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kingochaos

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Posts posted by kingochaos


  1. Seem the problem is thus: People jump on these pve servers because they want to group up and play together, or experience some solitude and explore, without mindlessly getting shot. I fail to see what's wrong with that, and why there's such an opposition to it.

    There's plenty of regions in the world, that in case of a zombie apocalypse, you would not see another person. You would not need to, as you would just be surviving in the woods.

    Take Alaska for example. My hometown has maybe 700 people. Figure they get hit, 3/4 of that populations dead or zombies. Now while the main two mile strip through town has about 500 people there, the rest live as far as 40 miles out of town. I lived twenty out, then 3 miles off the highway. Unacessable in the winter when not plowed, and the roads practically a tundra swamp in the summer. Chances of another person is slim.

    Rules out people, now were down to needing to hunt for the winter, scavenging water, berries, fishing. Chances of a zombie from town traversing the tundra to your location is slim. They would get stuck in the foot falls. So then you'd set up a location, using spruce branches woven together, making somewhat of a bed, keeping your body heat from being absorbed into the ground.

    All sounds like a bunch of pve oriented stuff right? Deep survival, what this game claims to be: survival.

    So then why are players with this in mind, forced to suffer the machinations of mouth breathing kos'ers?

    I don't see dayz advertising itself as the next call of duty.

    The problem with it, is that its on the same hive as the normal dayz, so people can loot farm(well when gear spawning happens), and  gear totally un hindered, then move to a regular server, with said gear ... thats what they are used for, and skews gear loot availabity etc. Its all happened before. You want a generic skoot n loot, there are tons o them out there, go buy skyrim, or one o the fallouts, and enjoy, the player interaction is what dayz is about, there is nothing stopping you getting a group o like minded people together, and enforcing your view on any server, but it has to be done in game, not with admin powers.


  2. How about we wait and see just how vehicles work before deciding that anti-material rifles are needed to stop them.

     

    Also can you give a source for what you just said?

    Rocket said it in an interivew... ummm year before last, early last year... well he said mad max out the vehicles... i may be reading to much into that :huh: i shall have to admit.

     

    I think I posted this already but I will say it again.

    Logically, no one with half a brain is going to order .50 snipers against zombies and scared screaming people in cars. A .50 HMG? Maybe. Bur definitely not a .50 sniper. Totally unrealistic. Yes it is anti material, doesn't mean. Other cartridges cannot go through cars.

    In fact, a .223 can easily penetrate a car. That means all you need is a M4 and some ammo and hose a burst or two at a car and boom, drivers and passengers dead, car crashes.

    Unless the military were dealing with a large armored force, AKA ANOTHER MILITARY, we shouldn't be seeing AM rifles.

    IF this did happen, we should be seeing tanks as well.

    Youre so wrong it hurts.... anti material rifles are specifically designed for surgical strikes on soft skinned(cars, vans etc)  and lightly armored vehicles... It only takes one round, to kill a car(and it wont kill everyone in it). Very cost effective way of controlling large areas... it would be the ideal weapon for enforcing a quarantine out in the back country, and save on man power... and limit collateral damage... thats why its used in Afghanistan etc...  the 120mm rheinmetall would be more effective... but certainly cause a fair amount more collateral damage.  M2 would be ideal at road blocks, but it certainly has the potential for some major over kill in built up areas... effective range in the indirect roll of around 6km i think... absolutely devastating as a direct fire support weapon... but id call it the other way around, a BMG (browning machine gun.. m2) would be more over kill than an AS50 or M107 in that situation.

     

     Gpmg's will stop a car just fine o course, as will lmgs, the thing is these require section+ (or squad if you're merican) strength positions... where as an AM rifle only requires a det or sniper team to effectivly control the same, or greater area. Ideal for OP's way out in the middle o no where , with people trying to circumnavigate road blocks cross country etc.

     

     Now, does the game need AM sniper rifles... no, it doesn't add anything, but the reasoning being givin trying to justify your stance is just plain wrong.

    • Like 1

  3. If you can't phrase a counter-argument constructively, logically and intelligently then you don't really have a counter-argument do you?

    Exactly this^ .. Giving beans is all thats needed, i give beans rather than say +1 etc, or i think its funny, or they make a good point... which saves on unnecessary posts, however to counter an opinion, really does require you to explain why.  A simple no does not cut it.

     

     Also i keep running out o beans... i need more beans to feed the starving masses :(


  4. But there are currently only two primary weapons in the game and one of them (i.e. 50% of the weapons in the game) is capable of sniping. :huh:

     It was in response to this... which i guess is in response to you declaring there will be no 50s in standalone(i couldnt help but notice a .50 hummer in that thread going through logs or such of incoming stuff.. but err)

     

    LOL @ the people crying because they won't have any OP .50's to shoot people with from700-800m and think they're gold at sniping.

    Because, most hunting rifles are perfectly capable of hitting some one past 800m.. it dosnt matter if they only add hunting calibers... a lot of them (pretty much all big game calibers) out perform military calibers.. and this thread is talking about where the game is going... and i was pointing out he was being premature in his crowing about the death of the l33t as snipers.


  5. You realize that rocket basically abandoned dayz mod for standalone? The game went in a direction where ROCKET did NOT want it to go and that is shoot everything that moves,rocket will do everything in his power to prevent the same EXACT thing again. Also rocket doesn't want the game to be BATTLEFIELD with rage induced humans as a nuisance.

    thats an interesting interpretation... as i understood it, it was more because, you know he was paid to make the standalone on the grounds the mod was so successful by BI.

     

     

    If you're asking how will we be able to stop vehicles without anti-material rifles, well that's easy. You shoot them.

     

    If it's like the mod and most vehicles are civilian, then it doesn't take much. I've always had success just shooting a tire out, except on Urals. If you need an anti-material rifle to stop a Betty van you have other things to worry about.

    Its not going to be like the mod, in that you can modify, arm and armor vehicles... end o the day, if you can make improvised explosive devices, as it looks like we are going to be able to, there is more than one way to skin a cat.


  6. Well if we add .50cals then we should probably add nukes.

     

    That's the reverse of your argument. It's not very strong, is it?

    Im not saying add 50 cals, im saying that no 50 cals does not mean no sniping... and the only way to stop it, is by abandoning fire arms... i fail to see how that was hard to interpret... and no your rebuttal makes very little sense ;)


  7. LOL @ the people crying because they won't have any OP .50's to shoot people with from700-800m and think they're gold at sniping.

    You do know... a 300 win mag will out shoot an m24... and for that matter a .338 lapua mag out shoots a .50 ;)  I would still be fearing snipers if i were you, .50s were good for knocking down choppers... but there are plenty o other rifles that will fill that dreaded sniper slot. Unless we just make it sticks and rocks :unsure: You know, for balance.


  8.  

    I had no specialized training when I fired a .50BMG rifle for the first time. I was, not surprisingly, uninjured. 
     
    There's a reason they put those big muzzle brakes on the front. 
     
    And this wasn't even a semi-automatic rifle or one with any sort of reciprocating barrel. 
     
    You would be surprised to learn that the 'kick' from a rifle is due to the relationship between the amount of recoil energy it has and the time over which it is imparted into your shoulder. 
     
    A semi-automatic mechanism or a reciprocating barrel doesn't really 'eat up' much of the recoil energy, but it does help increase the duration of time during which it is transmitted to your body. 
     
    Consider the difference between being hit with a hammer, and having the ball of a hammer set against your arm and pressed down. Even if the same kinetic energy is involved, the short shock is much worse for you.
     
    Because 50BMG rifles have muzzle brakes, which propel hot gas back toward the shooter like a jet, pushing the rifle away from you at the same time the recoil energy is pushing it back, the 'kick' isn't nearly what you'd imagine it to be from wherever you got your wrong idea. 
     
    The only thing you need to know to safely shoot a 50BMG rifle is to make sure to press the stock firmly against your shoulder. But this isn't any kind of specialized training or procedure, it is just as necessary, if not more so, when firing something like a Mosin Nagant or similar bolt action rifle. 

     

    Yea, ive heard the over pressure from the .50s is worst than the recoil.. ive never fired one :( (got a mate here in nz that had one, but he sold it before i got a go > :( ), i loved the ole m2's, and the over pressure from them never really bothered me... but im kinda deaf anyway ;)

     

     25lbs... isnt that much... no more than a loaded gpmg, ive lugged them for weeks at a time... i think what people consider reasonable weights is probably gonna differ depending on personal experince... i dont actually care if there isnt a .50, ive never been into them in the mod, mk48 was my baby... so... pkp for stand :ph34r: alone (its kinda a quick fire sniper)

     

    Edit in, o course the over pressure from m2 would be heaps less than a .50 with a muzzle break


  9. But your not a mechanic or a pilot, you can't repair it and you have no idea how to fly it. Have you seen the inside of a helicopter cockpit? It looks like something alien

    I did see a post about choppers and I really hope they aren't added, chopper crash sites I'm fine with fly able choppers no. Same for tanks, planes or anything else ridiculous

    You should prepare yourself for disappointment then ;)


  10. So you are telling me, the military would be using 50 calibers against cars with people in them while there is a zombie outbreak. 

    The military cannot prepare and specialize for every little event.  They prioritize. In this case, the priority is zombies.  They aren't going call in expensive 50 ammo and rifles just for people in a car. Not to mention that any sort of cartridge shot by a rifle, even .223 can easily penetrate a car.

    A .50 can stop a car for $20, a m72 can stop a car, for $600. I dont know if .50s will make it into game, well anti material rifles (wouldnt be surprised to see hmg's) The devs will do what they do end o the day... i have faith in em thinking out anything they impliment.

     

    If they add any "sniper" rifles They should basically be impossible to find, and as for a .50 really don't want that, maybe hunting rifles and competition rifles with very good accuracy but .50 cals dont reeeally fit in.

    And as for helicopters (someone mentioned) they can't be in game youre a civilian not a fucking army mechanic, if you find a helicopter of course you can't repair it you have no idea what you are doing!!!!!!

    Oh and whilst we're making weapon requests here's what I want: I want the be able to put a grenade inside a can of beans filled with feaces and then lob it at someone and watch it explode

    There will be choppers in the final release, was talk about using TOH mechanics for it...


  11. Sooo, KSVK in standalone :P  There will be all sorts o weapons im sure, we will be able to armor and arm vehicles.. this stuff was being talked about a long time ago! So expect to see m2's etc... a lot o this what the SA is going to be has come from a lil group confirming their own views as what its going to be in here, these forums, it has nothing to do with anything official... there are already british survival vests, hummer wreaks, etc.


  12. Well, if there aim is to make it friendlier, i think the attempt will fail badly. Making weapons rarer, will only hinder the survival, of the people who struggle to survive now. Im not seeing a KoS problem, ive been shot once at nwa. It is far easier to equip and survive than the earlier versions o the mod (1.5s early 1.6s etc) Making weapons rarer, wont stop someone who knows what they are doing getting a weapon, it will stop this group that seem to have the survival skills o a lemming ever having a chance to defend themselves. Its the same as this insane theory that making loot rarer in general will make it friendlier... i mean say what! Of course its going to increase competition for the resources, not decrease it.

     

     I wouldnt worry about rocket pandering to the care bears, when he commented here regularly, he was normally one o the first to be ripping on em in their threads ;)


  13. man, i've been there. i am a 3rdSgt from brazilian air force. i know about the jungle and stuff. amazonic jungle. :D

     

    what i say is the game simulates you have no experience in survival and you ARE untrained. Else you would know how to open a can and make fire with almost anything. you would know how to cook bark and grass and be happy :D

     

    that is what the game is not adequate. or you are skilled or not. the way one shoots says he is trained. but the way one opens a can or navigates is newbiesh...

     

    what i am asking is for the devs to be consistent: give me the survival skills of a good shooter and i stay out of towns and survive only in the jungle. Or keep everything nerfed down (which i believe is better) and lets have a lot of fun with groups weaponfighting to down bayonets... shooting only when you see the white in eyes of your enemy...

    .

    I get yah point, i disagree still, i vehemently oppose randomness in dayz, i dont play games that rely on random luck as a mechanic period... i was never a fan o dungeons and dragons <_<  And hate the thought o putting a dice roll into the shooting in this game.

    WELL! I can shoot and kill a deer at 2 miles but hell if I know how to cook bark and grass and be happy... Aiming down the scope of a rifle has NOTHING to do with knowing how to do the rest of this stuff you're saying. Plus this is ALPHA, you're acting like this is the full game.

    Im assuming he means, yah know which plants you can eat... say im from new zealand, and i know which plants i can get away with eating here (punga koru, supple jack fresh shoots, bracken nuts, nikau centres etc) and have a fair idea which ones will kill me.

     

     I cant shoot a deer from 2 miles :(  im a fairly competent marksmen, but not that good :rolleyes: But true, marksmanship and survival skills arnt mutually inclusive or exclusive.  

    • Like 1

  14. Randomness is pure BS in this kinda game(its ok by me, if its because the barrel is rooted), leave it for BF and the like. If you want to nerf shooting, increase weapon sway, ARMA 3 handles this well if you ask me. Maybe increase more when prone supported, but not much, it is very easy to shoot extremely precisely with a bipod irl (or a sand bag... or a bean bag/sock squeeze rest..)  If you are dropping shots on a stationary fig11, man sized target at 300m from a supported stance, there is something wrong with yer.

     

     If you have no training in survival, or experience in survival, realistically, in this situation, you are already dead. Most people who have experience in these things, are hunters, and or military, ex military. Back in the day when i was in army, 7 out o the 10 guys in my section were hunters. The only part of my shooting id say that was greatly improved during service, from prior or after, was reaction/snap shooting. This is where a scout is gonna paste a civi in initial contact, he can put rounds through him at 100m in under a second without aiming. And the only way to get good at that, is by shit loads o practice. No other part of army shooting is superior to what a competent hunter is capable of. Or anyone who has spent any time at a range.

     

     A trained soldiers strength in combat, is not from his shooting training. It comes from working together as a coherent unit, whether in pairs, fire teams, sections, platoon, company.

    • Like 1

  15. Just as far as animals go, and yah wanting to be realistic, a .22 is a bit light for bovines(cows), and pigs (fine for sheep and goats) Ive killed heaps o em with them irl, true... but thats by putting the barrel on the brain stem, or the magic dot on their fore head, but its the size o a quarter.. Miss that, and it might knock them out, but more likely it will just piss them off. Even in the right place, it had better be with supersonic ammo, and solids.

     

     Ive gone off using a .22 for putting cows down now, i use a .270, or .303... it just dosnt cut it for big animals.

     

     And .22s are very limited range wise, ive seen a few comments about the 100 plus meters... and yea, you can kill rabbits , or even goats out past 100 with them, and a person is a lot bigger, but they are dropping over a foot at 100 in my experience (zeroed at 50, you shoot above a bunnies ears at 100) But its highly variable, wind can blow it feet at that range, and it can drop another six inches with different weather conditions, it should be shooting about a 30cm group at 100 in mild wind... at 25 they can shoot inside a 1cm.

     

     Dont get me wrong, i like .22s, but they should factor in its weakness... which is its too light and tooo slow for any consistency at range.

     

     Im sure most of us have .22s, this should be pretty common knowledge.


  16. Yeah sure just like that half way around the globe...the soviets will be happy...not. In most cases nations can be very nationalistic.

    Its ex soviet bloc. I mean if there was a conflict in say serbia croatia, no way western powers would become involved eh?

     

     The devs will put in what they put in. It stands to reason just about any NATO weapon, or European union weapon has the potential to authentically belong.


  17. Assault rifles, hunting rifles dont weigh piss all (2-4kgs) you should be able to carry two, one strapped externally to the pack, make it a bit o time to unstrap and swap maybe. Lmgs weigh around 6kgs unloaded from memory (fn minimi is what ive hauled, looks the same as m249?) So maybe not, and if they have gpmgs (fn mag, m240b, m60 etc) definatly only one, they weigh about 12kgs plus unloaded. I have carried a Fn mag with a styer AUG strapped to pack IRL... but that with rest o gear was getting ridiculous weight wise, wouldnt volunteer to do it again ;)

     

    Edit in, also gpmgs are long bastards, have a hard time strapping em to a pack without em seriously hindering movement. (nothing worse than a rifle/gun barrel finding its way between yah legs when yah running!)


  18. /me sigh.

     

    Your post started as something i thought was going to be interesting. But like all the others before you... you don't know anything about this subject.

    So what are your thoughts?

     

    I dont really agree with the western physiological assessments holding water in a true societal breakdown. Take East timor(seen this first hand), or somalia... shoot on sight would be considered merciful. And its not just the crazies, people end up in groups out of fear/survival, and they will do things that will blow your mind, just normal people. And its not just about survival, they go out of their ways to do it... kinda like dayz(except without the constraints of a video game) I guess they kinda feed of each other. But this the guilt would stop you... no, no it wont, when you are truly desperate. Groups will fight for power, and the most brutal will prevail, thats how violence works. And that is what happens when society truly breaks down. The strong take from the weak, the strong kill the weak. If it truly is a question of survival.

     

      But long story short, you can forget the PC bullshit, when it comes to true survival, we all have it in us to kill.

     

     But yea, i dont think much o killing new spawns on the beach in a video game. But err, if you are up north, you are fair game.

    • Like 2

  19. If arma or dayz were realistic we wouldnt have people killing each other from 300m+ so easily.

     

    Shooting is extremely hard in real life and devs have yet to translate that in game thus far.

    Shooting out to 300m is not hard irl... thats point blank aiming on most centre fires, zero for 100, what you put your cross hairs on out to 300, dies, without touching, or adjusting for anything, it will only be dropping around 10cm) shooting past 500 is getting hard, because its dropping off fast there(calibre and bullet weights dependent, but more than 120cm) , and wind starts playing a much bigger role. I can bowl hares at 300 with my beat up old BSA monarch .270, thats 40 years old, ive had for twenty years, and thrashed the crap out of.

     

     Get rid of the auto zeroing scopes, make them manually zeroable, a click a 1/4 inch at 100, that would instantly cure a lot o the long range play.

     

     Im hoping ACE wins this arma 3 comp inwhat ever catergory they would fall in, and get picked up as official

    • Like 2
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