Ben_uk
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Everything posted by Ben_uk
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1, Is Ragdoll in the game any more? I know it was in but has it been removed? 2, Are aombie animations going to be improved? They all use the same animation cycle and that one cycle itself doesnt look "great". 3, Are Crawling Zombies stil in the game? Not see any of late. 4, Some of the textures still look really rough. Are these going to be improved? Some of the buildings and for example the airfield runway texture look really bad. 5, What is the final playercount target? Will it be raised from 60? Increased playercount? 6, One last small thing, some of the trees look too bright and really stick out. They also have massive "pop-in" when the shadow drops and also when the model changes. Can this be altered? Thanks.
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I personally would like to see something perhaps a little more structured in DayZ. I'm probably in the minority, but i'd like to see side missions or some kind of objective-based gameplay.
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Thanks!
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The Melee combat....Worst shit i have seen in any game.
Ben_uk replied to Evilsausage's topic in General Discussion
I completely agree, the melee system is truly horrendous. It feels broken. My "dream" is to have melee combat like it is in Left 4 Dead. That got melee really right in terms of ease of use and predictability etc. -
Really is no need for the bitter response my friend. I do read the status reports but I don't memorize every single one. Also, I never suggested they needed to do the texturing next, I was just suggesting "is it on the cards?" Doesn't really matter when, but is it on the list of "things to do?" Thanks for the reply though.
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I think double performance over the old renderer isn't too bad a result for the first version of the DX11 renderer. I would think with further optimisation of the map, there might be even more performance to gain. One thing about the map, some of the textures are painfully low-res. I haven't read anything at all about the state of the texture mapping. For instance, the runway texture used at the airports / air bases, it looks like something from a game about 20 years back. Some other textures look ok, but some could really use an update, like a lot of the floor textures in warehouses / hangars. Again, the reason I ask is because ive read nothing about updating the environment in terms of texture, the only thing ive caught is the conversations about the actual renderer itself. Thanks, Ben.
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I get lows of 16 in cities. Really bad...
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I think if I wrote my true feelings on Dayz, I would probably be banned here. Lets say that my views aren't that different from the majority of those recent Steam reviews I have just been reading.
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Is being able to run up hills still on the list?
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I fell through one of those high metal narrow walkway things in a factory after I took my gun out.
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I'm pinning all my hopes on the new renderer.
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I think a bit of both. Make it random.
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Completely agree with the OP. A lot of those suggestions would go a long way to adding atmosphere to the game. I love the crows suggestion, they swhould peck the dead bodies. Reminds me of Resident Evil 1, back when it was actually a decent game.
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Any news on the new renderer? It was slated for Q1 or Q2 of 2015 but we have heard nothing...?
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I've never seen players lagging as much as I've seen tonight. Same server I'm always on, players warping back and forward.
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DayZ Dev hints at possible DX 12 Engine, are you all willing to wait? I know I am
Ben_uk replied to john5220's topic in General Discussion
I would think at the very least they would need to do a DX11 version as well as maybe a DX12 version. -
I personally think the whole game needs more apocalyptic imagery and less military focused things. This goes for everything, from guns to clothing, to houses, to vehicles and so on. I have no downer on the military stuff, much of it looks really cool, however I would like to see more "survival" or "apocalyptic" art assets. The game has a bit too much Arma in it for me.
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DayZ Dev hints at possible DX 12 Engine, are you all willing to wait? I know I am
Ben_uk replied to john5220's topic in General Discussion
Not all engines require a vast amount of conversion from one DX version to another. One developer stated that it only took about 50 hours to convert their DX9 engine to a DX11 engine... :/ -
- Random sounds fix - Getting hit by zombies in buildings who are metres away. - Unable to pick up objects - Zombies still walking through doors / walls - Not able to run up hills - Quick item select buttons not working 1-2-3-4-5 etc - No message received disconnects Thanks.
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Expect..... Death.
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Forgive me if this isn't the place to ask, but is there any news on fixing the following; - Being able to run up hills - Zombies walking through doors - Not being able to pick up items - Quick item select buttons not working 1-2-3-4-5 etc - No message received disconnects etc Thanks.
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For some reason for me, Elektro is so much worse performance wise for me than other more dense cities. I haven't done a FPS test, but I imagine its something like 20fps at certain points. See my sig for my rig.
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Facilitating Peaceful Player Interaction: Trade & Reputation
Ben_uk replied to GodOfGrain's topic in Suggestions
Some kind of karma system is needed, or maybe a "mental health" status, killing a lot of people gives you some kind of negative effects or some such thing. Not sure, might not be popular with the hardcore player base. -
What is the nicest thing you have done in DayZ
Ben_uk replied to LORDPrometheus's topic in General Discussion
I gave a handgun to a new spawn, yes, including bullets. -
As well as the new renderer, the game needs a texture overhaul. Some of the textures look ok, some look like they belong on a game from 15 years ago.