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jimbo_swe

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About jimbo_swe

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    Scavenger
  1. jimbo_swe

    Exp Update 0.61.136737

    Damn, I love these new melee sounds.
  2. jimbo_swe

    Exp Update 0.61.136700

    Regarding arrows and bolts... For me it seems like bolts and crossbows are quite rare (or I'm simply looking at the wrong places). What are your and the designers vision about it in a gameplay perspective? Should the crossbow be powerful and therefore its bolts a bit rare?
  3. jimbo_swe

    Exp Update 0.61.136670

    Then take his stuff in your hands and hide THEM somewhere. I'd say it's great they removed the hide body feature for now
  4. jimbo_swe

    Exp Update 0.61.136505

    I don't know about you guys, but imo the server performance is improved a lot in this particular build. Also, no desync at all during at least 1 and ½ hours of playing (on a full server ofcourse).
  5. jimbo_swe

    Exp Update 0.61.135961

    Nice video! Btw you should've thrown the flare [G button].
  6. jimbo_swe

    Exp Update 0.61.135961

    Noticed that the jump action was reliable 100% of the time. Did you rewrite this function so that it's no longer dependent of good server performance?
  7. jimbo_swe

    Exp Update 0.61.135961

    Player to player position and animation sync seemed really good.
  8. jimbo_swe

    Exp Update 0.61.135961

    Sorry Hicks if this has been answered before. As far as I've understood, the bug where you are unable to pick up loot sometimes is due to desync. Will this particular bug be fixed or at least be improved in .61 along with the other synchronization improvements?
  9. jimbo_swe

    Exp Update: 0.53.126348

    Animal AI doesn't seem to work properly. Ran right at a deer but no response until I was 3 meters from it. Then he ran like 10 meters and stopped.
  10. jimbo_swe

    Status Report - Week of 12 Jan 15

    You might be wrong.
  11. jimbo_swe

    Experimental Branch: 0.53 Discussion

    Experimental preperation depot on steamdb was updated recently. New experimental patch tonight or tomorrow perhaps? :)
  12. Please go make some research before you post crap like this. If you don't know anything about how game developing works, don't tell other people what to do.
  13. Here we go again. Another unsatisfied player who thinks art team should switch to programming.
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