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rocket

DayZ Hero
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Everything posted by rocket

  1. rocket

    Dayz Server Monitor...

    Guys I understand the problems, to say we get pretty desperate is an understatement. We have over 200 servers that we have to try and monitor, and a handful of servers somewhere are causing catastrophic data loss (corrupting everyones position data). Often we end up in an emergency situation and we have to react very fast. The mod has exploded out of all proportion and it's just been insane to try and manage everything. This has put us into difficult circumstances. What I would recommend, is that if you host several servers and you can provide a key point of contact, that you can deactivate the RDP access for DayZ staff and then you take over the full active management of the server. This now our preferred method as we simply cannot cope with managing the servers. This is how we manage Multiplay and the other large groups, they simply keep them ticking over and check for updates etc... As I said in another thread, there was no intention to steamroll server owners or treat them like crap. To say things are, at times, completely desperate is an absolute understatement. We have had to scale up from 0 to over 75000 active users in under three weeks. We went from having a trusted server host environment to having to lock down everything we could server side as we had a couple of server admins doing very dodgy things. The risk of the database being wiped or corrupted has at times been quite high, and this necessitated some pretty extreme reactions from the DayZ team. We're completely overwhelmed and just trying to stay afloat with it. All I can really ask is that if people can highlight this stuff like you have, we'll try and work through it. My recommendation is that if you're comfortable managing it yourselves, you can take full responsibility for it. Note however that would mean that you need to apply the patches and updates manually, and that DayZ staff won't be able to resolve difficulties at your end. Also unmanaged servers that aren't working because they aren't being restarted or etc... can end up blacklisted to prevent data corruption (this data corruption has happened twice from badly managed servers). Hope that provides some background to the situation.
  2. rocket

    Timing of Patch 1.5.8

    Patch 1.5.8 delayed because I'm still at work, its 3:30am, and I need to sleep. Sorry guys, out tomorrow.
  3. There are still serious issues, as Legacy linked too. I am trying to fix these as fast as I can. I understand these are frustrating, believe me. The sound files needed to be changed because I didn't want Gabe Newell turning up at my house and suing me for using copyright sounds. That was significantly higher priority than any other bugs, hence why it actually drove an update on its own accord.
  4. Tartantyco raised the valid issues around server-hopping. They're accepted issues. They're not super high priority because the priority at the moment is things like people not getting into the server and direct chat and other very serious bugs. Once these are fixed, this kind of thing will be explored.
  5. I have a well designed and tested mechanic for preventing server hopping. It's quite simple and very effective. However, it is disabled currently as it places slight strain on master server and we're currently removing that as much as possible. The provision of servers is extremely transient. Many servers are coming online but unable to continue, and also we can only accommodate 50 players on most servers. Initially the system was as you described but the feedback was overwhelmingly negative so the current system was designed.
  6. By impossible I mean, impossible until someone finds another way.
  7. rocket

    Timing of Patch 1.5.8

    I'm trying to deal with duping in this patch. Thank the exploiters for the delay :)
  8. Thanks to their help, I've discovered that saving on disconnect wasn't actually working as I hadn't updated the code. As before, duping is impossible in 1.5.8 Enjoy the fevered duping prior to the patch. Development on 1.5.8 has increased greatly as goon tears are especially delicious.
  9. rocket

    Timing of Patch 1.5.8

    FTFU... 5563 :)
  10. To provide an explanation: If the central server connection app lost connection with the database, it was fucked. And remained so until someone restarted the server connection app. Nearly all people stuck at "waiting for server response" were victims of this error. It also meant nobodies progress would be saved. Generally connection wasn't lost, but if the central server got really busy it would drop some connections. The new system now re-establishes connection with the DB and error checks itself. Other fixes included too, but this will have a major impact on "waiting for server response". If you make it to "Requesting data from server" chances are you are probably going to make it into game.
  11. rocket

    Color-blind friendly GUI icons

    I have felt TERRIBLE ever since this was bought to my attention some weeks ago Unfortunately, alpha sorting for UI elements is not sorted in the engine (the way you illustrated was how I wanted to do it). It is on my todo list and I will try to get something working as soon as I can. Could someone who is colorblind email [email protected] with details and I will add them on skype to get their advice and help test.
  12. rocket

    The SP version should be allowed.

    Chill guys. Locked - off-topic not within the current scope of DayZ
  13. rocket

    DayZ Update 1.5.7

    I think the numbers are interesting, I probably won't adjust them, but I will adjust the respawn times. It was weird before but now its just full-retard.
  14. I believe that server is password protected because it is not whitelisted, hence, it is not working.
  15. And also: Please don't suicide to get a better starting location.
  16. I have faith in you guys. Well, most of you anyway.
  17. rocket

    Ruining ARMA 2?

    If there is one thing I can't stand, its people who make wild generalizations about "new people" or people who are different, maybe have a different culture and language, simply because they "don't like it". You say the previous community were "elitist, snobby assholes" but the new community are "exceptionally trollish assholes". Based on nothing but your own experiences, treating those experiences as an absolute fact of the whole. Given the accusations that you seem to smash out to nebulous groups of people, I'm not surprised you get a hostile response. I developed an instant dislike for you rather quickly. Please move along sir!
  18. rocket

    Ruining ARMA 2?

    You're generalizing against a group of people simply because they are new, saying the "majority" are childish and assholes. I'm saying that I am disappointed you are doing this, and I'm picking out specifics of what disappoints me. I'm not hating on you, I'm saying how disappointed I am with that attitude and hoping you might see that while this situation does bring problems - these problems should be seen as challenges for the community to solve. I'm being specific and detailing the concerns I have. You're wildly slandering a nebulous concept of "new people" with no specifics, no evidence. Is this really how you want new people to see the ArmA community?
  19. "Arma 2 sales rise 1000% since day-z began" FTFU (source: http://www.gamasutra.com/view/news/170507/How_a_mod_put_threeyearold_Arma_2_on_top_of_Steams_charts.php)
  20. I do read all the opinions. And try not to take what I say too seriously, all the time. Sometimes I like to have a little fun :)
  21. I don't really think it matters who is wrong or right, so long as we keep trying different things and not go full-retard and insist all the answers are here already just because the mod got some press coverage. That's really all I am asking.
  22. rocket

    Red Bull (Energy Drink)

    All the brand names will have to be removed. Unless of course, someone works for a company that wants to be in the game, then get in touch. I tried approaching directly but its all "send us letters and we'll get back to you". I think you guys would rather we spent our time on developing, and not on filling out forms for companies that can't handle email applications for this kind of thing (thanks Mountain Dew for being so "progressive").
  23. rocket

    Ruining ARMA 2?

    Shame on all of you who are complaining about new players. Seriously. Shame on you and your entitlement. For how long have we, the ArmA2 community, been asking for some mainstream attention? For how long have we moaned that CoD and BF get all the glory, and we're on the sidelines? They are giving us that attention now. And I mean, if you don't want it... fine - that is probably better for me personally because people will think this is all me. But what I have been at pains to do is to make this the ArmA communities chance to shine. And at every turn I see some of these posts. And I shake my head... Yes. New people bring new cultures, new problems, lack of understanding. But they bring new revenue, new ideas, new life, new volunteers, new tactics,... I'm just... I'm lost for words. I have seen these threads on other places, but to see such a thread here on the DayZ forums breaks my heart. I hope that you wake up and realize this is our chance to show people what ArmA2 can do. To take it mainstream. Or are you quite happy with the scraps of the sideline? Do you realize how difficult it is for developers like BIS as technology development costs increase? You moan about having no friends to play with, then when you get friends you don't want to share your toys. Grow up.
  24. Born in New Zealand + Working in Czech = Swedish. Seems legit
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