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Everything posted by Accolyte
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If you have evidence of a person hacking or you get a hold of actual hacks, please report these to the forum team using PM. Do not create topics about hacks as they usually end up as bashing sessions and serve no purpose. The particular hack you're describing has been discussed to death already. I mean c'mon. The same topic was on the first page.
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Guns removed from hands, killed by teleporting player
Accolyte replied to Zerks's topic in General Discussion
If you have evidence of a person hacking or you get a hold of actual hacks, please report these to the forum team using PM. Do not create topics about hacks as they usually end up as bashing sessions and serve no purpose. The particular hack you're describing has been discussed to death already. -
SO F***ing tired of Weapon cleaning kits!
Accolyte replied to wookieg0420's topic in General Discussion
I don't really see the point of this thread. It also has a negative vibe already. Lockerino. -
Saving CFG files? Experimental keeps loosing my settings :/
Accolyte replied to r3k0's topic in Troubleshooting
Have you checked that your .cfg is not set to "read-only"? Also, moving to troubleshooting. -
No it wasn't. They said that it's basically the best case scenario, but nothing that people should take as a definite release date. That's your opinion only. Don't say something can be easily done when you have no idea what that would involve. Thanks.
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Well I didn't mean to imply the devs don't know. I meant that nobody outside the company knows. DayZ devs never really disclosed any fixed dates for anything as far as I'm aware so that's quite intentional on their part.
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The point is, that nobody knows. I'm not exactly sure what you're expecting people to post aside from speculation, friend. ;)
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Please just add an auto run toggle already!
Accolyte replied to Gajbutler's topic in General Discussion
Can't you make a simple macro if you have an expensive keyboard? My expensive keyboard can do that. -
When / Will the Game : ( insert question here )... As seen in: http://forums.dayzgame.com/index.php?/topic/153735-frequently-asked-questions/
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That is untrue. What Dean said in the articles you're referring to is that he considers himself an idea maker and therefore wants to leave once all ideas are in the game (essentially upon reaching beta). The "not seeing eye to eye" part basically means that he's not afraid to argue with the higher ups to get what he needs for the project, which doesn't necessarily mean that they don't see eye to eye. Either way, I don't see what Dean leaving BI has to do with whether the devs will fix or implement anything at all. Anyway.. you're strolling a bit off topic, so I'll ask you to stick to the topic and discuss these things in another thread.
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If you refuse to report servers, you don't really get to complain about such servers being out there. And as it was explained yesterday (might have been even you, but I don't remember) things have changed. BI never had a report section on here. That was back in the days of the mod. There were no contracts between companies in place then. Today BI contracts several companies and it is a part of their contract to police their servers so to speak. BI has no direct control of the servers themselves therefore it makes no sense to report these servers to them. It literally is no effort to send an email to 5 addresses at the same time. If you're using a decent email client you can just enter these addresses once and then just add more replies to that "conversation" without ever having to input the addresses again (gmail does this for example) which is pretty much the same thing as posting the message onto a forum. Really, you have no reason to complain. The option to report these servers is right there, you just choose to ignore it.
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I think that's it, yes. 1. Yes 2. I believe they're shards also. 3. I have no idea. Nobody does really, afaik.
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I don't really know what's up with the name change, honestly. I think it might be because you will be basically using a part (shard) of the central hive that is hosted by BI and you won't have direct access to the database itself. That's just me guessing based on what's said in the dev blogs though.
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To be honest you can easily break a bone by falling from 20 feet.
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He's right though.. no need for that language either way.
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I don't really know anything about private hives or modding. The shards will be specific to your server(s). Your private server(s) will be on a different shard than someone else's server therefore you will have different characters for your own shard and some other private server.
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Can you describe a scenario where server hopping would accomplish anything on a server running on its own shard?
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But that is the nature of shards. Your current character (on the public hive) will never load on any other shard than the public hive, the same way your stable character will never load on an experimental server, or even regular characters on hardcore servers. Those are all different shards.
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You won't be able to run the game, because (last time I checked) DayZ does not support integrated graphics cards such as yours.
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You're saying that like it was the case with 100% of multiplatform games. In the same speech that announced the PS4 version, Dean re-assured everyone that PC comes first iirc. And that takes some balls to say that on a PS4 stage where you are announcing a PS4 version of your game, imo. I don't really know what else people are looking for in terms of reassuring.
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Why is this such an unfathomable step for you? Literally ALL major companies in the world that produce multiplatform games work on all of the versions of the game at the same time and they usually release them at the same time as well. Why is it such a big deal when DayZ does it? I don't even..
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It's only a matter of time before you randomly die.
Accolyte replied to treetop82's topic in General Discussion
I hope you're not serious. You take no response as a yes? I'm afraid that's not how stuff works. TIP: When asking for a permission to do something and you don't get a response you wait until you get the response and don't do anything until you get the permission. -
For those of you that have lost faith in DayZ...
Accolyte replied to pabloottawa's topic in General Discussion
And how much (internal) game development experience do you have to come up with that statement? I assure you that most (if not all) games are similarly broken at this stage. For example I was casually skipping through a H1Z1 livestream and could see bugs at pretty much every point I skipped to. These included NPC passing through obstacles, terrible hitreg among others. This is not me trashing the other game mind you, just a comparison. No, no it's not. What did you not understand about.. Seriously. Does it make sense to you to add a feature, spend weeks testing/fixing it then move on to add another feature which has the potential of breaking the previously added feature again? It sure doesn't make sense to me. -
You needn't worry. No number of early access players is ever going to replace a proper QA department. Early access does provide some information that no QA department will ever produce on the other hand. For example stress testing on a large scale is something early access is perfect for.
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The issue you're describing should be patched in the next game update. I'll remove the link from your post just to be sure (ninja'd by Max) ;)