for melee weapons, look in barns and sheds. With a bit of luck you can find a decent one pretty quick.
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