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remoz
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5 NeutralAbout remoz
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remoz started following Sharing a Dedicated Server in EU, Remoz New LIVONIA European and Canadian Servers, =URANIUM= Global War - High Performance Full Modded European Server and and 4 others
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Hello Guys, to who want try LIVONIA, is here! European Server: ---> https://www.gametracker.com/server_info/88.198.25.35:2302/ <--- Canadian Server: ---> https://www.gametracker.com/server_info/158.69.120.129:2302/ <--- Thank you so much 🙂 Remoz
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=URANIUM= Global War - High Performance Full Modded European Server
remoz posted a topic in Server Advertisement
New high performance DayZ PC full modded server for Europe users! Please try it 😉 SERVER: https://www.gametracker.com/server_info/88.198.24.87:2602/ MOD LIST: https://steamcommunity.com/sharedfiles/filedetails/?id=1864312598 COMMUNITY: https://discord.gg/gGxYNzf -
Nobody with the same issue? Remoz
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Hello! I've tried with RestrictRCon 0, but after this setting (was 1 before) everybody get kicked at join cause not whitelisted... there are a way to enable it without enabling whitelist? Or whitelist "ALL" but who is in bans.txt file... Thanks, Remoz
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Hello, since 1.04 and still there with 1.05, large tents and car (all models) in some conditions, will despawn randomly and frequently... A user sent me a video that his tent was despawned with his content when he was inside.. Somebody know how to fix these bugs? or how to workaround them... It would be very useful to have a "debug mode" of the admin log that trace when despawn an object (not any, but only containers and cars for example) and the reason that triggered the despawn, in order to understand the reason. People get tired of playing DayZ because of these boring bugs. As for the cars, for months I set the lifetime to 3888000 but I never understood why by default it is set to 3 ... If I leave it set as default when I move slightly away from the car this disappears, so I think the default value is officially incorrect. But even with 3888000 in some cases they continue to disappear. Thank you, bye
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Thanks so much to both! Bye Remoz
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(PC)Will DayZ EVER Fix Cars Despawning After Server Crash?
remoz replied to justice5150's topic in General Discussion
On modded server the cars despawn too 😞 -
Hello, i've a simple question: which is the best/correct way to kick or ban users (permanent or temporarily) from a DayZ Server? I've tried with DART and with EPM RCon, but no way... i can see users, i can send admin messages, global messages, individual messages (and this works correctly) but no way to kick or ban user: the software give me a "successfully" feedback, but the player is in game and he can join even after a restart... No Kick and no ban... idk why... The only way i've actually found to ban a user is to place the SteamID64 of the user to ban in the bans.txt file under BE config folder, but i need to restart the server to make it taking effect!! How do you do this operation? Many thanks, bye Remoz
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"client contains pbo which is not part of server data"
remoz replied to GhostUniverse's topic in Servers
Hey Bro @MetalHead2112, there are a way to setup a server mod that are optional on client side? Like COT admin tools, i don't want normal players are forced to subscribe and load this mod cause they are not admin (ok they haven't permissions, but...), in other hands i must can load game with COT active and join the server and having COT working... Before this update i put COT with other mods and with COT active or not active, i could join server... After this fucking update if i put COT in serverMod parameter, when i try to join with COT active, i'm rejected, ok without COT... If i put COT in mod parameter i can't (and other players) join without COT active... there are no way? Many thanks for your help Bye, Remoz -
"client contains pbo which is not part of server data"
remoz replied to GhostUniverse's topic in Servers
Ok i'm a noob 😄 now it's works! Thanks bro! But this semi-colon problem, was not fixed in the previous dayz versions? I've checked my old server backup and there are no semi-colon at the end of mod list parameter.. And i had always ran with verifySignatures = 2... i dont understand... anyway: fixed, thanks! Remoz -
"client contains pbo which is not part of server data"
remoz replied to GhostUniverse's topic in Servers
Nope, didn't work for me... Or i've something wrong... I've make a try with only @CF and @Community-Online-Tools active on server and client side... Only the key "Jacob_Mango_v3.bikey" (and dayz.bikey too), and with verifySignatures = 2 (and also verifySignatures = 3), but nothing to do: the only way to join the game is putting verifySignatures = 0. .bat mod parameter -> https://ibb.co/0m6nsh1 keys folder -> https://ibb.co/THDNq1q game error -> https://ibb.co/2hb9Ty1 What's i'm wrong? Remoz -
"client contains pbo which is not part of server data"
remoz replied to GhostUniverse's topic in Servers
Ok, perfect! I will try this! Many thanks for the infos! Remoz -
"client contains pbo which is not part of server data"
remoz replied to GhostUniverse's topic in Servers
Guys, i've the same problem, but i need to know a thing: ok all new keys (V3) needs to be placed into the server Key folder, but.... 1) old keys must be removed? 2) if there are a mod that haven't updated the key? i must disable the mod? is the only way? 3) about verifySignatures, somebody says needs to be equal 0, others equal 1, 2, 3... does anyone know what these values mean and how they work? This argument needs explanations, but as always bohemia would have to spread them... Thanks you guys Remoz -
There are somebody interested to share a ESXi dedicated server with me? I mean: 1) buy a dedi server from a well known hoster in EU (France, Netherland or Germany) and pay 50%/50%, i can prepare the physical machine (it's my job) with ESXi 6.5 with 2 virtual machines on it, then we can split resources and pay less! I need 2 cores @ 4,00GHz of CPU, and 8-16GB of RAM. Tell me please :-) Many thanks, bye Remoz
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Nobody? :-( Remoz