Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by rocket
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Changelog: * [FIXED] Bodies being deleted immediately (now will stay around for 15 minutes) * [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine) * [FIXED] Temperature listed in percent and not degrees (now displayed in degrees) * [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles) * [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!) * [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime) * [FIXED] Loosing gear when switching models (player morphing optimized by TeeTime) * [FIXED] Wrong M107 is spawning on occasion (Correct one spawns) * [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!) * [FIXED] Wire Fencing Kit caused graphical glitches (new model) * [FIXED] Tank Trap Kit caused graphical glitches (new model) * [FIXED] Invisible character models occuring (No longer invisible models) * [FIXED] Panic not being activated (Your character will sometimes panic) * [FIXED] Blood washout sometimes not being displayed (now will always wash out color depending on blood level) * [NEW] Hatchet for chopping wood in forests * [NEW] Wire Fencing kit model by Artyom Troshin * [NEW] Tank Trap kit model by Artyom Troshin * [NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...) * [NEW] Hospital Loot Spawn probabilities changed * [NEW] Players can choose to be a female survivor (once only per CD-Key) * [NEW] Heat packs for increasing temperature in an emergency * [NEW] Bandit Skin for low humanity is removed
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Have you read the build notes? > Push "G" > Right click on inventory item pictures on the RIGHT you want to use (not in the list) > Select option
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Because audibility is based off the sound made, there is a value in the config. If you use a different sound mod it at worst completely breaks it (using old config methods) at best you get an advantage/disadvantage.
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I never said i'm not changing them. I said the premise of them won't change. They are not classic zombies, they are infected people. I have new animations, a whole bunch of stuff to add. But that will come later.
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You can bandage someone who is unconscious, but you can't bandage yourself when you're unconscious.
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Yes please. You guys haven't seen a female before?!!?! /v/irgins in the house!
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Instead of always posting what is wrong, post proposed solutions also? So maybe perma-female will encourage people to go female. What is better? That you can switch whenever you want? There will be a dialog that will run once when you first login asking if you want to be a female character. If you click yes, that's it. Let me bring in a friend to explain it better: (thanks Gabe)
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I am single. I have a cleaner. I go to nightclubs.
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Wait wait. I have fixed the vehicle action menu bug... that's it.
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Females will also currently not be able to wear other skins. Until some have been made.
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Is there a reason why we can't switch back? Because your character reflects YOU. This isn't fucking WoW
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IronFront is not modable. And DayZ has a pretty narrow focus, for the moment.
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Changelog: * [FIXED] Bodies being deleted immediately (now will stay around for 15 minutes) * [FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine) * [FIXED] Temperature listed in percent and not degrees (now displayed in degrees) * [FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles) * [FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!) * [FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime) * [FIXED] Loosing gear when switching models (player morphing optimized by TeeTime) * [FIXED] Wrong M107 is spawning on occasion (Correct one spawns) * [FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!) * [FIXED] Wire Fencing Kit caused graphical glitches (new model) * [FIXED] Tank Trap Kit caused graphical glitches (new model) * [FIXED] Invisible character models occuring (No longer invisible models) * [FIXED] Panic not being activated (Your character will sometimes panic) * [NEW] Hatchet for chopping wood in forests * [NEW] Wire Fencing kit model by Artyom Troshin * [NEW] Tank Trap kit model by Artyom Troshin * [NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc...) * [NEW] Hospital Loot Spawn probabilities changed * [NEW] Players can choose to be a female survivor (once only per CD-Key)
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New forums will have them back
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I am on a tear-free diet due to accusations it is unprofessional and because someone on 4chan got upset. But yes, the update will be released today.
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The update will be released today
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ARRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGh yes vehicles will be fixed. Good feedback on temp. Please anyone else with their experiences/feelings in situations where it has been applied.
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What I really want to know, is how you felt about it in game. Did it seem fitting? Or did it feel wrong? How did it affect your immersion? How did it affect the way your teammates felt about you?
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Many, many threads about this. Fortunately/unfortunately, Romero isn't making this mod. And personally I think even if he was, he would want to try something different instead of rehashing the same stuff again and again.
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Weapons + Ammo Disappearing Upon Swapping
rocket replied to Archernick's topic in DayZ Mod Troubleshooting
Engine bug. Try running the latest ArmA2 Beta -
DayZ Hero