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Grimmer (DayZ)

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About Grimmer (DayZ)

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    On the Coast
  1. Grimmer (DayZ)

    Rolling Update Rev - 0.43.116251

    i just wish they were a bit clearer on what has changed after each patch is all. me and my mate had a ton of fun last night once we realized tents, cars, and usually empty buildings all spawn loot on stable servers now. random, northwesterly towns are now worth a bit of a damn! anyone clear on any of the other tweaks they may have made?
  2. Grimmer (DayZ)

    Loot spawning idea - an idea that makes everyone happy.

    i support this idea. but i am definitely in the camp of people who want random spawns. the only thing - literally, the only thing - killing this game for me is having memorized what houses and facilities are worth looting and which are always empty. that is nothing but immersion breaking. hoping they utilize every space as at least a small chance of having loot. even shitty loot. when i blow into a town now, i know exactly which buildings to hit and it kind of kills any reason for exploration, and frankly, playing just now.
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