Shockpuppet
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Everything posted by Shockpuppet
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I experimented with a range of settings and it had no effect - still get the issue when using alpha to coverage in all situations.
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Not to be a party pooper but i would caution against getting too excited. It is good news but wait and see. It's probably not the golden fix to everyones wall glitching hopes and dreams. Just give it time, I'm confident BI will continue to do good work regarding wall glitching - perhaps this is one part of some steps towards fixing it.
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I'm using an R9 280x and also have this ugly issue
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Do you think the aiming cursor should be in the game?
Shockpuppet replied to UltimateGentleman's topic in General Discussion
I would like the dot crosshair removed from combat, but kept in to manipulate items in the world/pick stuff up etc -
I used to call one "Zombie killa" (pistol) and the other "Player killa" (rifle). Now I just call them Bingey and Bangey. I have an engraved 1911 I call "Cowboy PewPew".
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Need a Fix For fuzzy grass and trees White dots / artifacting on grass, foliage, and trees
Shockpuppet replied to suffix (DayZ)'s topic in General Discussion
I also saw this for the first time the other day when playing with graphics settings. R280x -
Indeed...
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Will the late May update fix the broken distance rendering?
Shockpuppet replied to Rick1633's topic in General Discussion
No that only applies to existing players. It helps new players get the feel of the guns and what they do. Tracer rounds were developed IRL for a reason. Bullet impacts are kind of doing the same thing. -
Really enjoying the 1:1 mouse movement in this update. Yes, the yellow protector cases... Oh I am a bit worried about that too, but you know, live and learn... I may have developed an addiction...
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This happens to me sometimes, a modem restart fixes it for me.
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Rolling Update Rev - 0.43.116251
Shockpuppet replied to Hicks_206 (DayZ)'s topic in News & Announcements
Yes indeed, rubberbanding here and there.... -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Shockpuppet replied to SmashT's topic in General Discussion
There are Pros and Cons to zeds now. I like the increased speed, but with wall clipping it is OP.In fact, I think the faster animations are perfect, but unfortunately its still too easy to sidestep and hit them in the back. They sometimes respawn much too near. They seem to either see you from miles off or just stand there waiting to be axed. I like where things are going, but the fluidity of zombies, the pathing, the wall clipping - these are the areas we are really looking for improvements in. Zombies should be a challenge because they are challenging by nature (small group attacks, calling others, intelligent pathfinding etc), not just because their animations are sped up and they can run through walls. -
Anyone else hide weapons to prevent others from looting them?
Shockpuppet replied to thequantum's topic in General Discussion
That's why it says "Villan" in my name yeah? ^_^ I'm in your military base, hidin' all your LRS :lol: -
Sounds exactly like my setup. im putting it back on my raid 0 wd blacks too. no change to fps on the ssd.
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Anyone else hide weapons to prevent others from looting them?
Shockpuppet replied to thequantum's topic in General Discussion
Nah its not a dick move, its a tactic. I used to do it but cant be bothered anymore. Nowadays all i do is hide LRS and ACOG :) -
Rolling Update Rev - 0.43.116251
Shockpuppet replied to Hicks_206 (DayZ)'s topic in News & Announcements
So the hotfix is great, no issues, very responsive game now. Really liking it. Zombies are hardmode now, which I enjoy - however, after i shot one, another spawned in directly on me. I mean, standing right next to me... touching me. That seems a bit excessive (certainly broke the immersion) but I like where things are headed. Its been fine for me, i just axed 10 or so. -
Thanks! ... This worked perfect. I was stuck in an inaccessible room, did as you said. I spent about half an hour trying to vault, run glitch, prone roll... didn't work.
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I noticed this too, but sometimes moving any item from one slot to another will make the invisible "0%" item appear, and i drop it on the ground.
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Rolling Update Rev - 0.43.116251
Shockpuppet replied to Hicks_206 (DayZ)'s topic in News & Announcements
Am also stuck on "Waiting for host" or "Please wait..." since this update.