Jump to content

partybooper

Members
  • Content Count

    32
  • Joined

  • Last visited

Community Reputation

2 Neutral

About partybooper

  • Rank
    Woodland Warrior
  1. partybooper

    What Have you Expected DayZ to be?

    I had just tried the dynamic zombie sandbox mission for Operation Arrowhead the other day when I heard about DayZ. I expected it to be somewhat similar to this, but the whole "survival" subject with being forced to eat and drink every now and then and having to find that stuff in different places sounded very interesting. The first days in DayZ were the best to be honest. Starting at the coast, failing hard at the first contact with the zeds resulting in a quick death for me and a couple of friends, and most importantly: Teaming up with random survivors, sharing items and helping each other. At first it seemed that this social experiment of Mr. Dean Hall would show that players actually had an interest in being friendly to each other. This was DayZ. These were our stories. But then the sociopaths came. The rest is history... You can only play together with friends now, and we refer to DayZ as "ArmA 2: Deathmatch. With Zeds." Bandits in the first few weeks were awesome. Easy to spot and there were only a few around. It felt good to kill 'em since they were a threat, they were bandits. Dangerous to yourself, dangerous to other survivors. There was always a nice tension around. Now the servers are full of psycho murderers. Bandits are probably extinct. "Look at ma humanitiezzz! It's below a gazillionzzz!" What the hell? Banditry is ok to survive (the actual goal of this game, take a look at the website), but killing others players just because you can is just... Meh. The thing is, being a murderer is the easiest way. People who don't want to turn into a bandit are not constantly looking for others players because they want to find cool stuff. They are distracted by their joy of scavenging. The thing is, DayZ has changed a lot for me. In the early days, there was tension when trying to cooperate with others. They could try to shoot you in the back to get your stuff. Now? Pff... Our playstyle has been forced to something like this: Buddy: "Look, there's a survivor!" Me: "Did he see us - or can we avoid him?" Buddy: "Yeah, I think he saw us." Me: "He's not wearing a Shemag though. Oh, wait, it's a camo skin again..." Buddy: "Sigh, we gotta shoot him." <BANG> This is DayZ now. No social elements anymore. It's impossible. Thankfully our humanity is always so high, that when shooting and actually killing a survivor (survivors are rare these days) it doesn't really matter. Without the interaction between players who don't know each other DayZ has become a lot more boring and repetitive, but that's what the fast moving community of today has chosen it to be.
  2. I don't understand those guys... Teleporting around, randomly killing people who spent days for their equipment... Sigh... At least we managed to get our stuff back. He didn't take anything from our bodies, not even GPS or NV goggles. Thanks for keeping the server free of those crackheads. What was his name btw?
  3. Great, there's a hacker on the server... He killed 4 of us in Vybor by randomly spawning next to each of us, I restarted north of Elektro near a barn, he teleported next to me, dropped the machinegun with which he killed us (don't know which type), ran outside, spawned a M16 with grenade launcher and killed me with that one. He's wearing a camo skin btw.
  4. Seems to work, thanks IMF2000! :)
  5. Hey guys! The UK 172 server is my favourite so far because of its settings (No third person, yes!) and low latency/lag, but in the last few days I'm mostly not able to play on this server due to some strange errors. As of the last 18+ hours, I get the following message when clicking Ok in the Multiplayer setup: No entry 'bin\config.bin/CfgMarkerBrushes. "norrnRACarUp" addPublicVariableEventHandler {call compile markerText "WHY_YOU_NO_LOVE_ME_AYNMORE"; }; code '. Pretty strange error... Greetz Ballerpapst
  6. partybooper

    How well geared are you?

    Ok, I just got a quick question Menny: Where did you get the radio from? The thing is, I got one too, but I've never seen one in a pile of loot, the only time I saw a radio was on the corpse of another player, and then I took with me. So, found it on another player/corpse or lying around somewhere?
  7. partybooper

    I found a Radio

    This guy Ballerpapst (scroll up to his name' date=' damn link is borked) has one! And if he has one, once he dies, someone else will. So they're in fact in the game. :P I don't know anything other than that. [/quote'] Yeah, but still I don't know for a fact that they are actually legit. I haven't stumbled upon one in a pile of loot so far, only managed to loot one from a guy named Chicago Ted. That's why I asked this a couple of posts above:
  8. partybooper

    I found a Radio

    So radios are definitely hacked in? I looted one from a guy named Chicago Ted yesterday after he opened fire on me and my buddy, and he had very decent stuff. NVGs (we both already had some so didn't bother to take 'em), an L85 with that weird infrared scope and said radio among other things I can't remember. Radio didn't do anything even when sitting literally next to tower at Green Mountain.
  9. partybooper

    How well geared are you?

    Alive and kicking. Character is 29 days old.
  10. partybooper

    New Website!

    I'm having some issues with a javascript here. My FireFox always freezes for a short time after a site refresh on the main page or forums. After that I get the following error: The script http://ajax.cloudflare.com/cdn-cgi/nexp/v=3029832572/cloudflare.min.js has stopped working on line 15. Any idea what's causing this?
  11. partybooper

    backpacks from dead players...

    They are in their gear if I'm not mistaken.
  12. But that's not the point Undead_Clown, he wants to know if it's possible on the same computer, probably even same OS. The retail and (non-steam) download version of ArmA 2 stores the cd key in the registry. I don't know how this works with the steam version though. I haven't tested it, but I do believe you could have just as many characters as you had legit copies of ArmA2:CO or ArmA2:OA using the same (non-steam) installation and simply switching between their cd keys.
  13. I don't need a K/D ratio, statistics like these destroyed teamplay over the past couple of years, in all shooter series which introduced statistics. While BF3 is an excellent game, BF1942 had more teamplay going on. I'm a decent player in such shooters, but please don't introduce statistics like those common ones in DayZ. If there are statistics I'd be interested in it would be stuff like time survived, # of food/drink items consumed, distance travelled/driven, average blood level, # of times bandaged another player/gave him/her a transfusion etc. And carrying a certain piece of equipment or item just to gain some points (whatever they may look like) doesn't seem fitting to the whole setting. And I wouldn't want to do it so that CoD players could take a look on some kind of scoreboard and start hunting me for an item I don't even need to survive, no thanks. You want to survive. Stay alive as long as possible. Some more long-term goals like fixing vehicles and building a little camp with your buddies would be welcome in my opinion, but it shouldn't be a necessity to reach all of those goals. Besides that, I can't think of an additional long term goal which would be fitting. Oh and please no achievements.
  14. partybooper

    This game needs a suicide key

    If you were not unconscious, you could have pressed ESC and clicked "Respawn" I guess.
  15. partybooper

    Patch or a blood bug have but me in a coma

    Get someone to bring an epi-pen to you. I had a similar situation once, the only difference was that I had around 10k blood left, not bleeding, nothing. Just stuck lying on the ground. After taking the epinephrine I had to relog though because I still wasn't able to move. After the relog everything was fine again.
×